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Aran

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Not to be confused with Arran from Altea or with Alen from Pherae.


This page has been marked as a stub. Please help improve the page by adding information.


Aran

FERD Aran.png
Artwork of Aran from Radiant Dawn.

A childhood friend of Laura’s. He is an orphan of Daein who was adopted by a Begnion merchant. He has returned to Daein as a member of the Imperial Occupation Army.

Gender

Male

Race

Beorc

Nationality

Daein

Starting class

Soldier

Appearance(s)
Then...from now on, I'm fighting for what's right...just like the abbot taught us. Come on. Let's get you--and everyone else--out of here!
— Aran

Aran (Japanese: ブラッド Brad) is a citizen of Daein and a childhood friend of Laura's.

Fire Emblem: Radiant Dawn

Role


This section has been marked as a stub. Please help improve the page by adding information.


Aran is a soldier guarding a Begnion-controlled prison in Daein. When Laura is imprisoned there along with Micaiah, Aimee, Kurth, and Ilyana, Aran lets the Dawn Brigade in through the back. They rescue their friends. While fighting their way out, Aran is called in as a reinforcement to stop the intruders. However, Laura convinces him to switch sides and join the Dawn Brigade. He then serves as a simple soldier in the Dawn Brigade, then the Daein Liberation Army, and finally the restored Daein military.

Starting stats and growth rates

Aran
Soldier
Level 7
Affinity Is wii thunderaffin.png
Constitution 11
Recruitment: Part 1, Chapter 3, speak to with Laura.

Stats Growth Rates

Inventory Skills
Is wii javelin.png Javelin
Is wii iron lance.png Iron Lance
Is wii vulnerary.png Vulnerary
Is wii shove.png Shove
Weapon Levels
WiiRankSword.png -- WiiRankLance.png D WiiRankAxe.png -- WiiRankBow.png -- WiiRankKnife.png -- WiiRankStrike.png --
WiiRankFire.png -- WiiRankWind.png -- WiiRankThunder.png -- WiiRankLight.png -- WiiRankDark.png -- WiiRankStaff.png --
Biorhythm
Best
Good
Normal
Bad
Worst

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Con Mov Weapon level
Halberdier +2 +1 +2 +1 +1 +0 +1 +2 +1 +1 --
Sentinel +4 +2 +4 +2 +2 +0 +2 +4 +0 +0 --

Analysis

This character analysis section may not be accurate to every player's experience.

Aran is the first playable soldier in Radiant Dawn. He has mediocre bases all around, his only higher base stats being skill and defense. His base health is too low for him to be a solid physical tank early on despite his defense, and he is frequently doubled by enemy units on harder difficulties. His initial base bulk can be significantly improved with a seraph robe, as it complements his defense base and growth. As a lance user, he has 1-2 range combat, though his hitrates in earlygame will be unreliable due to low level, luck, and higher enemy stats. Furthermore, he struggles to deal meaningful damage; if he uses stronger lances, he will frequently be weighed down, so he relies on forges early on. He has low luck compared to other units, and is prone to getting crit'd by enemy units.

Aran has extremely high growths in strength, skill, and defense. Due to his mediocre bases, it will take several levels for these growths to kick in, and he will not cap them quickly enough in part 1 to abuse BEXP to buff his weaker stats. Despite his high defense growth, his health growth is relatively low, limiting his abilities to tank in late part 1 and onward. His speed, luck, and resistance growths are very low, so he is weak to magic and has doubling issues. While he functions well as a tank on easier difficulties, enemies frequently double him and pierce his defenses in part 3 on harder difficulties. In the long run, in tier 2 and 3, Aran is extremely reliant on capping strength, skill, and defense quickly so he can fix his speed issues with BEXP.

For part 4, Aran functions best on Ike's and Tibarn's team. Micaiah's team has a desert chapter, though her first chapter has many horse units which Aran can abuse the Horseslayer on. In general, his high long-term bulk and 1-2 range allow him to have a productive enemy phase, though he may still have doubling issues. He can function well in endgame, though his mediocre speed cap and bad resistance will limit him due to the abundance of magic units.

Aran has no skills upon joining. As his speed is poor for the majority of the game, he does not make good use of skills like Adept, Cancel, and Vantage. Wrath and Resolve help improve his offense and avoid being doubled, and he has the physical bulk to survive on lower health. Aran is more vulnerable to enemy crits due to his low luck base and growth, so Fortune can fix this.

Aran has a thunder affinity which gives a light boost to defense and avoid, which he appreciates to tank better. Jill has a thunder affinity which allows them to build a +3 defense +15 avoid boost; however, Jill is a wyvern and is usually best not held back by Aran's lack of mobility. Nolan, Zihark, and Volug are grounded units with earth affinities that help Aran with more avoid, though all three of them would prefer to support other earth affinity units. Leonardo's water affinity complements Aran's thunder affinity, and plays the role of attacking behind tanks.

Personality and character

Aran is a relatively simple individual, attempting to do good as far as possible. He appears to be sensitive and kind, especially in regard to Laura. This can be seen in the events of Part 1, Chapter 3, where he is confronted by Laura about his choice to serve in Begnion's army. Aran ultimately heeds Laura's advice, and opts to defect to the Dawn Brigade.

Supports

Bond supports

Small portrait aran fe10.png
Aran
Soldier
Default bonds:
None.

[[{{{supportd1}}}]]
Bishop
Bonus:
{{{bonusd1}}}

[[{{{supportd2}}}]]
Bishop
Bonus:
{{{bonusd2}}}

[[{{{supportd3}}}]]
Bishop
Bonus:
{{{bonusd3}}}

[[{{{supportd4}}}]]
Bishop
Bonus:
{{{bonusd4}}}
Extra bonds:*
None.

[[{{{supporte1}}}]]
Bishop
Bonus:
{{{bonuse1}}}

[[{{{supporte2}}}]]
Bishop
Bonus:
{{{bonuse2}}}

[[{{{supporte3}}}]]
Bishop
Bonus:
{{{bonuse3}}}

[[{{{supporte4}}}]]
Bishop
Bonus:
{{{bonuse4}}}

[[{{{supporte5}}}]]
Bishop
Bonus:
{{{bonuse5}}}
Click here for more details on supports.

Endings

Aran, Loyal Halberdier
Aran served for many years as lookout in his hometown. Everyone relied on him for his honest, if clumsy, work.

Quotes

Battle quotes

That’s right, I remember who you are. You let others do your dirty work while you run for safety. Looks like you’re running out of places to run, Senator.
— Aran, when fighting Numida in Radiant Dawn.

Death quotes

I'm not a hero... I'm just a soldier. There's no lesson in this... I knew that's... how it would be... But still... I...
— Aran, in Radiant Dawn.
Be careful! They’re much stronger than any of the foes we’ve encountered! They defeated me, as well... I’m falling back temporarily.
— Aran's retreat quote in part 3 chapter 7 in Radiant Dawn.
I’m wounded. I must retreat for now. Tell the general... our front line of defense is collapsing.
— Aran's retreat quote in part 3 final chapter in Radiant Dawn.


Other appearances

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Aran A variation of the Hebrew name Aaron. Aran itself means "mountain of strength", which could refer to his high strength growth rate.[1]
Japanese ブラッド Officially romanized as Brad.
Spanish Aran As above.
French Aran As above.
German Aran As above.
Italian Aran As above.

Gallery

References



Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAltinaAmyAshuneraDanielElenaGreilJorgeLanvegaLargoLilliaLoraziehMustonNicoRajaionRamonSoanYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (part 1part 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One Survives • E: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's Charge • E: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood Contract • E: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable Sin • E: Rebirth (part 1part 2part 3part 4part 5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Related topics List of regional version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline