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Laguz and Beorc

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Laguz and Beorc

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Fog of war



Previous chapter(s)

The Great Advance

Next chapter(s)


Laguz and Beorc (Japanese: ラグズとベオク Laguz and Beorc) is the first chapter of Part III of Fire Emblem: Radiant Dawn. In this chapter, the Greil Mercenaries attack another important Begnion fortress in the dead of night.


Main articles: Laguz and Beorc/Script and Laguz and Beorc/Conversations

This section has been marked as a stub. Please help improve the page by adding information.

Beginning log

The Laguz Alliance sacks Flaguerre with ease and sets of immediately for Mugill. The fortresses of Flaguerre and Mugill are both key to the defense of western Begnion and have figured for many years in the military plans of Gallia, Crimea, and Daein. The fortress of Mugill is well defended by thick walls and countless blades. However, the Laguz Alliance knows that, if they are to win this war, Mugill must fall. Ike and his companions march on, though thoughts of the medallion and the dark god entombed within fill their hearts with dread.

Chapter data

Easy Normal/Hard

Chapter Data
Unit Data
Victory: Rout enemy Player Partner Other Enemy
Defeat: Ike dies, or 12 turns pass 11 2 {{{other}}} 18+8
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 2,000 2,000 1,000
Clear the chapter in 10/12 turns or less 1,000/500 1,000/500 500/250
Experience gained by partner units Varies Varies Varies

This map's elemental affinity is Thunder.

Character data

New units


Required characters
Ike hero ​
Available characters
Titania ​Soren ​Mist ​Rolf ​Boyd ​Oscar ​Shinon ​Gatrie ​Rhys ​Mia ​

Item data

Name Obtainment Method
Is wii seraph robe.png Seraph Robe Visit the northern house with someone other than Rolf, Boyd, or Oscar
Is wii blue gem.png Blue Gem Visit the southern house
Is wii torch.png Torch Hidden treasure (just north of the eastern watch fire)
Is wii coin.png Coin Hidden treasure (northeast corner of the map, between two trees)

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Begnion Thunder Sage 2 1 Elthunder
Begnion Halberdier 3 2 Short Spear
Critical +5 Shove
The eastern one immediately begins moving unprovoked.
Begnion Halberdier 3 1 Steel Greatlance
Critical +5 Shove
Begnion Warrior 4 1 Hammer
Immediately begins moving unprovoked.
Begnion Axe General 5 1 Short Axe
Does not move.
Begnion Sniper 3 1 Steel Longbow Vulnerary
Critical +10 Shove
Begnion Sniper 3 1 Crossbow
Critical +10 Shove
Begnion Thunder Sage 4 1 Elthunder
Begnion Sword General 4 1 Steel Blade
Begnion Sniper 2 1 Steel Bow
Critical +10 Shove
Begnion Axe General 2 1 Steel Poleax
Begnion Sword General 4 1 Steel Sword
Begnion Axe General 3 1 Steel Axe
Begnion Sword General 2 1 Steel Sword
Begnion Warrior 2 1 Steel Poleax
Begnion Halberdier 3 1 Steel Lance
Critical +5 Shove
Rommit Halberdier 9 1 Killer LanceThis item or skill is locked to this unit. Concoction
Critical +5 Shove
Name Class Lv # Inventory and Skills Notes
Begnion Sniper 4 1 Steel Bow
Critical +10 Shove
Begnion Fire Sage 3 1 Elfire
Begnion Lance General 4 1 Steel Greatlance
Begnion Axe General 4 1 Steel Poleax
Begnion Halberdier 4 1 Steel Greatlance
Critical +5 Shove
Begnion Halberdier 3 1 Short Spear
Critical +5 Shove
Begnion Warrior 3 1 Steel Poleax
Begnion Swordmaster 4 1 Steel Blade
Critical +10 Shove


  • Turn 4
    • 1 Sniper from the northwest corner of the map
    • 1 Fire Sage from the northwest corner of the map
    • 1 Lance General from the northwest corner of the map
    • 1 Axe General from the northwest corner of the map
  • Turn 5
  • Turn 6
    • 1 Sniper from the southwest corner of the map (Normal/Hard only)
    • 1 Warrior from the southwest corner of the map
    • 1 Swordmaster from the southwest corner of the map

Partner data

Partner Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Small portrait lethe fe10.png Lethe Cat Varies 1 Varies Varies Varies Varies Varies Varies Varies Varies 7»9 Claw • Varies
Retains her level, stats, inventory, and skills from the end of Part II, Endgame.
Small portrait lyre fe10.png Lyre Cat 17 1 47 7»14 6»12 11»22 11»22 16 7»14 8»16 7»9 Claw

Boss data

Main article: Rommit
Small portrait rommit fe10.png
Level 9
Affinity Is wii thunderaffin.png
Constitution 12
Max HP 40 Speed 21
Strength 22 Luck 7
Magic 10 Defense 20
Skill 23 Resistance 15
Movement 7 Weight 18
Inventory Skills
Killer LanceThis item or skill is locked to this unit.
Critical +5
Weapon Levels
Swords -- Lances B Axes -- Bows -- Knives -- Strike weapons --
Fire magic -- Thunder magic -- Wind magic -- Light magic -- Dark magic -- Staves --


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

If Rolf, Boyd, or Oscar visit the northern house, this will unlock a base conversation in the next chapter, revealing the three brother's backstory. This has no practical value however, as doing so will deny the player a Seraph Robe, so it is not recommended to do it.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes

Laguz and Beorc




Laguz and Beorc


Laguz y beorc

Laguz and Beorc


Laguz et Beorc

Laguz and Beorc


Laguz und Beorc

Laguz and Beorc


Laguz e Beorc

Laguz and Beorc


This section has been marked as a stub. Please help improve the page by adding information.

← The Great Advance • Laguz and Beorc • Stormclouds →
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline