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Balthus
This page has been marked as a stub. Please help improve the page by adding information. |
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“ | We're the secret fourth house in Abyss. The surface world turned its back on us, and we did the same in return. | ” | — Balthus |
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Balthus von Albrecht (pronounced /ˈbɑlθɪs vɒn ˈɑlbɹɛkt/[key]; Japanese: バルタザール=フォン=アダルブレヒト Balthazar von Adalbrecht) is a playable character in Fire Emblem: Three Houses, made available via downloadable content. Balthus plays a prominent role in the DLC side story Cindered Shadows.
Biography
Balthus was formerly the heir apparent of House Albrecht, a minor noble house of the Leicester Alliance. Balthus's mother is a woman from Kupala, a secluded village in the mountains of Fódlan's Throat; she wanted to see the world, so she left the village, and she fell in love with the head of House Albrecht. In the years after Balthus's birth, the other noblemen of the house harassed his mother for being a commoner, until she left the house and returned to Kupala. His father was forced to remarry, so he married a local noblewoman and they produced a child that bore no Crest.
Balthus's new stepmother expressed her desires for Balthus's half-brother to become heir to the house, and she treated Balthus as less than his brother for it. Balthus did not feel qualified to be heir, and his Crest—the Major Crest of Chevalier—was discovered during his registration for the Officers Academy, which put his mother and Kupala in danger of being discovered as a crest-bearer. Balthus had also developed a bad reputation for his gambling habits, and he owed money to a number of Alliance noblemen.
He abandoned his title and fled some time after he graduated from the Officers Academy at Garreg Mach Monastery. As he was running away, he encountered bounty hunters at the Great Bridge of Myrddin; he took refuge in House Ordelia while it was under the control of the Adrestian Empire. Later, he fled to Abyss in order to hide until he was no longer being hunted by bounty hunters or debt collectors.
After the timeskip, if Balthus was recruited, he returns to Garreg Mach on the day of the millennium festival and accompanies the group throughout the war. If not recruited, Balthus disappears from Abyss, and his whereabouts are unknown.
Fire Emblem: Three Houses
Role
Balthus is a recruitable unit regardless of which house you pick, and will be available to recruit once you complete Chapter 4 of Cindered Shadows.
Starting stats and growth rates
Playable
- Main article:
Balthus/Stats
Main story Cindered Shadows P: Black Market Scheme, Normal P: Black Market Scheme, Hard P: Black Market Scheme, Maddening
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- At the beginning of Part II, Balthus automatically gains 1 level-up.
Enemy - Cindered Shadows Chapter 1
- See also:
A Skirmish in Abyss
Normal Hard
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Growth rates when reclassed
- Main article:
Balthus/Stats § Growth rates when reclassed
Abilities
Ability set | ||
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Ability | Learned at | |
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King of Grappling | Personal ability, innate and unremovable |
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Sword Prowess | Innate; replaced with higher levels at ![]() |
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Wrath Strike | ![]() |
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Grounder | ![]() |
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Bane of Monsters | ![]() |
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Axebreaker | ![]() |
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Sword Crit +10 | ![]() |
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Swordfaire | ![]() |
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Lance Prowess | ![]() ![]() |
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Tempest Lance | ![]() |
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Knightkneeler | ![]() |
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Swordbreaker | ![]() |
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Lance Crit +10 | ![]() |
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Lancefaire | ![]() |
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Axe Prowess | Innate; replaced with higher levels at ![]() |
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Smash | Innate |
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Helm Splitter | ![]() |
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Diamond Axe | ![]() |
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Lancebreaker | ![]() |
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Armored Strike | ![]() |
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Axe Crit +10 | ![]() |
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Axefaire | ![]() |
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Bow Prowess | ![]() ![]() |
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Curved Shot | ![]() |
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Close Counter | ![]() |
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Bow Crit +10 | ![]() |
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Bowfaire | ![]() |
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Brawling Prowess | Innate; replaced with higher levels at ![]() |
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Fading Blow | Innate |
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Rushing Blow | ![]() |
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Draining Blow | ![]() |
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Healing Focus | ![]() |
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Mighty Blow | ![]() |
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Brawl Crit +10 | ![]() |
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Fistfaire | ![]() |
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Black Magic Crit +10 | Budding Talent: ![]() |
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Reason | ![]() ![]() |
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Black Magic Range +1 | ![]() |
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Black Tomefaire | ![]() |
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Faith | ![]() ![]() |
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White Magic Range +1 | ![]() |
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White Tomefaire | ![]() |
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Authority | Innate; replaced with higher levels at ![]() |
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Rally Strength | ![]() |
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Defensive Tactics | ![]() |
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Battalion Desperation | ![]() |
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Offensive Tactics | ![]() |
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Weight -3 | ![]() |
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Smite | ![]() |
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Weight -5 | ![]() |
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Armored Effect Null | ![]() |
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Dexterity +4 | ![]() |
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Movement +1 | ![]() |
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Cavalry Effect Null | ![]() |
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Alert Stance | ![]() |
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Alert Stance+ | ![]() |
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Flying Effect Null | ![]() |
The above ability list does not include class abilities, or abilities and combat arts that are granted by items. |
Spell list
Spell | Learned at |
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Fire | ![]() |
Bolganone | ![]() |
Ragnarok | ![]() |
Heal | ![]() |
Nosferatu | ![]() |
Seraphim | ![]() |
Restore | ![]() |
Analysis
This character analysis section may not be accurate to every player's experience. |
Balthus is a strong front-line unit with some rather interesting perks, with growths favoring HP, strength, and defense. His speed growth is rather low, albeit better than the likes of Dedue and Raphael. He has the lowest growth in dexterity out of everyone in the game, causing his hitrates in battle to be rather shaky; his weakness in bows does not give him easy access to the Archer class for Hit +20 in order to patch up his accuracy issues. Due to his low dexterity, axes are not recommended for him to wield, owing to their naturally low hit rate; he should instead stick with accurate weapons such as gauntlets and swords. His personal skill, King of Grappling, gives him a huge boost in strength and defense when he is at half health or below, which synergizes well with skills such as Vantage, Wrath, and the Defiant skills.
Balthus possesses the major Crest of Chevalier, giving him a 50% chance of healing himself for 30% of the amount of damage dealt when performing combat arts. While the effects are greatly appreciated and has a more reliable proc rate compared to Claude's minor Crest of Riegan, they can backfire on Balthus if he is equipped with low HP-based skills and the Crest effect has antisynergy with his personal skill. His Crest grants him access to the exclusive Combat Art of the Vajra-Mushti, Eviscerate, which will deal damage towards the target's lower defense or resistance.
Balthus's recommended promotion pathway is by promoting him to a Fighter, then to a Brigand, master the class for Death Blow, to a Grappler, ending at War Master, one of his best final classes, owing to its excellent combat prowess, inherit Fistfaire and high crit rate, and excellent class mastery in Quick Riposte. While some of his proficiencies encourage the player to promote him to a War Monk (and is presented as such in the Cindered Shadows expansion) and Balthus himself has some decent spells at his disposal, a magical promotion path is questionable at best, due to his low growth in magic and the general low movement of magic-wielding classes prior to master tiers. When tutored in Reason, Balthus gains Black Magic Crit +10. On one hand, Balthus has more black magic spells, at three, to take advantage of the increased crit rate, whereas Edelgard and Felix only have two spells that use the ability. On the other hand, only Ragnarok has an inherent crit rate, and Balthus, just like the aforementioned Edelgard and Felix, gets much more mileage in physical classes. If you feel Balthus's low speed may become a liability in the long run, you could try to take advantage of his strength in swords to place him in speed heavy classes, by promoting him to a Myrmidon, then to a Mercenary (master for Vantage), then end as a Swordmaster or Trickster, both of which bump up his speed growth to an acceptable 50%.
Fire Emblem Heroes
Role
Balthus is one of the characters added to the game in the Deceit update, and became available for summoning by players on September 17, 2021. Only one variation of Balthus is currently available in Heroes, based on his Three Houses Part I incarnation.
Starting stats
★★★ ★★★★ ★★★★★
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Initial Stats Level 40 Stats
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Skill set
Skill set | |||
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Skill | Rarity | SP cost | |
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Iron Axe | Innate | |
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Steel Axe | Innate | |
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Instant Axe | ★★★ | 200 SP |
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Instant Axe+ | ★★★★★ | 300 SP |
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Glowing Ember | ★★★ | 100 SP |
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Ignis | ★★★★ | 200 SP |
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Brazen Atk/Def 1 | ★★★ | 60 SP |
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Brazen Atk/Def 2 | ★★★ | 120 SP |
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Brazen Atk/Def 3 | ★★★★ | 240 SP |
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Close Guard 1 | ★★★ | 60 SP |
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Close Guard 2 | ★★★★ | 120 SP |
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Close Guard 3 | ★★★★★ | 240 SP |
Personality and character
This section has been marked as a stub. Please help improve the page by adding information.
The self-proclaimed "Almighty King of Grappling", Balthus is hearty and careless. He desires to repay Abyss for sheltering him by defeating any intruders.
Supports
- Main articles:
Balthus/Supports and Balthus/Supports (Warriors: Three Hopes)
Endings
Balthus, King of Grappling (single ending, Silver Snow, Azure Moon, Verdant Wind)
Balthus disappeared shortly after the war, but rumors of his exploits swirled for a long time thereafter. Some say he returned to Kupala, where he became a protector of the mountain folk. Others say he remained right under Garreg Mach's nose as a prominent underworld figure. Whatever the truth, the tale of his domination in the first-ever All-Fódlan Tournament Brawl is likely too persistent to be a fabrication.
Balthus, King of Grappling (single ending, Crimson Flower)
After the war for Fódlan, Balthus whole-heartedly joined the battle against those who slither in the dark. The devastation he wrought in the Battle of Shambhala was immortalized in a tapestry, entitled "Avatar of War," and passed down through the generations. Afterward, it is said he returned to Kupala and became a protector of the mountain folk.
Byleth, Wandering Flame/Ruler of Dawn & Balthus, King of Grappling (Silver Snow, Verdant Wind)
After ascending to the throne as the first leader of the United Kingdom of Fódlan, Byleth announced her marriage to Balthus. The people were reluctant to accept this union at first, considering his reputation, but his natural charisma in speeches and his ability to exceed expectations eventually won their blessing. Though mostly noted for his strength and dedication as a bodyguard, Balthus also provided counsel. It is said that many civil and diplomatic reforms owe their origins to his advice.
Byleth, Guardian of Order & Balthus, King of Grappling (Azure Moon)
After taking her place as the new archbishop of the Church of Seiros, Byleth announced her marriage to Balthus. The people were reluctant to accept this union at first, considering his reputation, but his natural charisma in speeches and his ability to exceed expectations eventually won their blessing. Though mostly noted for his strength and dedication as a bodyguard, Balthus also provided counsel. It is said that many civil and diplomatic reforms owe their origins to his advice.
Byleth, Wings of the Hegemon & Balthus, King of Grappling (Crimson Flower)
Almost as soon as Byleth and Balthus finished their lively wedding celebration, the battle with those who slither in the dark began in earnest. Leading from the front lines, the couple drove the enemy back again and again, causing such carnage on the battlefield that even their Imperial allies and subordinates were intimidated. After hostilities came to an end, their names faded from official historical records but persisted in folk tales. Of the stories that spread to every corner of Fódlan and survive to this day, the most prominent one features criminals who threaten to abduct a traveler's wife. The traveler laughs and wishes them the best of luck.
Claude, King of Unification & Balthus, King of Grappling
Perhaps unexpectedly, Balthus accompanied Claude upon his return to his homeland of Almyra. While Claude assumed the role of a politically active prince, Balthus spent his days drinking, flirting, and brawling. As soon as Claude inherited the throne, however, all that changed. In the blink of an eye, Balthus became son-in-law to the great commander, Nader, and took up a position of military command in service to Claude's stated goal to improve relations with Fódlan. To foster trust, Claude frequently sent Balthus into Fódlan on missions to help quell revolts begun by Imperial loyalists.
Lysithea, Scholar of Misfortune & Balthus, King of Grappling
Balthus accompanied Lysithea home to help her parents restore their family land, securing the aid of his younger brother, who happened to be lord of a nearby domain. Years later, when the end to their hard work was finally in sight, Lysithea relinquished House Ordelia's claim to nobility, ceding the territory to a nearby lord. Shortly thereafter, Balthus brought her and her family to Kupala, in Fódlan's Throat. There, they fell in love and lived peaceful, happy lives blending in with the mountain folk.
Hilda, Free Spirit & Balthus, King of Grappling
Most of Balthus's debts vanished in the chaos after the war, and those few that remained were paid off with what he had earned in the fighting. Free to do as he pleased, he sought out Hilda, and the two of them went on an adventure around the world. Crossing Fódlan's Throat, they journeyed through and beyond Almyra, where they are said to have found a kingdom of gold in the far east. Though the details of their adventure are largely lost, one anecdote firmly remains. To win Holst's blessing to take his sister out of Fódlan, Balthus had to beat him in a duel.
Yuri, Underground Lord & Balthus, King of Grappling
After the war, Yuri returned to the underworld. Some time after assuming control of the illicit markets, he happened upon Balthus, who had become so down on his luck that he had collapsed in an alley. Yuri helped Balthus back to his feet and offered him work as a bodyguard. While Balthus first accepted just to get by, he came to enjoy the lifestyle so much that he remained at Yuri's side for the rest of his days. The underworld kingpin and the Indomitable King of Grappling made such an impression on the world that their names were feared for centuries.
Balthus, King of Grappling & Constance, Sorcery Incarnate (Silver Snow, Azure Moon, Verdant Wind)
For her service in war, and her innovations in magic, Constance von Nuvelle was among the first to receive peerage in the new Fódlan. The very next day, she and Balthus were wed, and the couple set about the restoration of House Nuvelle. For their domain, they claimed not the land once ruled by that house, but rather an area in the east of Leicester that encompassed Kupala. There, they became known as advocates for the mountain folk, and as nobles who lived moment to moment as outlandishly as they pleased.
Balthus, King of Grappling & Constance, Scion of Nuvelle (Crimson Flower)
After the war, Balthus and Constance joined the battle against those who slither in the dark. The devastation they wrought in Shambhala was immortalized in a tapestry, entitled "Avatars of War," which preserved their legacy for generations. Afterward, the two were married. Constance was among the first to receive peerage from Emperor Edelgard, and though Balthus sometimes chafed from being at the mercy of his wife's whims, the couple worked diligently to solidify the new social order under Imperial rule. House Nuvelle was given no guarantee of continued power on a hereditary basis but nevertheless achieved lasting status as a leader in the magical arts.
Balthus, King of Grappling & Hapi, Beast Master (Silver Snow, Verdant Wind, Crimson Flower)
Shortly after the war, Hapi and Balthus disappeared. Their absence from the world stage was not lasting, however, as before long they emerged as the leaders of an elite band of mercenaries. The group traveled all over Fódlan helping those in need, with a noted specialty in handling monsters. It is said that these mercenaries lived raucously, laughing often, and that not a single sigh of discontent was ever heard. Some years later, when those who slither in the dark returned to threaten Fódlan once again, these mercenaries were instrumental in dealing with them.
Balthus, King of Grappling & Hapi, Beast Master (Azure Moon)
Shortly after the war, Hapi and Balthus disappeared. Their absence from the world stage was not lasting, however, as before long they emerged as the leaders of an elite band of mercenaries. The group traveled all over Fódlan helping those in need, with a noted specialty in handling monsters. It is said that these mercenaries lived raucously, laughing often, and that not a single sigh of discontent was ever heard. Some time later, when those who slither in the dark threatened Fódlan, it is rumored that these mercenaries were instrumental in dealing with them.
Quotes
Battle quotes
“ | Come and get some, kiddo! I won't hold back, so you better not either! These fists are packed with years of pent-up resentment. Time to let loose! | ” | — Balthus as an enemy in Cindered Shadows Chapter 1 |
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“ | Claude: You look...familiar. Have we met? Balthus: Not a chance. You'd remember meeting a specimen like me. Claude: True. I'd definitely remember this sharp twinge of annoyance. Balthus: Stop yappin' and start slappin'! |
” | — Balthus as an enemy fighting Claude in Cindered Shadows Chapter 1 |
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“ | Hilda: I can't shake the feeling that I know you from somewhere, but...I'm drawing a blank. Either way, you wouldn't want to hurt a helpless girl like me. Maybe you should let us off the hook. Balthus: Anything for a pretty lady. Why don't we talk it out over a hot meal? Your treat? Actually... Scratch that. Something tells me I'd best stay away from this one. |
” | — Balthus as an enemy fighting Hilda in Cindered Shadows Chapter 1 |
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“ | It'll be a shame to mar this pretty arena with a bunch of fresh corpses, but here goes! | ” | — Balthus in Cindered Shadows Chapter 2 |
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“ | Balthus: Some baggage you've got, pal. Just how many people have you slaughtered? Death Knight: Countless. |
” | — Balthus fighting the Death Knight in Cindered Shadows Chapter 2 |
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“ | Balthus: I owe you a lot but not my life. Not an even trade in my book. Aelfric: I feel some remorse over what I will require of you. But take it, I must. I will not shrink away from what is necessary. Balthus: That a fact? Then I guess a fight was inevitable. Aelfric: Ever the brutish thug. |
” | — Balthus fighting Aelfric in Cindered Shadows Chapter 6 |
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“ | I intended to take one for the team, but damn. This thing is way uglier than I thought. Heh, perfect. This will be one for the history books. | ” | — Balthus fighting the Umbral Beast in Cindered Shadows Chapter 7 |
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“ | You may not remember me, but trust me. I don't feel great about fighting you. I love a good brawl, but fighting a pretty gal to the death is madness. War is so senseless... | ” | — Balthus fighting Judith in Crimson Flower Chapter 13. |
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“ | Balthus: Gah, you're here too? You aren't going to make this easy on me, are you, little lady? Lysithea: If you're worried about your debt to my parents, you'll have to contend with them. I can't help you now. Balthus: No way, pal. I won't kill you... Hey, Professor! Persuade this one to join our side later, yeah? |
” | — Balthus fighting Lysithea in Crimson Flower Chapter 14. |
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“ | Balthus: Back off, Hilda. Holst wouldn't want this. Hilda: No, Baltie, you back off. I'm right where I wanna be. If you kill me here, I won't be the one my brother holds responsible. Balthus: If that happens, offering my life is the least I can do to make it up to him. That...and bringing you home. |
” | — Balthus fighting Hilda in Crimson Flower Chapter 14. |
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Critical quotes
“ | Ready to bleed? | ” | — Balthus in Part I & II |
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“ | Do or die! | ” | — Balthus in Part I & II |
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“ | You strong enough? | ” | — Balthus in Part I |
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“ | See ya! | ” | — Balthus in Part I |
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“ | Heh! Watch this! | ” | — Balthus in Part II |
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“ | Time to die, pal! | ” | — Balthus in Part II |
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Defeat quotes
“ | Could be worse, but...looks my fun's over. | ” | — Balthus in Part I |
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“ | Urgh... You've got guts, I'll give you that much. | ” | — Balthus as an enemy in Cindered Shadows Chapter 1 |
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“ | This round may be over, but I'll get you next time! | ” | — Balthus's retreat quote in casual mode as a playable character in Part II |
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“ | After all this time... it turns out I'm the king... of dying... | ” | — Balthus's death quote in classic mode as a playable character in Part II |
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Other quoes
- Main article:
Balthus/Quotes
Heroes quotes
- Main article:
Balthus/Quotes (Heroes)
Other appearances
Fire Emblem Cipher
Balthus is featured on two cards in Fire Emblem Cipher.
Fire Emblem Cipher data for Balthus | |||||
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King of Grappling, Balthus | ||||
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"Yeah, I like gold, brawling, and women, but there's something that I care about even more than any of 'em. It's having a bash bro, a friend to fight with and fight for." | ||||
Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 4 | ||
Class: War Monk | Tier: Advanced | Class Change Cost: 3 | |||
Vajra-Mushti, the Magic Gauntlets: [Activate] [Send 1 card from your hand to the Retreat Area] Until the end of the turn, the number of Orbs that this unit's attack will destroy becomes 2. Fist of the King of Grappling: [Activate] [Once per turn] [ ![]() ![]() ![]() | |||||
Card #B21-037HN • Artist: Yoneko | |||||
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Hooligan of House Albrecht, Balthus | ||||
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"We're the Ashen Wolves. We're the secret fourth house in Abyss." | ||||
Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
Class: Noble | Tier: Base | Class Change Cost: -- | |||
"You strong enough?": [Activate] [Once per turn] [![]() ![]() | |||||
Card #B21-038N • Artist: Yoneko | |||||
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Balthus . |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Three Houses | Former heir to House Albrecht, a minor Alliance house | 同盟領の小貴族アダルブレヒト家の元当主 |
Heroes | Former noble who ran away to Abyss due to money problems. Revels in competition as Leicester's King of Grappling. Appears in Fire Emblem: Three Houses. |
借金のためアビスに逃げ込んだ元貴族。 酒と勝負事が大好きな、自称レスターの格闘王。 (登場:『ファイアーエムブレム 風花雪月』) |
Warriors: Three Hopes | Former head of House Albrecht | |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Balthus von Albrecht |
Full name; known by just Balthus in most menus. Balthus is a truncation of Balthazar, as below. Albrecht is a German name meaning "shining noble", and is cognate to "Albert" in English. |
Japanese |
バルタザール=フォン=アダルブレヒト |
Balthazar von Adalbrecht; Balthazar is an Akkadian name meaning "Bel protects the king". Adalbrecht is an alternate form of Albrecht, as above. |
Spanish |
Balthus von Albrecht |
As above. |
French |
Balthus von Albrecht |
As above. |
German |
Balthus von Albrecht |
As above. |
Italian |
Balthus von Albrecht |
As above. |
Portuguese (Brazil) |
Balthus |
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Korean |
발타자르 폰 아달브레히트 |
Balthazar von Adalbrecht |
Simplified Chinese |
巴鲁塔札尔·冯·亚达尔布雷希特 |
Balthazar von Adalbrecht |
Traditional Chinese |
巴魯塔札爾‧馮‧亞達爾布雷希特 |
Balthazar von Adalbrecht |
Gallery
Official artwork
Artwork of Balthus from Three Houses.
High quality portrait artwork of Balthus from Three Houses.
Portrait artwork of Balthus in Part II from Three Houses.
Heroes artwork
Artwork of Balthus: King of Grappling from Heroes.
Artwork of Balthus: King of Grappling from Heroes.
Artwork of Balthus: King of Grappling from Heroes.
Artwork of Balthus: King of Grappling from Heroes.
Other appearances
Artwork of Balthus from Fire Emblem Cipher.
Artwork of Balthus from Fire Emblem Cipher.
Screenshot of Balthus from Warriors: Three Hopes.
Portrait artwork of Balthus from Warriors: Three Hopes.
Concept artwork of Balthus from Warriors: Three Hopes.
References
- ↑ 1.0 1.1 Credits
- ↑ Nathan Hedrick Mocap Resume, , Retrieved: August 6, 2021
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This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |
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