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Training

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.

Training

Cm fe09 14.png

Location

Begnion (Old Town Road)

Weather

Fog of war (Difficult/Maniac only)

New units

Makalov

Boss(es)

Gashilama

Previous chapter(s)

A Guiding Wind

Next chapter(s)

The Feral Frontier

Bah! Look alive, lads! They're not common travelers!
— Gashilama

Training (Japanese: 試練 Trial) is chapter 14 of Fire Emblem: Path of Radiance.

Plot

Main articles: Training/Script and Training/Conversations

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

The Begnion Empire, the largest nation on the continent, is a theocracy dedicated to the goddess Ashera. Reigning from the summit of the empire and guiding the world with the voice of the goddess, the apostle Sanaki rules Begnion. As Ashera's chosen vessel, the apostle is showered with love and respect from the entire nation. Seven imperial senators aid the apostle in the governance of her realm. This system of government has been the backbone of Begnion for many long centuries. After Ike and his company aid the apostle, her holy guard takes them to the imperial capital, Sienne. The upper class of Begnion society live lives of pampered comfort and luxury. Known as the Sainted, these elite power brokers reside in massive temple-like homes whose spires dominate the skyline. The Guiding Tower overlooks all from the heart of the city. Here, Ashera holds her vigil, watching over the world. Surrounding the tower is a series of temples, both large and small, placed in an orderly, systematic fashion. One temple, however, is conspicuously larger than the others. It is the grand temple Mainal, home to the apostle. Ike and his company, used to the freedoms of Crimea, find the differences in culture and custom to be very confusing.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat Gashilama Player Partner Other Enemy Third
Defeat: Ike dies 13+1 {{{partner}}} {{{other}}} 19+2-1 {{{third}}}
Cm fe09 14.png
Bonus EXP
Requirement Easy Normal/Difficult Maniac
Clear the chapter in 5 turns or less
(-penalty per # of turns after)
450 (-45) 300 (-30) 150 (-15)
Clear bonus 150 100/-- --

Character data

Characters
New Units
Makalov
Small portrait makalov fe09.png
Sword Knight
HP
30
Inventory
Steel Sword
Red Gem
Level
10
Enemy, talk to with Marcia
Returning Characters

Ike ​Titania ​Oscar ​Boyd ​Rhys ​Soren ​Mia ​Ilyana ​Mist ​Rolf ​Marcia ​Lethe ​Mordecai ​Volke ​Brom ​Kieran ​Nephenee ​Zihark ​Sothe ​Jill ​Astrid ​Gatrie ​

Item data

Items
Name Obtainment Method
Is gcn laguz lance.png Laguz Lance Dropped by enemy Lance Knight
Is gcn laguz bow.png Laguz Bow Dropped by enemy Archer
Is gcn red gem.png Red Gem Dropped by Makalov
Is gcn killer axe.png Killer Axe Dropped by Gashilama
Is gcn spirit dust.png Spirit Dust Visit lone southern village
Is gcn vantage scroll.png Vantage Visit right northern village
Is gcn secret book.png Secret Book Visit left north village
Is gcn antitoxin.png Antitoxin Steal from enemy Bandit
Is gcn antitoxin.png Antitoxin Steal from enemy Fighter
Is gcn vulnerary.png Vulnerary Steal from enemy Myrmidon
Is gcn vulnerary.png Vulnerary Steal from enemy Archer
Is gcn vulnerary.png Vulnerary Steal from Gashilama

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Peddler Archer 10 1 Iron Bow Vulnerary --
Peddler Archer 11 1 Laguz BowThis item is dropped upon this unit's defeat. --
Peddler Bandit 10 1 Hand Axe --
Peddler Bandit 11 1 Iron Axe --
Peddler Bandit 13 1 Iron Axe --
Peddler Bandit 13 1 Steel Axe --
Peddler Bandit 13 1 Venin Axe --
Peddler Bandit 13 1 Venin Axe Antitoxin --
Peddler Fighter 11 1 Poleax --
Peddler Fighter 12 1 Venin Axe Antitoxin --
Peddler Fighter 13 2 Steel Axe --
Peddler Fighter 15 1 Steel Axe --
Peddler Lance Knight 10 1 Laguz LanceThis item is dropped upon this unit's defeat. --
Peddler Mage 13 2 Fire --
Peddler Myrmidon 12 1 Iron Blade Vulnerary --
Makalov Sword Knight 10 1 Steel Sword Red GemThis item is dropped upon this unit's defeat.
Tempest
--
Gashilama Berserker 4 1 Killer AxeThis item is dropped upon this unit's defeat. Vulnerary --
Reinforcements
Name Class Lv # Inventory and Skills Notes
Feral One Tiger 3 2 Claw --

Boss data

Main article: Gashilama
Medium portrait gashilama fe09.png
Berserker
Level 4
Attribute Is gcn fireaffin.png
Build 14
Stats
Max HP 39 Speed 14
Strength 16 Luck 7
Magic 1 Defense 11
Skill 10 Resistance 5
Movement 7 Weight 16
Inventory Skills
Killer AxeThis item is dropped upon this unit's defeat.
Vulnerary
--
Weapon Levels
Swords -- Lances -- Axes B Bows --
Fire magic -- Thunder magic -- Wind magic -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Ah, Fog of War, everyone's favorite mechanic (on Difficult and Maniac modes, at least). This map should be on the easy side without it, but as is, it makes safe approaches a little tougher. As a reminder, thieves have improved vision in the fog, so Volke and Sothe are handy deployments. There's also an annoying enemy (or two, on Maniac) hiding in the bottom right ready to attack your backline if you're not careful.

Houses with treasure are in the upper left, and the boss is in the upper right. Makalov is also in the upper left of the map if you'd like to recruit him, but be warned he is aggressive and will not "recruit himself" even if Marcia is in range - so be careful. The safest approach would be to head to the upper left first as a team, then hit the upper right, but this will cost you a few turns if you're looking to maximize your bonus XP. Splitting your team such that some fast units like Lethe, Marcia, and Cavaliers head to the top left homes while taking out enemies, and the rest of the team heads to the center of the map is a bit more efficient.

As you approach the final bridge to the top right area, the boss will unleash Feral Ones on you. On lower difficulties, they won't move, but on Maniac they will, so tanky units fast enough to not be doubled are a good call to hold the bridge. Once they arrive, the Laguz Lance and Laguz Bow enemies drop here can be immediately turned around and used on the Feral Tigers if you'd like. Having a mage burn them with fire also works.

Gashilama, the boss, is packing a Killer Axe. If you can see him and can control your approach, then range 2 chipping followed by a killing blow should work as usual, but a crit is, as usual, very scary! It's probably worth losing a turn on the clear time if it makes the fight with him more reliable, as letting him engage on your units is risky. He won't move on Normal or Difficult, at least.

Trivia

Lethe: H-hey! You're a Gallian! Why are you guarding these humans?
Soldier: Grraaaooowwwrrr!
Lethe: You...are not sane, are you? What have these human scum done to you?
Soldier: Grraaoowwrr! Grraaaooowwwrrr!
Lethe: Ah, my poor laguz brother... I will destroy you myself... and end you pain.

Mordecai: You are like me. You are laguz. A brother tiger, you are.
Soldier: Grraaaooowwwrrr!
Mordecai: But...you seem mad... You do not recognize a friend.
Soldier: Grraaoowwrr! Grraaaooowwwrrr!
Mordecai: I must end this. I am sorry.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Training

--

Japanese

試練

Trial

Spanish

Entrenamiento

Training

French

Entraînement

Training

German

Routine

Routine

Italian

Una dura prova

A hard test

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← A Guiding Wind • Training • The Feral Frontier →
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeAltinaAsheraCaineghisDanielDeghinseaElenaGarethGreilHetzelIzukaJorgeKurthnagaLilliaLeanneLekainLoraziehLotzMustonNealuchiRajaionRamonRenningSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (stage 1stage 2stage 3stage 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (stage 1stage 2) • 28: Twisted Tower • Endgame: Repatriation
Trial Maps Hillside BattleLonely IsleStrange TurnDesperationEscapeTrapped
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Related topics List of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline