Wrath (Japanese: 怒りAnger) is a combat skill which debuted in Fire Emblem: Genealogy of the Holy War. This skill allows it users to have a higher chance of inflicting critical hits in disadvantaged situations. In most games this comes in the form of increasing or even maximizing the user's critical rate when they are low on HP; as with most skills, the degree and specific effect varies slightly from game to game.
Effects identical to those of Wrath are granted by the Prayer Ring in Fire Emblem Gaiden, and its seemingly unused data in the remake may indicate the Prayer Ring would grant Wrath like in the original rather than Miracle, but this was changed later in development.
In Heroes, Wrath is a three-tiered type B passive skill (whose individiual tiers are known as Wrath 1, Wrath 2, and Wrath 3 in order from lowest to highest). Like other critical-oriented effects from the main Fire Emblem series adapted to the Heroes system, Wrath accelerates the cooldown for special skills when triggered by an attack while the user's HP is at or below a certain threshold, and also boosts damage dealt by any special skill triggered in this fashion; the HP threshold required to activate Wrath increases with the skill's tier.