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Ignatz

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.

Ignatz Victor

Part I Part II


FETH Ignatz.png
Artwork of Ignatz in Part I, from Three Houses.

Second son of House Victor, a wealthy merchant family

Gender

Male

Race

Human

Age

17 (Part I)
23 (Part II)

Birthday

14th of the Lone Moon (March 14th)

Height

164 cm (~5'4½")

Nationality

Leicester

Starting class

Commoner

Voiced by
Appearance(s)
When I see something beautiful, I can't suppress the urge to paint it. I don't have a choice. And if my art can bring happiness to even one person, that's good enough for me.
— Ignatz

Ignatz Victor (pronounced /'ɪgnɑts 'vɪktɚ/[key]; Japanese: イグナーツ=ヴィクター Ignaz Victor) is a playable character appearing in Fire Emblem: Three Houses. He is a member of the Golden Deer house at the Officers Academy.

Biography

Ignatz is the second son of a merchant family in Leicester. Since his brother is inheriting the family business, he has decided to attend the Officers Academy and become a knight, with his parents' blessing. In 1180, he enrolled in the Officers Academy at Garreg Mach Monastery and joined the Golden Deer, studying and fighting alongside them.

After the timeskip, if Ignatz is a member of Byleth's class, he returns to Garreg Mach on the day of the millennium festival and accompanies them throughout the war. If not recruited, on the Azure Moon route he remains with Claude and fights alongside him in the Battle at Gronder on Leicester's side, while on the Crimson Flower route he defends the Great Bridge of Myrddin alongside Acheron, Judith and a non-recruited Leonie. In both circumstances, he can be circumvented or slain at the player's discretion. Ignatz makes no appearances in the story on the Silver Snow route, but is most likely one of the many casualties of the Battle at Gronder.

Fire Emblem: Three Houses

Role

Ignatz is a starting playable character for the Golden Deer route, a recruitable unit on the Black Eagles and Blue Lions routes and a recurring enemy should he not be poached during Part I.

Starting stats and growth rates

Playable

Main article: Ignatz/Stats

Main story P: Death Toll, Normal P: Death Toll, Hard P: Death Toll, Maddening

Small portrait ignatz fe16.png
Ma ns01 commoner ignatz playable.gif Commoner
Level 1
Movement 4
Crest --
Recruitment: Automatically upon joining the Golden Deer; can be recruited to other houses if Byleth has skill in Dexterity and Authority

Base Stats Growth Rates Max Stats

Inventory Abilities
Iron Bow
Vulnerary
Watchful Eye
Sword Prowess Lv 1
Bow Prowess Lv 1
Authority Lv 1
Combat arts Spells Battalion
Curved Shot -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying
E+ E E D E E E E+ E E E
Strength -- -- Strength -- Budding Talent -- Strength -- -- Weakness

Enemy - Chapter 1

Normal Hard Maddening

Small portrait ignatz fe16.png
Ma ns01 commoner ignatz enemy.gif Commoner
Level 2
Movement 4
Crest --
Stats
Max HP 25 Luck 8
Strength 8 Defense 4
Magic 5 Resistance 6
Dexterity 7 Charm 4
Speed 8
Inventory Abilities
Training Bow
Vulnerary
Watchful Eye
Combat arts Spells Battalion
-- -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E E E E -- -- -- FE16ClassMasteryEmpty.png

Enemy - Chapter 7

Normal Hard Maddening

Small portrait ignatz fe16.png
Ma ns01 archer ignatz third.gif Archer
Level 14
Movement 5
Crest --
Stats
Max HP 29 Luck 17
Strength 13 Defense 5
Magic 7 Resistance 9
Dexterity 15 Charm 6+1
Speed 13
Inventory Abilities
Steel Bow
Vulnerary
Watchful Eye
Bowrange +1
Bow Prowess Lv 3
Bow Avo +20
Seal Speed
Combat arts Spells Battalion
-- -- Church of Seiros Soldiers Lv 3
Disturbance
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E C E E E E -- -- -- FE16ClassMasteryEmpty.png

Enemy - Crimson Flower Chapter 13

Normal Hard Maddening

Small portrait ignatz 02 fe16.png
Ma ns01 sniper ignatz enemy.gif Sniper
Level 28
Movement 5
Crest --
Stats
Max HP 39 Luck 22
Strength 18 Defense 12
Magic 9 Resistance 11
Dexterity 30 Charm 8+5
Speed 17
Inventory Abilities
Brave BowThis item is dropped upon this unit's defeat.
Vulnerary
Watchful Eye
Bowfaire
Bowrange +1
Bow Prowess Lv 4
Bow Avo +20
Seal Speed
Combat arts Spells Battalion
-- -- Victor Private Military Lv 5
Assembly
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E A E E E C -- -- -- FE16ClassMasteryEmpty.png

Enemy - Azure Moon Chapter 17

Normal Hard Maddening

Small portrait ignatz 02 fe16.png
Ma ns01 sniper ignatz third.gif Sniper
Level 34
Movement 5
Crest --
Stats
Max HP 42 Luck 24
Strength 21 Defense 14
Magic 10 Resistance 13
Dexterity 33 Charm 9+5
Speed 20
Inventory Abilities
Silver Bow
Concoction
Watchful Eye
Bowfaire
Bowrange +1
Bow Prowess Lv 3
Bow Avo +20
Seal Speed
Combat arts Spells Battalion
-- -- Victor Private Military Lv 5
Assembly
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E A E E E C -- -- -- FE16ClassMasteryEmpty.png

Growth rates when reclassed

Main article: Ignatz/Stats#Growth rates when reclassed

Abilities

Ability Learned at
Is ns01 hit +20.png Watchful Eye Personal ability, innate and unremovable
Is ns01 sword prowess lv 1.png Sword Prowess Innate; replaced with higher levels at Swords D+, C+, B+, and A+
Is ns01 combat art sword.png Wrath Strike Swords D
Is ns01 combat art sword.png Grounder Swords C
Is ns01 combat art sword.png Haze Slice Swords C+
Is ns01 axebreaker.png Axebreaker Swords B
Is ns01 sword crit +10.png Sword Crit +10 Swords S
Is ns01 swordfaire.png Swordfaire Swords S+
Is ns01 lance prowess lv 1.png Lance Prowess Lances E+; replaced with higher levels at Lances D+, C+, B+, and A+
Is ns01 combat art lance.png Tempest Lance Lances D
Is ns01 combat art lance.png Knightkneeler Lances C
Is ns01 swordbreaker.png Swordbreaker Lances B
Is ns01 lance crit +10.png Lance Crit +10 Lances S
Is ns01 lancefaire.png Lancefaire Lances S+
Is ns01 axe prowess lv 1.png Axe Prowess Axes E+; replaced with higher levels at Axes D+, C+, B+, and A+
Is ns01 combat art axe.png Smash Axes D
Is ns01 combat art axe.png Helm Splitter Axes C
Is ns01 lancebreaker.png Lancebreaker Axes B
Is ns01 axe crit +10.png Axe Crit +10 Axes S
Is ns01 axefaire.png Axefaire Axes S+
Is ns01 bow prowess lv 1.png Bow Prowess Innate; replaced with higher levels at Bows D+, C+, B+, and A+
Is ns01 combat art bow.png Curved Shot Bows D
Is ns01 close counter.png Close Counter Bows C
Is ns01 combat art bow.png Break Shot Bows C+
Is ns01 combat art bow.png Ward Arrow Bows A
Is ns01 bow crit +10.png Bow Crit +10 Bows S
Is ns01 bowfaire.png Bowfaire Bows S+
Is ns01 brawling prowess lv 1.png Brawling Prowess Brawling E+; replaced with higher levels at Brawling D+, C+, B+, and A+
Is ns01 combat art brawling.png Fading Blow Brawling D
Is ns01 combat art brawling.png Rushing Blow Brawling C
Is ns01 combat art.png Healing Focus Brawling B
Is ns01 brawl crit +10.png Brawl Crit +10 Brawling S
Is ns01 fistfaire.png Fistfaire Brawling S+
Is ns01 seal strength.png Seal Strength Budding Talent: Reason
Is ns01 reason lv 1.png Reason Reason E+; replaced with higher levels at Reason D+, C+, B+, and A+
Is ns01 black magic range +1.png Black Magic Range +1 Reason S
Is ns01 black tomefaire.png Black Tomefaire Reason S+
Is ns01 faith lv 1.png Faith Faith E+; replaced with higher levels at Faith D+, C+, B+, and A+
Is ns01 white magic range +1.png White Magic Range +1 Faith S
Is ns01 white tomefaire.png White Tomefaire Faith S+
Is ns01 authority lv 1.png Authority Innate; replaced with higher levels at Authority D+, C+, B+, and A+
Is ns01 rally speed.png Rally Speed Authority D
Is ns01 battalion desperation.png Battalion Desperation Authority C
Is ns01 rally dexterity.png Rally Dexterity Authority C+
Is ns01 defensive tactics.png Defensive Tactics Authority B
Is ns01 battalion vantage.png Battalion Vantage Authority A
Is ns01 rally strength.png Rally Strength Authority S
Is ns01 offensive tactics.png Offensive Tactics Authority S+
Is ns01 weight -3.png Weight -3 Heavy Armor C
Is ns01 combat art.png Smite Heavy Armor B
Is ns01 weight -5.png Weight -5 Heavy Armor A
Is ns01 armored effect null.png Armored Effect Null Heavy Armor S+
Is ns01 dexterity +4.png Dexterity +4 Riding C
Is ns01 movement +1.png Movement +1 Riding A+
Is ns01 cavalry effect null.png Cavalry Effect Null Riding S+
Is ns01 alert stance.png Alert Stance Flying B
Is ns01 alert stance+.png Alert Stance+ Flying A+
Is ns01 flying effect null.png Flying Effect Null Flying S+
The above ability list does not include class abilities, or abilities and combat arts that are granted by items.

Spell list

Spell Learned at
Blizzard Reason D
Cutting Gale Reason C
Fimbulvetr Reason A
Heal Faith D
Nosferatu Faith D+
Physic Faith C
Ward Faith B

Analysis

This character analysis section may not be accurate to every player's experience.

Ignatz is a more debuff-oriented unit who compensates for his lack of combat prowess with great utility in his skills and combat arts. Despite having lackluster bases and being consistently doubled with a bow equipped, Ignatz has several tools in his kit to compensate for this weakness. First, Ignatz is one of the two units in the Golden Deer who has Curved Shot at base, allowing him to safely chip away at enemy health, enabling other units to secure the kill. Second, his personal skill, which grants Hit +20, is among the best in the game, ensuring that Ignatz consistently has a one hundred percent hit rate even when attacking at three-range with bows. This skill also boosts gambit hit rates, compensating for Ignatz's low charm growth. The ability to consistently hit the enemy is an amazing boon especially on maddening difficulty, where enemies are very difficult or impossible to one-round, and makes Ignatz an essential part of the early game. Even as the game progresses, Ignatz will prove valuable in weakening enemies with very high speed stats, and consequently high avoid. In addition to these boons, Ignatz also has early access to Rally Speed—only needing a D-rank in authority to obtain it—granting Ignatz a valuable method of supporting allies outside of combat and chipping. For the late game, Ignatz has access to Rally Strength upon achieving an S-rank in authority, allowing him to boost all offensive stats. With a C+-rank in bows, Ignatz obtains Break Shot, a combat art that reduces enemy defense by five. Additionally, Ignatz has a Budding Talent in Reason, which when realized gives him Seal Strength. Inflicting -6 to an enemy's strength, especially in conjunction with Break Shot's -5 to defense, makes Ignatz incredibly adept at weakening the enemy and setting up kills for his allies to secure. These factors combined make Ignatz one of the best debuffers in the game. Nearly every desirable boon that Igantz has is either present at base or obtained surprisingly early, making Ignatz very valuable not only in the early game but throughout the mid and late game as well.

Igantz's growths and array of skills suggest a unit who would be best off as an Archer, though there are other paths for Igantz to take. The most obvious path to take is Fighter, to Archer, then Sniper, after which you can stick with Sniper for Hunter's Volley, which is incredibly accurate for Igantz even at 4-range, or you can move on to Bow Knight for Canto and eight movement. The path, while obvious, is effective and allows Ignatz to participate in combat without putting himself at risk on the frontlines with his generally low HP and defenses, and grants him the opportunity to stack Hit +20 with his personal skill by mastering the archer class. Not to mention, Hunter's Volley allows Ignatz to consistently double the enemy even on maddening where consistently doubling will prove otherwise impossible for Ignatz. Alternatively, you could take advantage of Ignatz's personal skill and make him an axe-user as axes become much more accurate in his hands. Such a promotion path will likely consist of Fighter, Brigand, Wyvern Rider, then Wyvern Lord or War Master. Wyvern Lord has great mobility and great combat while War Master gives Quick Riposte to bolster Igantz's enemy phase survivability. The main downside to this pathway is that Ignatz is generally ill-suited for the frontlines, though, these classes all still allow him to use bows to fulfill his role as a chipper and boost his strength overall making the path still worth considering. Ignatz surprisingly also has a good spell list that contains spells such as the high crit rate Blizzard and Fimbulvetr, which enjoy a boosted hit rate with Ignatz; Cutting Gale, which will hardly ever miss with Ignatz; and Physic for supporting allies from a distance, all of which make him a viable magic-user. His best paths as a magic user are as follows: Monk, then Mage—master the class for Fiendish Blow—after which you can choose between the offensively-oriented Warlock or the support-oriented Bishop, then end in Dark Knight for Black Tomefaire and mounted movement or stay as a Bishop. It is also worth noting that Ignatz can become a magic-oriented Dancer with Physic if following a magical path, giving Ignatz another way to play support.

Out-of-House Performance

When recruited out-of-house, Ignatz comes with training in swords and bows. His recruitment requirement of a B-rank in authority is convenient as authority grows without needing dedicated investment, though without investing time into building his support with Byleth, he will likely be a late recruitment. Since Ignatz becomes an archer automatically, he is already well on his way to fulfilling his role as a chipper and comes with Break Shot when recruited from Chapter 6*/7*/8* and after, and he doesn't need much more investment beyond that to reach the certification for Sniper or to get his other skills. However, Ignatz's biggest weakness in out-of-house recruitment is that his paralogue provides nothing of note that cannot be obtained elsewhere while, on the other hand, most other characters unlock paralogues that unlock exclusive weapons like relics or good battalions, often making them more worthy of recruitment.

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


Ignatz is kind, and loves the beauty of nature and art. Despite trying to be a knight at the Officers Academy, he might want to do something else deep down.

Supports

Main article: Ignatz/Supports

Endings

Ignatz, Worldly Artist
After returning home, Ignatz persuaded his family that he should become a painter. He traveled all though Fódlan and beyond, painting beautiful landscapes and captivating portraits of the world's cultures. His unique style set the artistic paradigm for a generation.

Ingrid, Stalwt Knight & Ignatz, Worldly Artist (Azure Moon)
Ingrid declined to rule House Galatea, choosing instead to serve House Blaiddyd as a knight. Some years later, she was reunited by chance with Ignatz, who had persuaded his family that he should become a painter and traveled all through Fódlan painting beautiful landscapes. Ignatz decided to paint Ingrid that day, and spent much of the rest of his career working to get her likeness just right. There were many depictions of her bravery in battle, of course, but later generations would most fondly remember the way he captured her smile, which was widely believed to be that of a loving wife.

Ignatz, Worldly Artist & Marianne, Survivor of the Curse
Marianne returned home to a warm welcome from her adoptive father, who recognized her wisdom and skill and began to groom her as his successor. During that time, she had a chance reunion with Ignatz, who had persuaded his family to allow him to travel the world as an artist. Marianne wholeheartedly supported his work, and before long, came to be enchanted not merely by the landscapes and portraits of all he had seen in his travels, but also by his character. The romance between artist and patron was considered unusual, but long after their wedding, the story of how they fell in love was immortalized in popular plays.

Ignatz, Worldly Artist & Hilda, Free Spirit
After Hilda returned home, her fashionable accessories achieved widespread popularity, leading her to create the first artisan academy in Fódlan. While shopping for art supplies, she had a chance reunion with Ignatz, who had persuaded his family to allow him to travel the world as an artist. Hilda invited Ignatz to teach at her school, and as she and the students became enchanted by the landscapes and portraits of all he had seen in his travels, the two gradually fell in love. Their romance birthed a new style that inspired artists in Fódlan for generations.

Raphael, Beast of Leicester & Ignatz, Worldly Artist
Raphael returned to his hometown to serve his liege lord as a knight, and spent his spare time helping out at the inn that his family had opened during his time away. He was compelled to give up knighthood and manage the inn full-time, however, when his sister Maya suddenly declared her ambition to become an artist and vanished. Years later, when she finally returned, she did so in the company of another artist: her husband, Ignatz. With cheerful support from Raphael's family, Ignatz and his wife rose to prominence and, with their unique style, set the artistic paradigm in Fódlan for a generation.

Ignatz, Worldly Artist & Lysithea, Scholar of Misfortune
Lysithea returned home to help her parents restore their family land. Years later, when the end to their hard work was finally in sight, she relinquished House Ordelia's claim to nobility, and the family retreated from the public eye. In her new life as a commoner, she had a chance reunion with Ignatz, who had persuaded his family to allow him to travel the world as an artist. Lysithea became enchanted by his determination, and by the landscapes and portraits he painted of all he had seen in his travels. She offered the remainder of her short life in support of his work. It is said that Ignatz's most famous piece, Portrait of a Goddess, used Lysithea's face as a reference.

Ignatz, Worldly Artist & Leonie, The Blade Breaker II
Leonie took over the mercenary company formerly led by Jeralt. Though she earned a great deal of renown, the work began to dry up as the postwar chaos subsided. It was around that time she had a chance reunion with Ignatz, who had persuaded his family to allow him to wander the world as an artist. Remembering how they had once promised to travel together, Leonie disbanded her mercenary company and resolved to accompany him. The pair left Fódlan, searching for sights hitherto unseen. Where their journey took them remains unknown.

Quotes

Battle quotes

I am helping Claude build the future of Fódlan!
— Ignatz, as an enemy in Crimson Flower Chapter 13.
We can't place the future of Fódlan in Edelgard's hands. If you're allied with the Empire, I have no choice but to fight you.
— Ignatz, as an enemy fighting Byleth in Crimson Flower Chapter 13.
Raphael: Outta my way, Ignatz! I don't wanna have to fight you!
Ignatz: Stop deluding yourself. You joined the Empire. Didn't you consider the consequences? I don't want to fight you either, Raphael! But this is war.
Raphael: Ignatz...

— Ignatz, as an enemy fighting Raphael in Crimson Flower Chapter 13.
I am helping Claude build the future of Fódlan.
— Ignatz, as an enemy in Azure Moon Chapter 17.
Alliance General: What do you think you're doing? Don't get in the way of our duty!
Ignatz: Your "duty"? You're letting monsters wreak havoc on innocent people!
Alliance General: Shut it! It's got nothing to do with you!

— Ignatz, when any ally fights the Alliance General in Death Toll.

Critical quotes

I'm so sorry!
— Ignatz in Part I
I'll show you!
— Ignatz in Part I & II
I can do this!
— Ignatz in Parts I & II
Let me paint you a picture!
— Ignatz in Parts I & II
I'll defeat you
— Ignatz in Part II

Death/retreat quotes

I'm sorry, everyone. It was just too much.
— Ignatz's retreat quote as a playable character in Part I.
Wish I...could've seen more of the world.
— Ignatz's death quote in classic mode as a playable character in Part II.
I've been defeated. I'll withdraw...
— Ignatz's retreat quote in casual mode as a playable character in Part II.
I've lost. The new professor is quite a commander.
— Ignatz as an enemy in Chapter 1

Other quotes

Main article: Ignatz/Quotes

Other appearances

Fire Emblem Cipher

Ignatz is currently featured on two cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Ignatz
TCGCipher B18-037HN.png Beauty-Loving Archer, Ignatz
Fódlan

Male

Bow


"Did you see how the house leaders came together? What an incredible thing! Harmony, even after something so hard-fought."
Attack: 40 Support: 20 Range: 2-3 Deploy Cost: 3
Class: Archer Tier: Advanced Class Change Cost: 2
A Keen Eye for Aesthetics: [Activate] [Once per turn] [Flip two bond cards] Until the end of the turn, this unit gains +20 attack, and non-Main Characters enemies are unable to evade this unit's attacks.
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Card #B18-037HNArtist: Misa Tsutsui
TCGCipher B18-038N.png Second Son of a Great Merchant, Ignatz
Fódlan

Male

Bow

"I'm so glad to be a student here, if only because I get to use this library."
Attack: 30 Support: 20 Range: 2 Deploy Cost: 1
Class: Commoner Tier: Base Class Change Cost: --
Steel Bow: [Activate] [Once per turn] [Flip one bond card] Until the end of the turn, this unit gains +10 attack.
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Is TCGCipher Attack.png Bullseye Emblem: [Support] Until the end of this combat, non-Main Character defending units cannot evade.
Card #B18-038NArtist: Misa Tsutsui
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Ignatz .

Trivia

  • Disregarding enemy-only abilities, as an enemy, Ignatz has access to the Seal Speed ability, which he can't obtain as a playable unit.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Ignatz Victor Full name, known by just Ignatz in most menus. Ignatz derives from the German name Ignaz, the shortened form of Ignatius. Victor is a name of Latin origin meaning "victor" or "conqueror".[2][3]
Japanese イグナーツ=ヴィクター Ignaz Victor.
Spanish Ignatz Victor As above.
French Ignatz Victor As above.
German Ignatz Victor As above.
Italian Ignatz Victor As above.
Korean 이그나츠 빅터 Ignaz Viktor
Simplified Chinese 伊古纳兹·维克特 Ignaz Viktor
Traditional Chinese 伊古納茲‧維克特 Ignaz Viktor

Gallery

External links

References

Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnna*BylethCatherineCyrilFlaynGilbertHannemanJeritza*ManuelaSetethShamir
Ashen Wolves* BalthusConstanceHapiYuri
Non-playable characters Duke AegirDuke GerthFlecheGlennHolstIonius IXJeraltJudithLadislavaLambertLord ArundelMonicaNaderPatriciaRandolphRheaRodrigueRufusSeirosSitriSothisTomasTiana
Bosses AcheronAelfric*AloisBaron Ochs*BiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLord ArundelLorenzMercedesMetodeyMiklanMysonNaderNemesisOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
Prologue: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
FETH Crest of Flames banner.png
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
FETH Faerghus banner.png
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
FETH Leicester banner.png
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
FETH Adrestia banner.png
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Part I A Cursed Relic*An Ocean ViewBlack Market Scheme*Death TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerOil and WaterRumored NuptialsThe Secret Merchant* Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions Exclusive
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret Merchant* Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
(DLC side story)
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAbyssAdrestiaFaerghusGarreg Mach MonasteryLeicesterAlmyraBrigidDagdaSreng
Groups, objects and concepts 10 ElitesAshen WolvesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Related topics Music LibraryName chartPre-release informationUnused content