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Nasir

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.

Nasir

Path of Radiance Radiant Dawn


FEPR Nasir.png
Artwork of Nasir from Path of Radiance.
Gender

Male

Race

Laguz

Age

32[1][2]

Family
  • Ena (granddaughter)
  • Unnamed great-grandchild
Nationality

Goldoan[1][2]

Starting class
Appearance(s)

Nasir (Japanese: ナーシル Nasir) is the grandfather of Ena.

Fire Emblem: Path of Radiance

Role


This section has been marked as a stub. Please help improve the page by adding information.


Late in in the story, Ena appears as a boss in Chapter 21 in the form of a red dragon. Once defeated, Nasir betrays Ike and helps her escape.

Later, Ike encounters the Black Knight. Two outcomes can happen: either Ike is unable to defeat the Black Knight, after which Ena joins Ike's party, or Ike does defeat the Black Knight, after which Nasir joins Ike.

Starting stats and growth rates

Small portrait nasir fe09.png
Dragon Tribe (White)
Level 18
Affinity Is gcn lightaffin.png
Constitution 12
Recruitment: Chapter 28, start of chapter if the Black Knight was defeated in the previous chapter

Stats Growth Rates

Inventory Skills
Breath Nihil
Boon
Weapon Levels
GCNRankSword.gif -- GCNRankLance.gif -- GCNRankAxe.gif -- GCNRankBow.gif --
GCNRankFire.gif -- GCNRankThunder.gif -- GCNRankWind.gif -- GCNRankStaff.gif --

Analysis

This character analysis section may not be accurate to every player's experience.

Nasir is one of two mutually exclusive playable dragon laguz, and joins if Ike defeated the Black Knight near the end. He is one of few units capable of damaging Ashnard. He has extremely low movement, having lower untransformed movement than generals, and promoted infantry movement when transformed. He has a low starting laguz gauge, taking around 4 turns to transform while having low movement. In combination of this, he can only attack at 1-range, severely limiting his attack capabilities.

At base, he is one of the bulkiest units in the game, having high health, defense, resistance, and Renewal. He has a respectable strength base, with a significant +10 buff when transformed, though his weak weapon type limits him and he cannot use forges. He has a respectable skill and speed base when transformed, doubling some enemies and rarely getting doubled unless on higher difficulties. His transformed base stats are enough to survive combat against Ashnard, though the endgame laguz and an average Ike perform better. Nasir has a high enough weight stat to shove unmounted beorc units when untransformed. The Demi Band is extremely important for Nasir to keep up with other infantry units in endgame.

Nasir has respectable growths for all of his stats except luck and resistance. However, he joins extremely high leveled and late so his stats will not vary much from his base stats. An average trained Ena can compete with Nasir's stats, but Nasir's transformation bonuses give him significantly more power than Ena's.

Nasir has Nihil which can be valuable at endgame, as generic enemy units can have dangerous offensive skills. His mastery skill, Boon prevents him from getting put to sleep by bishops in the last two chapters. There is no practical reason to remove these skills, so he performs best keeping them.

Nasir cannot support anyone, so his light affinity will go unused.

Fire Emblem: Radiant Dawn

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Small portrait nasir fe10.png
White Dragon
Level 34
Affinity Is wii lightaffin.png
Constitution 11»35
Recruitment: Part 4, Endgame-4, start of chapter if he survived the previous part

Stats Growth Rates

Max HP 74 Speed 8»16
Strength 7»14 Luck 19
Magic 24»48 Defense 12»24
Skill 13»26 Resistance 21»42
Movement 5»6 Weight 18»75
Inventory Skills
Breath
Laguz Gem
Boon
White Pool
Nihil
Shove
Weapon Levels
WiiRankSword.png -- WiiRankLance.png -- WiiRankAxe.png -- WiiRankBow.png -- WiiRankKnife.png -- WiiRankStrike.png S
WiiRankFire.png -- WiiRankThunder.png -- WiiRankWind.png -- WiiRankLight.png -- WiiRankDark.png -- WiiRankStaff.png --
Biorhythm
Best
Good
Normal
Bad
Worst
  • Note: The above stats are Nasir's default stats. If a Radiant Dawn game was started via a data transfer from Path of Radiance, any stat Nasir capped in Path of Radiance will result in a boost to his base in the stat in question in Radiant Dawn.

Analysis

This character analysis section may not be accurate to every player's experience.

Nasir is the only playable white dragon in the game and joins extremely late in endgame. He has a high magic base and an S rank strike, so he can contribute magic chip damage. His resistance is high which lets him tank, as all enemy units from his join time are magic users. His speed base is very low, so he will get doubled frequently, though this does not bother him much since his high resistance results in him shrugging off almost all of the enemy attacks in his playable chapters. As a dragon laguz, he has 1-2 range combat, so he can counter most enemy units. He has low mobility which limits his options. Ultimately as a combat unit, Nasir is very weak and performs best as a support unit. Path of Radiance Nasir is unable to cap any stats with or without stat boosters due to his base stats being nowhere close to hitting their respective caps and only has 2 levels to grow, so Radiant Dawn Nasir does not benefit from transfers.

Nasir has a high magic and resistance growth and will cap them quickly. He has low growths in strength, defense, and speed, though these stats are useless or unsalvageable for his available chapters so it does not hurt him. His skill and luck growth are high for a laguz unit, which can help hit more reliably, especially Ashera's auras. While Nasir's combat would benefit from maxing his strike rank, it is unrealistic for him to raise it in two chapters.

Nasir has the White Pool skill, which gives a +5 magic and speed boost to adjacent units. This is an extremely valuable support skill for endgame as Ashera's auras are extremely fast, so this boost allows more player units to double attack them. This is also helpful for buffing magic users. White Pool can be combined with Ena and Gareth's Blood Tide skills so a unit able to double can deal even more accurate damage. Nasir has Boon which heals silenced or sleeping units, though this is situational. Nihil is a valuable skill for the endgame bosses and auras, though Nihil is better moved to a more combat-oriented unit. Unusually for a unit with high magic stats, Nasir can learn Imbue, despite every other magical unit unable to do so. This is very beneficial as Nasir is able to recover a significant amount of HP at the start of every player phase should he be caught in any of Ashera's physical attacks, improving his survival and may as well render him near invincible. Given how he can tank the enemy's magical attacks extremely well, Nasir can make good use of the Provoke skill to draw enemies towards him instead of his allies, especially those with low resistance.

Nasir has a light affinity which gives a light defense and accuracy boost. Due to his join time, it is only possible for him to build one C support, which is still impractical as building a support with him will often take more than one chapter. As a non-combat unit, he does not benefit much from a support partner, especially since his high base resistance is more than enough to ensure his survival for the remainder of the game.

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


Supports

Radiant Dawn

Bond supports

Small portrait nasir fe10.png
Nasir
White Dragon
Default bonds:
Small portrait ena fe10.png
Ena
Red Dragon
Bonus:
10

[[{{{supportd2}}}]]
Bishop
Bonus:
{{{bonusd2}}}

[[{{{supportd3}}}]]
Bishop
Bonus:
{{{bonusd3}}}

[[{{{supportd4}}}]]
Bishop
Bonus:
{{{bonusd4}}}
Extra bonds:*
None.

[[{{{supporte1}}}]]
Bishop
Bonus:
{{{bonuse1}}}

[[{{{supporte2}}}]]
Bishop
Bonus:
{{{bonuse2}}}

[[{{{supporte3}}}]]
Bishop
Bonus:
{{{bonuse3}}}

[[{{{supporte4}}}]]
Bishop
Bonus:
{{{bonuse4}}}

[[{{{supporte5}}}]]
Bishop
Bonus:
{{{bonuse5}}}
Click here for more details on supports.

Endings

Radiant Dawn

Nasir, Eternal Wanderer
Nasir served the new dragon king by observing other nations in his travels, and often doted on his great-grandchild.

Quotes

Battle quotes

Ike, hurry up, you too!
— An unused quote intended to be Nasir's escape quote in Path of Radiance.
Ashnard: ...Eh? You’re not human. But your aura... You're not a beast, nor a bird... You must be a dragon!
Ashnard: A white dragon! To meet with you here... Wheeee haa haa haaaa! For me, there is no greater joy!
Nasir: King Daein... There is a reason I had to meet you.
Ashnard: And that is?
Nasir: I would have you tell me how to heal my warped and twisted laguz brothers. If you created them, you should know how to restore them.
Ashnard: That... That is what you want? Whaaa haaa haaa haaaaa! Fool! There never was such a cure!
Nasir: ... What have you...done... It is...already...too late...
Ashnard: Tell me, dragon, were you our Worm? Heh heh heh. I see... So your goal is to stop the Goldoans from fighting. Tsk, tsk, tsk!
Nasir: We dragons are known for our wrath. Even spilling your blood today will not atone for what you have done!
Ashnard: Despise me! Loathe me! Whaaa haa haa haaaaaa! I will feast on your hatred! Let your hate build, dragon! Attack me with everything you have! I know your strength is not gone yet!

— Nasir, when fighting Ashnard in the Endgame of Path of Radiance.

Death quotes

Urgh... I can no longer fight... I will withdraw. I will not allow myself to become a burden. I apologize.
— Nasir, in Chapter 28 of Path of Radiance.
Not...here... I’m so close... ...Ack!
— Nasir, in the Endgame of Path of Radiance.
Nasir: Ike, please! I’ve come so far. Please...
Ike: Are you telling me that you’re ready to die here?
Nasir: ...
Ike: You promised to never again betray my trust, didn’t you? Then withdraw now. I don’t think you’re the type to let your emotions rule the day. I won’t allow you to prove me wrong by choosing to die here.
Nasir: ...I understand... I’m sorry, Ike.

— An unused alternate death quote for Nasir in Path of Radiance.
...Ena... Remember... You must walk your own...path...
— Nasir, in Radiant Dawn.
Nasir: I have lived long enough... Ena, I wish you...the best...
Ena: Nasir... Nasir! Grandfather...

— Nasir, in Part 4 Endgame-3 of Radiant Dawn.

Other appearances

Fire Emblem Cipher

Nasir is currently featured on one card in Fire Emblem Cipher.

Fire Emblem Cipher data for Nasir
TCGCipher B09-084HN.png Eternal Wanderer, Nasir
Tellius

Male

Fang

Dragon
"When your journey is over, how will you be changed? I pray that your conviction is not lost to despair."
Attack: 50 Support: 20 Range: 1 Deploy Cost: 2
Class: Dragon Tribe Tier: Base Class Change Cost: --
Desirer of Coexistance: [Trigger] When this unit is deployed, select another Tellius ally. Select a card with the same name in your Retreat Zone as the ally unit, and place it underneath that unit. (The unit is treated as if it was Leveled Up. Class Change Skill effects can be used if that unit has any Class Change Skill effects.)
Card #B09-084HN • Artist: Miyuki Asajima
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Nasir .

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Nasir

Means "helper" in Arabic.[3]

Japanese

ナーシル

Officially romanized as Nasir.

Spanish

Nasir

As above.

French

Nasir

As above.

German

Nasir

As above.

Italian

Nasir

As above.

Gallery

Official artwork

Screenshots

References

  1. 1.0 1.1 FE PoR: Nasir Character Profile (P. 84) Translation | kantopia, www.kantopia.wordpress.com, Retrieved: 25 March 2018
  2. 2.0 2.1 FE RD: Nasir Character Profile (P. 121) Translation | kantopia, www.kantopia.wordpress.com, Retrieved: 25 March 2018
  3. https://www.behindthename.com/name/nasir
Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeAltinaAsheraCaineghisDanielDeghinseaElenaGarethGreilHetzelIzukaJorgeKurthnagaLilliaLeanneLekainLoraziehLotzMustonNealuchiRajaionRamonRenningSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (part 1part 2part 3part 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (part 1part 2) • 28: Twisted Tower • Endgame: RepatriationTrial Maps
Locations TelliusBegnion (Sienne) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Related topics List of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAltinaAmyAshuneraDanielElenaGreilJorgeLanvegaLargoLilliaLoraziehMustonNicoRajaionRamonSoanYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (part 1part 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One Survives • E: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's Charge • E: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood Contract • E: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable Sin • E: Rebirth (part 1part 2part 3part 4part 5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Related topics List of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline