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List of weapons in Fire Emblem: Radiant Dawn
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This page lists all of the weapons and staves in Fire Emblem: Radiant Dawn.
Weapon | Icon | Type | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WExp | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Slim Sword | Sword | E | 2 | 3 | 100 | 5 | 1 | 35 | 560 | 1 | -- | |
Bronze Sword | Sword | E | 3 | 5 | 95 | 0 | 1 | 50 | 350 | 1 | Cannot inflict critical hits. | |
Iron Sword | Sword | D | 6 | 7 | 90 | 0 | 1 | 50 | 500 | 2 | -- | |
Steel Sword | Sword | C | 9 | 11 | 85 | 0 | 1 | 40 | 800 | 3 | -- | |
Silver Sword | Sword | A | 12 | 10 | 80 | 0 | 1 | 30 | 1,800 | 5 | -- | |
Iron Blade | Sword | C | 10 | 13 | 70 | 0 | 1 | 40 | 800 | 3 | -- | |
Steel Blade | Sword | B | 13 | 17 | 65 | 0 | 1 | 35 | 1,400 | 4 | -- | |
Silver Blade | Sword | A | 16 | 16 | 60 | 0 | 1 | 30 | 3,600 | 5 | -- | |
Venin Edge | Sword | D | 6 | 7 | 90 | 0 | 1 | 50 | 300 | 1 | Inflicts poison on hit. | |
Brave Sword | Sword | C | 9 | 9 | 90 | 0 | 1 | 40 | 2,800 | 2 | Strikes twice consecutively. | |
Killing Edge | Sword | B | 8 | 8 | 85 | 30 | 1 | 30 | 3,600 | 2 | -- | |
Wyrmslayer | Sword | B | 11 | 14 | 70 | 0 | 1 | 20 | 3,600 | 3 | Deals bonus damage to dragon units. | |
Wo Dao | Sword | B | 7 | 7 | 90 | 20 | 1 | 30 | 3,000 | 3 | -- | |
Caladbolg | Sword | -- | 15 | 8 | 85 | 5 | 1 | 40 | 6,000 | 2 | Edward only. Grants +8 luck when equipped. Cannot be sold. | |
Wind Edge | Sword | D | 6 | 10 | 60 | 0 | 1–2 | 20 | 700 | 2 | -- | |
Storm Sword | Sword | B | 12 | 11 | 50 | 0 | 1–2 | 20 | 4,000 | 3 | -- | |
Tempest Blade | Sword | S | 18 | 15 | 55 | 5 | 1–2 | 20 | 10,000 | 5 | -- | |
Vague Katti | Sword | SS | 20 | 10 | 95 | 5 | 1 | 50 | 20,000 | 6 | Grants +3 defense when equipped. | |
Florete | Sword | -- | 14 | 5 | 95 | 15 | 1–2 | 45 | 9,000 | 4 | Mist only. Cannot be sold. | |
Ettard | Sword | -- | 12 | 17 | 75 | 10 | 1 | 50 | 7,500 | 5 | Ike only. Cannot be sold. | |
Ragnell | Sword | -- | 18 | 20 | 80 | 5 | 1–2 | ∞ | 0 | 2 | Ike only. Grants +5 defense when equipped. Must be used to defeat Ashera. Cannot be sold or stolen. | |
Alondite | Sword | SS | 18 | 20 | 80 | 5 | 1–2 | ∞ | 0 | 8 | Grants +5 defense when equipped. Cannot be sold. | |
Amiti | Sword | -- | 15 | 10 | 90 | 0 | 1 | ∞ | 0 | 2 | Elincia and Renning only. Grants +3 defense and +3 resistance when equipped. Strikes twice consecutively. Cannot be sold or stolen. | |
Slim Lance | Lance | E | 3 | 4 | 95 | 5 | 1 | 35 | 490 | 1 | -- | |
Bronze Lance | Lance | E | 4 | 6 | 90 | 0 | 1 | 50 | 450 | 1 | Cannot inflict critical hits. | |
Iron Lance | Lance | D | 7 | 9 | 85 | 0 | 1 | 50 | 600 | 2 | -- | |
Steel Lance | Lance | C | 10 | 13 | 80 | 0 | 1 | 40 | 960 | 3 | -- | |
Silver Lance | Lance | A | 13 | 12 | 80 | 0 | 1 | 30 | 2,160 | 5 | -- | |
Iron Greatlance | Lance | C | 11 | 14 | 75 | 0 | 1 | 40 | 640 | 3 | -- | |
Steel Greatlance | Lance | B | 14 | 18 | 70 | 0 | 1 | 35 | 1,120 | 4 | -- | |
Silver Greatlance | Lance | A | 17 | 17 | 50 | 0 | 1 | 30 | 2,880 | 5 | -- | |
Venin Lance | Lance | D | 7 | 9 | 85 | 0 | 1 | 50 | 350 | 1 | Inflicts poison on hit. | |
Brave Lance | Lance | C | 10 | 11 | 85 | 0 | 1 | 40 | 2,960 | 2 | Strikes twice consecutively. | |
Killer Lance | Lance | B | 9 | 10 | 80 | 30 | 1 | 30 | 4,320 | 2 | -- | |
Horseslayer | Lance | D | 12 | 15 | 65 | 0 | 1 | 20 | 1,300 | 2 | Deals bonus damage to cavalry units. | |
Javelin | Lance | D | 7 | 11 | 65 | 0 | 1–2 | 20 | 600 | 2 | -- | |
Short Spear | Lance | B | 10 | 12 | 55 | 0 | 1–2 | 20 | 3,000 | 3 | -- | |
Spear | Lance | S | 13 | 16 | 60 | 5 | 1–2 | 20 | 9,000 | 5 | -- | |
Wishblade | Lance | SS | 22 | 15 | 100 | 5 | 1–2 | 50 | 15,500 | 6 | Grants +3 luck when equipped. | |
Bronze Axe | Axe | E | 5 | 7 | 85 | 0 | 1 | 50 | 250 | 2 | Deals bonus damage to doors. Cannot inflict critical hits. | |
Iron Axe | Axe | D | 8 | 11 | 80 | 0 | 1 | 50 | 400 | 2 | Deals bonus damage to doors. | |
Steel Axe | Axe | C | 11 | 15 | 75 | 0 | 1 | 40 | 640 | 3 | Deals bonus damage to doors. | |
Silver Axe | Axe | A | 14 | 14 | 70 | 0 | 1 | 30 | 1,440 | 5 | Deals bonus damage to doors. | |
Iron Poleax | Axe | C | 12 | 16 | 65 | 0 | 1 | 40 | 400 | 3 | Deals bonus damage to doors. | |
Steel Poleax | Axe | B | 15 | 20 | 60 | 0 | 1 | 35 | 700 | 4 | Deals bonus damage to doors. | |
Silver Poleax | Axe | A | 18 | 19 | 60 | 0 | 1 | 30 | 1,800 | 5 | Deals bonus damage to doors. | |
Venin Axe | Axe | D | 8 | 11 | 80 | 0 | 1 | 50 | 250 | 1 | Deals bonus damage to doors. Inflicts poison on hit. | |
Brave Axe | Axe | C | 11 | 13 | 80 | 0 | 1 | 40 | 2,640 | 2 | Deals bonus damage to doors. Strikes twice consecutively. | |
Killer Axe | Axe | B | 10 | 12 | 75 | 30 | 1 | 30 | 2,880 | 2 | Deals bonus damage to doors. | |
Hammer | Axe | D | 13 | 17 | 60 | 0 | 1 | 20 | 800 | 2 | Deals bonus damage to armored units and doors. | |
Hand Axe | Axe | D | 9 | 12 | 70 | 0 | 1–2 | 25 | 625 | 2 | Deals bonus damage to doors. | |
Short Axe | Axe | B | 12 | 13 | 60 | 0 | 1–2 | 15 | 1,500 | 3 | Deals bonus damage to doors. | |
Tomahawk | Axe | S | 15 | 17 | 65 | 5 | 1–2 | 15 | 6,000 | 5 | Deals bonus damage to doors. | |
Tarvos | Axe | -- | 18 | 12 | 100 | 5 | 1 | 40 | 6,000 | 2 | Nolan only. Grants +4 defense when equipped. Deals bonus damage to doors. Cannot be sold. | |
Urvan | Axe | SS | 22 | 17 | 110 | 5 | 1 | 50 | 15,000 | 6 | Grants +3 resistance when equipped. Deals bonus damage to doors. | |
Bronze Bow | Bow | E | 3 | 4 | 80 | 0 | 2 | 50 | 400 | 1 | Deals bonus damage to flying units. Cannot inflict critical hits. | |
Iron Bow | Bow | D | 6 | 8 | 85 | 0 | 2 | 50 | 750 | 2 | Deals bonus damage to flying units. | |
Steel Bow | Bow | C | 10 | 10 | 80 | 0 | 2 | 35 | 1,050 | 3 | Deals bonus damage to flying units. | |
Silver Bow | Bow | A | 15 | 9 | 75 | 0 | 2 | 25 | 2,250 | 5 | Deals bonus damage to flying units. | |
Iron Longbow | Bow | C | 8 | 15 | 65 | 0 | 2–3 | 20 | 2,000 | 2 | Deals bonus damage to flying units. | |
Steel Longbow | Bow | B | 12 | 18 | 60 | 0 | 2–3 | 20 | 4,000 | 3 | Deals bonus damage to flying units. | |
Silver Longbow | Bow | S | 17 | 17 | 55 | 0 | 2–3 | 20 | 12,000 | 5 | Deals bonus damage to flying units. | |
Venin Bow | Bow | D | 6 | 8 | 85 | 0 | 2 | 50 | 400 | 1 | Deals bonus damage to flying units. Inflicts poison on hit. | |
Killer Bow | Bow | C | 8 | 9 | 80 | 30 | 2 | 25 | 2,000 | 2 | Deals bonus damage to flying units. | |
Brave Bow | Bow | B | 9 | 10 | 85 | 0 | 2 | 40 | 7,200 | 2 | Deals bonus damage to flying units. Strikes twice consecutively. | |
Rolf's Bow | Bow | C | 8 | 8 | 85 | 0 | 2 | 45 | 2,700 | 4 | Deals bonus damage to flying units. | |
Silencer | Bow | A | 16 | 6 | 100 | 5 | 2 | 50 | 8,000 | 5 | Deals bonus damage to flying units. | |
Lughnasadh | Bow | -- | 16 | 5 | 100 | 5 | 2 | 40 | 6,000 | 2 | Leonardo only. Grants +5 speed when equipped. Deals bonus damage to flying units. Cannot be sold. | |
Double Bow | Bow | SS | 22 | 12 | 100 | 5 | 1–2 | 50 | 16,500 | 6 | Grants +3 strength when equipped. Deals bonus damage to flying units. | |
Bowgun | Crossbow | -- | 24 | 12 | 100 | 0 | 1–2 | 40 | 2,000 | 0 | Deals bonus damage to flying units. Ignores the user's strength. | |
Crossbow | Crossbow | -- | 28 | 14 | 100 | 0 | 1–2 | 35 | 3,500 | 0 | Deals bonus damage to flying units. Ignores the user's strength. | |
Taksh | Crossbow | -- | 30 | 16 | 100 | 10 | 1–2 | 30 | 6,000 | 0 | Deals bonus damage to flying units. Ignores the user's strength. | |
Aqqar | Crossbow | -- | 34 | 18 | 100 | 0 | 1–2 | 25 | 6,250 | 0 | Deals bonus damage to flying units. Ignores the user's strength. | |
Arbalest | Crossbow | -- | 38 | 20 | 100 | 15 | 1–2 | 20 | 6,000 | 0 | Deals bonus damage to flying units. Ignores the user's strength. | |
Ballista | Bow | E | 18 | 20 | 100 | 0 | 3–10 | 5 | 0 | 0 | Archer, Sniper, and Marksman only. Deals bonus damage to flying units. Ignores the user's strength. The target cannot counterattack. | |
Iron Ballista | Bow | E | 28 | 20 | 90 | 0 | 3–15 | 5 | 0 | 0 | Archer, Sniper, and Marksman only. Deals bonus damage to flying units. Ignores the user's strength. The target cannot counterattack. | |
Killer Ballista | Bow | E | 26 | 20 | 95 | 10 | 3–10 | 5 | 0 | 0 | Archer, Sniper, and Marksman only. Deals bonus damage to flying units. Ignores the user's strength. The target cannot counterattack. | |
Onager | Bow | E | 22 | 20 | 255 | 0 | 3–10 | 5 | 0 | 0 | Ignores the user's strength. The target cannot counterattack. Deals 50% damage to all units adjacent to the target. Cannot inflict critical hits. | |
Bronze Knife | Knife | E | 1 | 1 | 70 | 0 | 1–2 | 30 | 480 | 1 | Cannot inflict critical hits. | |
Iron Knife | Knife | D | 2 | 2 | 65 | 0 | 1–2 | 25 | 500 | 2 | -- | |
Steel Knife | Knife | C | 4 | 3 | 60 | 0 | 1–2 | 20 | 800 | 3 | -- | |
Silver Knife | Knife | A | 7 | 4 | 60 | 0 | 1–2 | 15 | 1,800 | 5 | -- | |
Bronze Dagger | Knife | D | 2 | 2 | 85 | 5 | 1 | 45 | 270 | 2 | Cannot inflict critical hits. | |
Iron Dagger | Knife | C | 5 | 3 | 80 | 5 | 1 | 40 | 360 | 3 | -- | |
Steel Dagger | Knife | B | 8 | 5 | 85 | 5 | 1 | 35 | 420 | 4 | -- | |
Silver Dagger | Knife | A | 12 | 7 | 85 | 5 | 1 | 25 | 1,800 | 5 | -- | |
Kard | Knife | B | 4 | 6 | 70 | 10 | 1 | 30 | 2,400 | 4 | -- | |
Stiletto | Knife | A | 8 | 8 | 80 | 20 | 1 | 25 | 3,100 | 5 | -- | |
Beast Killer | Knife | D | 9 | 8 | 65 | 20 | 1 | 20 | 1,200 | 2 | Deals bonus damage to beast units. | |
Peshkatz | Knife | S | 13 | 9 | 90 | 0 | 1–2 | 30 | 12,600 | 5 | -- | |
Baselard | Knife | SS | 18 | 10 | 100 | 15 | 1 | 50 | 18,600 | 6 | -- | |
Fire | Fire | E | 5 | 3 | 90 | 0 | 1–2 | 40 | 800 | 1 | Deals bonus damage to beast units. | |
Elfire | Fire | D | 7 | 5 | 85 | 0 | 1–2 | 35 | 2,100 | 2 | Deals bonus damage to beast units. | |
Arcfire | Fire | B | 9 | 7 | 80 | 5 | 1–2 | 25 | 2,500 | 4 | Deals bonus damage to beast units. | |
Bolganone | Fire | S | 11 | 9 | 75 | 0 | 1–2 | 20 | 3,000 | 5 | Deals bonus damage to beast units. | |
Rexflame | Fire | SS | 14 | 13 | 100 | 5 | 1–2 | 15 | 7,500 | 6 | Grants +3 speed when equipped. Deals bonus damage to beast units. | |
Cymbeline | Fire | -- | 13 | 5 | 95 | 10 | 1–2 | 45 | 0 | 8 | Sanaki only. Deals bonus damage to beast units. Cannot be sold. | |
Meteor | Fire | C | 8 | 18 | 70 | 0 | 3–10 | 5 | 750 | 2 | Deals bonus damage to beast units. The target cannot counterattack. | |
Thunder | Thunder | E | 3 | 4 | 80 | 5 | 1–2 | 40 | 880 | 1 | Deals bonus damage to dragon units. | |
Elthunder | Thunder | C | 5 | 6 | 75 | 10 | 1–2 | 35 | 1,470 | 2 | Deals bonus damage to dragon units. | |
Arcthunder | Thunder | A | 7 | 9 | 70 | 15 | 1–2 | 25 | 2,550 | 4 | Deals bonus damage to dragon units. | |
Thoron | Thunder | S | 9 | 11 | 65 | 5 | 1–2 | 20 | 3,200 | 5 | Deals bonus damage to dragon units. | |
Rexbolt | Thunder | SS | 12 | 14 | 95 | 15 | 1–2 | 15 | 9,000 | 6 | Grants +3 skill when equipped. Deals bonus damage to dragon units. | |
Bolting | Thunder | B | 6 | 19 | 60 | 5 | 3–10 | 5 | 800 | 3 | Deals bonus damage to dragon units. The target cannot counterattack. | |
Wind | Wind | E | 4 | 2 | 95 | 0 | 1–2 | 40 | 720 | 1 | Deals bonus damage to flying units. | |
Elwind | Wind | D | 6 | 4 | 90 | 0 | 1–2 | 35 | 2,030 | 2 | Deals bonus damage to flying units. | |
Arcwind | Wind | B | 8 | 6 | 85 | 10 | 1–2 | 25 | 2,450 | 4 | Deals bonus damage to flying units. | |
Tornado | Wind | S | 10 | 7 | 80 | 0 | 1–2 | 20 | 2,800 | 5 | Deals bonus damage to flying units. | |
Rexcalibur | Wind | SS | 13 | 12 | 105 | 10 | 1–2 | 15 | 6,750 | 6 | Grants +3 luck when equipped. Deals bonus damage to flying units. | |
Blizzard | Wind | C | 7 | 17 | 75 | 0 | 3–10 | 5 | 700 | 2 | Deals bonus damage to flying units. The target cannot counterattack. | |
Light | Light | E | 3 | 1 | 100 | 0 | 1–2 | 40 | 960 | 1 | -- | |
Ellight | Light | C | 5 | 3 | 95 | 0 | 1–2 | 35 | 2,240 | 2 | -- | |
Shine | Light | A | 7 | 5 | 90 | 10 | 1–2 | 25 | 2,600 | 4 | -- | |
Nosferatu | Light | S | 6 | 7 | 85 | 0 | 1–2 | 20 | 4,000 | 4 | Restores (damage dealt) HP to the user. | |
Valaura | Light | S | 8 | 12 | 95 | 0 | 1–2 | 17 | 6,800 | 5 | Inflicts poison on hit. | |
Rexaura | Light | SS | 12 | 11 | 110 | 5 | 1–2 | 15 | 12,000 | 6 | Grants +3 defense when equipped. | |
Purge | Light | B | 5 | 16 | 80 | 0 | 3–10 | 5 | 1,000 | 3 | The target cannot counterattack. | |
Thani | Light | -- | 8 | 1 | 100 | 0 | 1–2 | 45 | 11,250 | 2 | Micaiah only. Deals bonus damage to armored and cavalry units. Cannot be sold. | |
Creiddylad | Light | -- | 11 | 15 | 100 | 15 | 1–2 | ∞ | 0 | 1 | Sephiran/Lehran only. Cannot be sold. | |
Worm | Dark | C | 8 | 9 | 75 | 0 | 1–2 | 30 | 2,400 | 3 | -- | |
Carreau | Dark | B | 10 | 11 | 70 | 5 | 1–2 | 25 | 3,000 | 4 | -- | |
Verrine | Dark | S | 12 | 13 | 65 | 0 | 1–2 | 20 | 5,000 | 5 | -- | |
Balberith | Dark | SS | 15 | 15 | 75 | 10 | 1–2 | 15 | 13,500 | 6 | Grants +3 strength when equipped. | |
Fenrir | Dark | A | 9 | 20 | 60 | 0 | 3–10 | 5 | 1,500 | 4 | The target cannot counterattack. | |
Fang (Lion; A) | Strike | A | 11 | 1 | 95 | 0 | 1 | ∞ | 460 | 1 | -- | |
Fang (Lion; S) | Strike | S | 16 | 1 | 95 | 0 | 1 | ∞ | 460 | 1 | -- | |
Fang (Lion; SS) | Strike | SS | 21 | 1 | 95 | 0 | 1 | ∞ | 460 | 1 | -- | |
Great Fang (Lion; A) | Strike | A | 12 | 1 | 100 | 0 | 1 | ∞ | 460 | 1 | -- | |
Great Fang (Lion; S) | Strike | S | 17 | 1 | 100 | 0 | 1 | ∞ | 460 | 1 | -- | |
Great Fang (Lion; SS) | Strike | SS | 22 | 1 | 100 | 0 | 1 | ∞ | 460 | 1 | -- | |
Fang (Tiger; A) | Strike | A | 10 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Fang (Tiger; S) | Strike | S | 15 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Fang (Tgier; SS) | Strike | SS | 20 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Claw (A) | Strike | A | 8 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Claw (S) | Strike | S | 13 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Claw (SS) | Strike | SS | 18 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Fang (Wolf; A) | Strike | A | 9 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Fang (Wolf; S) | Strike | S | 14 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Fang (Wolf; SS) | Strike | SS | 19 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Great Fang (Wolf; A) | Strike | A | 10 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Great Fang (Wolf; S) | Strike | S | 15 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Great Fang (Wolf; SS) | Strike | SS | 20 | 1 | 100 | 0 | 1 | ∞ | 460 | 1 | -- | |
Talon (A) | Strike | A | 8 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Talon (S) | Strike | S | 13 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Talon (SS) | Strike | SS | 18 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Great Talon (A) | Strike | A | 10 | 1 | 100 | 0 | 1 | ∞ | 460 | 1 | -- | |
Great Talon (S) | Strike | S | 15 | 1 | 100 | 0 | 1 | ∞ | 460 | 1 | -- | |
Great Talon (SS) | Strike | SS | 20 | 1 | 100 | 0 | 1 | ∞ | 460 | 1 | -- | |
Beak (A) | Strike | A | 7 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Beak (S) | Strike | S | 12 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Beak (SS) | Strike | SS | 17 | 1 | 90 | 0 | 1 | ∞ | 460 | 1 | -- | |
Great Beak (A) | Strike | A | 8 | 1 | 95 | 0 | 1 | ∞ | 460 | 1 | -- | |
Great Beak (S) | Strike | S | 13 | 1 | 95 | 0 | 1 | ∞ | 460 | 1 | -- | |
Great Beak (SS) | Strike | SS | 18 | 1 | 100 | 0 | 1 | ∞ | 460 | 1 | -- | |
Breath (Red; A) | Strike | A | 13 | 1 | 80 | 0 | 1–2 | ∞ | 460 | 1 | -- | |
Breath (Red; S) | Strike | S | 18 | 1 | 90 | 0 | 1–2 | ∞ | 460 | 1 | -- | |
Breath (Red; SS) | Strike | SS | 23 | 1 | 100 | 0 | 1–2 | ∞ | 460 | 1 | -- | |
Breath (White; A) | Strike | A | 11 | 1 | 90 | 0 | 1–2 | ∞ | 600 | 1 | Works as magic damage. | |
Breath (White; S) | Strike | S | 16 | 1 | 100 | 0 | 1–2 | ∞ | 600 | 1 | Works as magic damage. | |
Breath (White; SS) | Strike | SS | 21 | 1 | 110 | 0 | 1–2 | ∞ | 600 | 1 | Works as magic damage. | |
Breath (Kurthnaga; A) | Strike | A | 12 | 1 | 95 | 0 | 1–2 | ∞ | 460 | 1 | -- | |
Breath (Kurthnaga; S) | Strike | S | 17 | 1 | 105 | 0 | 1–2 | ∞ | 460 | 1 | -- | |
Breath (Kurthnaga; SS) | Strike | SS | 22 | 1 | 115 | 0 | 1–2 | ∞ | 460 | 1 | -- | |
Breath (Dheginsea; A) | Strike | A | 15 | 1 | 95 | 0 | 1–2 | ∞ | 460 | 1 | -- | |
Breath (Dheginsea; S) | Strike | S | 20 | 1 | 105 | 0 | 1–2 | ∞ | 460 | 1 | -- | |
Breath (Dheginsea; SS) | Strike | SS | 25 | 1 | 115 | 0 | 1–2 | ∞ | 460 | 1 | -- | |
Fire Tail | Fire | SS | 13 | 1 | 85 | 0 | 1–2 | ∞ | 460 | 1 | Cannot inflict critical hits. Cannot be stolen. | |
Thunder Tail | Thunder | SS | 11 | 1 | 75 | 0 | 1–2 | ∞ | 460 | 1 | Cannot inflict critical hits. Cannot be stolen. | |
Wind Tail | Wind | SS | 12 | 1 | 90 | 0 | 1–2 | ∞ | 460 | 1 | Cannot inflict critical hits. Cannot be stolen. | |
IID_SPRT_HEAL | -- | Staff | -- | 1 | 1 | 100 | 0 | 1–2 | ∞ | 460 | 1 | Restores (10 + magic) HP to an ally. Cannot be sold. |
IID_SPRT_HEAL_SP | -- | Staff | -- | 1 | 1 | 100 | 0 | 1–2 | ∞ | 460 | 1 | Restores all HP to an ally. Cannot be sold. |
Judge (Ashera; physical AoE) | Strike | SS | 52 | 1 | 100 | 0 | 1 – (magic/2) | ∞ | 460 | 1 | Ashera only. Targets all enemies in range. Deals 3 less damage for each tile beween the user and the target. The target cannot counterattack. Cannot inflict critical hits. Cannot be sold. | |
Judge (Ashera; magical AoE) | Strike | SS | 50 | 1 | 100 | 0 | 1 – (magic/2) | ∞ | 460 | 1 | Ashera only. Works as magic damage; counts as light magic. Targets all enemies in range. Deals 3 less damage for each tile beween the user and the target. The target cannot counterattack. Cannot inflict critical hits. Cannot be sold. | |
Judge (Ashera; dark) | Strike | SS | 1 | 1 | 100 | 0 | 1 – (magic/2) | ∞ | 460 | 1 | Unused. Ashera only. Works as magic damage; counts as dark magic. The target cannot counterattack. Cannot inflict critical hits. Cannot be sold. | |
Judge (Ashera; light) | Strike | SS | 50 | 16 | 100 | 0 | 1–2 | ∞ | 460 | 1 | Ashera only. Works as magic damage; counts as light magic. Cannot inflict critical hits. Cannot be sold. | |
Judge (Ashera; light long-range) | Strike | SS | 50 | 20 | 100 | 0 | 1 – (magic/2) | ∞ | 460 | 1 | Ashera only. Works as magic damage; counts as light magic. The target cannot counterattack. Cannot inflict critical hits. Cannot be sold. | |
Judge (Ashera; physical long-range) | Strike | SS | 50 | 20 | 100 | 0 | 1 – (magic/2) | ∞ | 460 | 1 | Ashera only. The target cannot counterattack. Cannot inflict critical hits. Cannot be sold. | |
Judge (Ashera; dark long-range) | Strike | SS | 1 | 10 | 100 | 0 | 1 – (magic/2) | ∞ | 460 | 1 | Unused. Ashera only. Works as magic damage; counts as dark magic. The target cannot counterattack. Cannot inflict critical hits. Cannot be sold. | |
Judge (Ashera; silence) | Strike | SS | 1 | 1 | 100 | 0 | 1 – (magic/2) | ∞ | 460 | 1 | Ashera only. Targets all enemies in range. Inflicts silence on hit. Cannot be sold. | |
Judge (Ashera; paralyze) | Strike | SS | 1 | 1 | 100 | 0 | 1 – (magic/2) | ∞ | 460 | 1 | Ashera only. Targets all enemies in range. Inflicts paralysis on hit. Cannot be sold. | |
Judge (Lekain) | Staff | SS | 1 | 1 | 100 | 0 | 1 – (magic/2) | ∞ | 460 | 1 | Targets all enemies in range. Inflicts silence on hit. Cannot be sold. | |
Judge (Dheginsea) | Strike | SS | 10 | 1 | 100 | 0 | 1 – (magic/2) | ∞ | 460 | 1 | Targets all enemies in range. Deals 3 less damage for each tile beween the user and the target. The target cannot counterattack. Cannot inflict critical hits. Cannot be sold. | |
Judge (Sephiran; AoE) | Light | SS | 25 | 1 | 100 | 0 | 1 – (magic/2) | ∞ | 460 | 1 | Targets all enemies in range. Deals 3 less damage for each tile beween the user and the target. The target cannot counterattack. Cannot inflict critical hits. Cannot be sold. | |
Judge (Sephiran; long-range) | Light | SS | 5 | 25 | 100 | 0 | 1 – (magic/2) | ∞ | 460 | 1 | The target cannot counterattack. Cannot inflict critical hits. Cannot be sold. | |
Vortex | -- | Strike | -- | 4 | 2 | 90 | 0 | 1–2 | ∞ | 0 | 5 | Unused. |
Heal | Staff | E | 1 | 2 | 100 | 5 | 1 | 40 | 800 | 3 | Restores (10 + magic) HP to an ally. Restores 5 HP to the user at the start of their phase when equipped. | |
Mend | Staff | D | 1 | 4 | 100 | 10 | 1 | 20 | 1,000 | 5 | Restores (20 + magic) HP to an ally. Restores 15 HP to the user at the start of their phase when equipped. | |
Recover | Staff | B | 1 | 6 | 100 | 20 | 1 | 15 | 2,250 | 9 | Restores all HP to an ally. Restores 25 HP to the user at the start of their phase when equipped. | |
Physic | Staff | C | 1 | 5 | 100 | 25 | 1 – (magic/2) | 15 | 3,750 | 7 | Restores (10 + magic) HP to an ally. Restores 20 HP to the user at the start of their phase when equipped. | |
Fortify | Staff | S | 1 | 7 | 100 | 50 | 1 – (magic/2) | 5 | 5,000 | 11 | Restores (10 + magic) HP to all allies. Restores 30 HP to the user at the start of their phase when equipped. | |
Restore | Staff | C | 1 | 4 | 100 | 15 | 1 | 10 | 2,000 | 7 | Removes all status effects from an ally. Removes all status effects from the user at the start of their phase when equipped. | |
Silence | Staff | A | 1 | 7 | 70 | 30 | 1 – (magic/2) | 3 | 1,200 | 9 | Inflicts silence on the target; accuracy: 30 + ([(user's magic) − (target's resistance)] × 5) + (user's skill) − (distance from target × 2). Removes silence from the user at the start of their phase when equipped. | |
Elsilence | Staff | S | 1 | 7 | 80 | 30 | 1–30 | 2 | 2,400 | 11 | Inflicts silence on the target; accuracy: 30 + ([(user's magic) − (target's resistance)] × 5) + (user's skill) − (distance from target × 2). Removes silence from the user at the start of their phase when equipped. Cannot be stolen. | |
Sleep | Staff | B | 1 | 8 | 65 | 35 | 1 – (magic/2) | 3 | 1,500 | 9 | Inflicts sleep on the target; accuracy: 30 + ([(user's magic) − (target's resistance)] × 5) + (user's skill) − (distance from target × 2). Removes sleep from the user at the start of their phase when equipped. | |
Elsleep | Staff | S | 1 | 8 | 75 | 35 | 1–30 | 2 | 3,000 | 11 | Inflicts sleep on the target; accuracy: 30 + ([(user's magic) − (target's resistance)] × 5) + (user's skill) − (distance from target × 2). Removes sleep from the user at the start of their phase when equipped. Cannot be stolen. | |
Rescue | Staff | A | 1 | 6 | 100 | 40 | 1 – (magic/2) | 3 | 1,800 | 9 | Teleports an ally to be next to the user. Grants +5 speed and +4 defense when equipped. | |
Rewarp | Staff | A | 1 | 7 | 100 | 30 | 1–30 | 15 | 15,000 | 12 | Teleports the user to a traversible tile in range. Restores 20 HP to the user at the start of their phase when equipped. Cannot be stolen. | |
Torch | Staff | D | 1 | 5 | 100 | 15 | 0 | 10 | 1,000 | 5 | Increases the user's vision to 9 tiles; buff reduces by 1 tile per turn. Grants +2 vision when equipped. | |
Hammerne | Staff | C | 1 | 7 | 100 | 25 | 1 | 3 | 1,800 | 7 | Fully restores the durability of one of an ally's weapons. Grants +1 speed and +3 defense when equipped. | |
Unlock | Staff | D | 1 | 7 | 100 | 15 | 1 | 10 | 1,500 | 5 | Opens a door. Grants +3 speed and +1 defense when equipped. | |
Ward | Staff | C | 1 | 4 | 100 | 20 | 1 | 15 | 2,250 | 7 | Grants +7 resistance to an ally; buff reduces by 1 point per turn. Grants +2 speed and +2 defense when equipped. | |
Matrona | Staff | SS | 1 | 3 | 100 | 100 | 1 – (magic/2) | 3 | 0 | 13 | Fully restores an ally's HP and sets their biorhythm to its best point. Grants +5 defense and restores 20 HP to the user and removes all status effects from them at the start of their phase when equipped. | |
Ashera Staff | Staff | SS | 1 | 4 | 100 | 100 | ∞ | 3 | 0 | 13 | Fully restores the HP and removes all status conditions for all allies. Grants +5 defense and restores 20 HP to the user and removes all status effects from them at the start of their phase when equipped. | |
Spectre Card | Item | -- | 5 | 1 | 100 | 0 | 1–2 | 15 | 3,000 | 0 | Deals magic damage to an enemy when used. Cannot be used by magic classes.[Note 1] Cannot inflict critical hits. | |
Reaper Card | Item | -- | 8 | 1 | 100 | 0 | 1–2 | 10 | 5,000 | 0 | Deals magic damage to an enemy when used. Cannot be used by magic classes.[Note 1] Cannot inflict critical hits. | |
Daemon Card | Item | -- | 12 | 1 | 100 | 0 | 1–2 | 5 | 5,000 | 0 | Deals magic damage to an enemy when used. Cannot be used by magic classes.[Note 1] Cannot inflict critical hits. | |
Notes
Fire Emblem: Radiant Dawn | ||||||||||||||||||||||||||||||||||||||||||||||||
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