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Blood Contract

From Fire Emblem Wiki, your source on Fire Emblem Wiki information. By Fans, for Fans.
This article is about the chapter in Fire Emblem: Radiant Dawn. For the object, see Blood pact.

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Blood Contract

No map available.

Location

Nox Castle

Boss(es)

Ike

Individual lives taken before your eyes weigh more heavily than the many lives taken during the chaos of war. If that life is someone dear, the burden is even worse. It's only human. Isn't that true? Micaiah. It's your caring soul that I admire. That's why I want it to be you. I want you to kill me.
— Pelleas

Blood Contract (Japanese: 血の代償 Blood Compensation) is the thirteenth chapter of part 3 of Fire Emblem: Radiant Dawn. In this chapter, Micaiah and Pelleas attempt to free themselves of the blood pact binding Daein to Begnion, but to little avail. Afterwards, Daein makes its last stand against Ike and the Laguz Alliance.

Plot

Main article: Blood Contract/Script
See also: Blood Contract/Conversations

In Castle Nox, Sothe delivers news to Tauroneo that Begnion has been in an uproar recently, as Zelgius freed Sephiran from imprisonment, with the latter urging the people to side with the apostle instead of the senate. Though Tauroneo gets the idea to forge an alliance with the apostle's supporters, Pelleas warns against this, saying it will incite the blood pact's curse; he also states that defeating the senate will not keep it from coming either. Having found a way to truly break it, he requests Micaiah be brought to him, and Sothe quickly obliges. In private, he reveals to Micaiah, Sothe, and Tauroneo the solution: to end the blood pact, the pact-maker—Pelleas—must be killed by a third party. The three quickly object, with Micaiah unwilling to go through with it after having seen Sothe nearly killed earlier. Pelleas ponders on Micaiah's caring nature, and tells her that said nature is exactly why he wants her specifically to kill him. He encourages her to kill him for the good of Daein, or to let someone else kill him in her stead; a choice is then presented to the player.

Obey his command

Mustering up resolve, Micaiah decides to end his life herself. Pelleas thanks her, then asks Tauroneo to look after Daein on his behalf, and then apologizes to Sothe for the stress he put him and Micaiah through. Lastly, he asks Micaiah to give his mother a ring to remember him by. With all said and done, Micaiah kills Pelleas, and mourns his loss. Later, with Pelleas's corpse being laid down, Almedha rushes in to see him, and responds in horror at the sight. She becomes enraged, and Sothe clarifies that Pelleas's death was his own wish. She then shows them, however, that the mark of the blood pact remains on Pelleas's arm, meaning his death was in vain.

Pass the burden to another

Micaiah still refuses, and Pelleas reassures her that it is okay. He then asks Tauroneo to commit the deed, then apologizes to Sothe for the stress he put him and Micaiah through. Lastly, he asks Micaiah to give his mother a ring to remember him by. With all said and done, Tauroneo kills Pelleas, and Micaiah mourns his loss. Later, with Pelleas's corpse being laid down, Almedha rushes in to see him, and responds in horror at the sight. She becomes enraged, and Sothe clarifies that Pelleas's death was his own wish. She then shows them, however, that the mark of the blood pact remains on Pelleas's arm, meaning his death was in vain.

Refuse his command

Micaiah still refuses, and Pelleas reassures her that it is okay. He then asks Tauroneo to commit the deed, then apologizes to Sothe for the stress he put him and Micaiah through. Lastly, he asks Micaiah to give his mother a ring to remember him by. Before Tauroneo can kill Pelleas, however, Micaiah objects again, and steps in front of him as Tauroneo strikes. Worried, Pelleas calls for a healer, though Micaiah explains that she is somehow mostly unharmed. She then questions the truth of the materials he researched, unwilling to let him die in vain, and then falls unconscious. Pelleas thanks her for her choice.

After any of the three choices, Tibarn receives word from Janaff and Ulki that the Daein Army is hiding in Nox Castle. Ranulf, Skrimir, Sanaki, and Ike are then seen speaking together. Ranulf is befuddled by the Daein Army's current size: a mere ten thousand men. Sanaki suggests speaking with them, given they likely know of the rebellion in Begnion. Before Ike heads out, Rafiel and Nailah request to be taken along so that they can speak with Micaiah, while Reyson and Leanne tend to the medallion. Ike agrees, and moments later, his army begins storming the castle. Prepared for the fight of their lives, Micaiah and the Daein Army defend the castle with all they have. Though they fight valiantly, Ranulf arrives and brings forth the main force, signaling the end of the battle for Daein. With their defenses broken, Micaiah and her army are forced to retreat into the castle.

As they await their potential demise, Sothe ponders that Almedha seemed to know a good deal about the blood pact. Micaiah decides to find her, but the apostle's army has already breached the castle already. Outside, Ranulf warns Ike that the chaotic energy of the battle is causing the other laguz to begin losing control of themselves. Janaff, Ulki, and Tibarn then see something enormous coming on the horizon: a mighty black dragon, who topples a castle tower with its breath. Alongside the dragon, Ena and Elincia arrive, demanding a ceasefire. With no way to deal with a black dragon, Ike and his army retreat. Kurthnaga then runs up to Micaiah, wishing to keep her and his sister safe. Micaiah orders all other Daein soldiers to stop fighting when Nailah comes up to them with Rafiel.

Back in the apostle's army's camp, Ike learns that the black dragon they saw was in fact Prince Kurthnaga. Ena clarifies that Kurthnaga intends to stop the destruction of Daein and end the war. Baffled by this, Sanaki mentions that Daein up until this point has refused all ceasefires, and that she cannot waste any more time on the matter. Everyone gathered takes notice of the medallion's flames, which are burning ever stronger. Such flames gave the medallion another name: the Fire Emblem. Ena warns again that the war must end soon so that the dark god sealed within it may not be awakened. Ike and Elincia then meet in private, where she informs him that she and Lucia came searching for Bastian, and ran into Kurthnaga along the way. Bastian had been sent as an envoy to investigate the reappearance of the Black Knight, but with little success, and had been missing ever since. Ike then suggests that Elincia and Lucia travel with his army for safety.

Beginning log

Daein launches a surprise attack against the apostle's army, devastating her forces. It is all Apostle Sanaki can do to allay her remaining troops' burning desire for revenge. She knows that there is no hope of victory if her weakened forces are divided. However, she cannot move forward while danger follows at her back. This dilemma weighs heavily on the apostle's troops, crushing their morale. Meanwhile, the Daein forces pull back to the fastness of Nox Castle. Micaiah, unable to explain her mission to her soldiers, keeps Daein's army together through sheer force of will.

Chapter data

Easy Normal/Hard

Chapter Data
Conditions
Unit Data
Victory: Hold the line for 12 turns or defeat Ike Player Partner Other Enemy
Defeat: Micaiah, Sothe, or Tauroneo dies, or enemy breaks the line 13 30 0+2 29+41
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter
8,000
8,000
4,000
Experience gained by partner units Varies Varies Varies


This map's elemental affinity is Earth. This is an indoor chapter, meaning mounted units receive a -2 movement penalty.

Character data

Characters
New Units
None
Returning Characters

Small portrait micaiah light sage fe10.pngSmall portrait sothe rogue fe10.pngSmall portrait edward fe10.pngSmall portrait leonardo fe10.pngSmall portrait nolan fe10.pngSmall portrait laura fe10.pngSmall portrait aran fe10.pngSmall portrait meg fe10.pngSmall portrait volug fe10.pngSmall portrait jill fe10.pngSmall portrait zihark fe10.pngSmall portrait tauroneo fe10.pngSmall portrait fiona fe10.png

Note: Jill and Zihark are not available if they defected in a previous chapter.

Item data

Items
Name Obtainment Method
Is wii tempest blade.png Tempest Blade View base conversation "Veterans"
Is wii sleep.png Sleep View base conversation "Helping Hand"
Is wii purge.png Purge Given to Micaiah on turn 1
Is wii olivi grass.png Olivi Grass Dropped by enemy Cat
Is wii vulnerary.png Vulnerary Steal from enemy Tiger
Is wii vulnerary.png Vulnerary Steal from enemy Cat
Is wii vulnerary.png Vulnerary Steal from enemy Tiger
Is wii vulnerary.png Vulnerary Steal from enemy Tiger
Is wii vulnerary.png Vulnerary Steal from enemy Tiger
Is wii vulnerary.png Vulnerary Steal from enemy Cat
Is wii vulnerary.png Vulnerary Steal from enemy Cat (reinforcement)

Shop data

Armory and vendor

Swords Lances Axes Bows Knives Tomes Staves Items Bargains

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Gallia Tiger 12 1 Fang Vulnerary
Shove
Authority: Ike
Gallia Cat 12 5 Claw
Shove
Authority: Ike
Gallia Tiger 12 3 Fang
Shove
Authority: Ike
Gallia Cat 13 1 Claw
Shove
Authority: Ike
Gallia Cat 11 1 Claw
Shove
Authority: Ike
Gallia Tiger 12 2 Fang
Shove
Authority: Ike
The left one will not move until fought, or until turn 10.
Gallia Cat 13 1 Claw Olivi GrassThis item is dropped upon this unit's defeat.
Shove
Authority: Ike
Gallia Cat 13 1 Claw Vulnerary
Shove
Authority: Ike
Gallia Cat 12 3 Claw
Shove
Authority: Ike
Gallia Tiger 13 3 Fang Vulnerary
Shove
Authority: Ike
The right two will not move until fought, or until turn 10.
Phoenicis Hawk 11 1 Talon
Shove Canto
Authority: Ike
Phoenicis Hawk 10 1 Talon
Shove Canto
Authority: Ike
Phoenicis Hawk 10 1 Talon
Shove Canto
Authority: Ike
Gallia Tiger 11 1 Fang
Shove
Authority: Ike
Gallia Cat 12 1 Claw Vulnerary
Shove
Authority: Ike
Gallia Tiger 13 1 Fang
Shove
Authority: Ike
Soren Wind Sage Varies 1 Varies
Shove • Varies
Authority: Ike
• Retains his class, level, stats, inventory, and skills from the end of Part 3 Chapter 11.
• Replaced by a generic laguz if he died as a playable unit.
• Will not move until fought.
Ike Hero Varies 1 Ragnell • Varies
Shove • Varies
Authority: ★★★
• Retains his level, stats, inventory, and skills from the end of Part 3 Chapter 11.
• Will not move until fought, or until turn 11.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Gallia Tiger 11 2 Fang
Shove
Authority: Ike
Gallia Tiger 12 10 Fang
Shove
Authority: Ike
Gallia Cat 12 8 Claw
Shove
Authority: Ike
Gallia Cat 11 5 Claw
Shove
Authority: Ike
Phoenicis Hawk 10 2 Talon
Shove Canto
Authority: Ike
Gallia Cat 11 1 Claw
Shove
Authority: Ike
Phoenicis Hawk 11 1 Talon
Shove Canto
Authority: Ike
Gallia Cat 14 1 Claw Vulnerary
Shove
Authority: Ike
Gallia Cat 13 1 Claw
Shove
Authority: Ike
Ranulf Cat Varies 1 Claw • Varies
Shove • Varies
Authority: Ike
• Retains his level, stats, inventory, and skills from the end of Part 3 Chapter 11.
• Cannot be attacked by Zihark.
Titania Axe Paladin Varies 1 Varies
Canto • Varies
Authority: Ike
• Retains her class, level, stats, inventory, and skills from the end of Part 3 Chapter 11.
• Replaced by a generic laguz if she died as a playable unit.
Oscar Lance Paladin Varies 1 Varies
Canto • Varies
Authority: Ike
• Retains his class, level, stats, inventory, and skills from the end of Part 3 Chapter 11.
• Replaced by a generic laguz if he died as a playable unit.
Boyd Warrior Varies 1 Varies
Shove • Varies
Authority: Ike
• Retains his class, level, stats, inventory, and skills from the end of Part 3 Chapter 11.
• Replaced by a generic laguz if he died as a playable unit.
Rolf Sniper Varies 1 Varies
Shove • Varies
Authority: Ike
• Retains his class, level, stats, inventory, and skills from the end of Part 3 Chapter 11.
• Replaced by a generic laguz if he died as a playable unit.
Mia Swordmaster Varies 1 Varies
Shove • Varies
Authority: Ike
• Retains her class, level, stats, inventory, and skills from the end of Part 3 Chapter 11.
• Replaced by a generic laguz if she died as a playable unit.
Mist Cleric Varies 1 Varies
Varies
Authority: Ike
• Retains her class, level, stats, inventory, and skills from the end of Part 3 Chapter 11.
• Does not attack or counterattack Jill, but cannot be attacked by her either.
• Replaced by a generic laguz if she was defeated as a playable unit.
Shinon Sniper Varies 1 Varies
Shove • Varies
Authority: Ike
• Retains his class, level, stats, inventory, and skills from the end of Part 3 Chapter 11.
• Replaced by a generic laguz if he died as a playable unit.
Gatrie Lance General Varies 1 Varies
Shove • Varies
Authority: Ike
• Retains his class, level, stats, inventory, and skills from the end of Part 3 Chapter 11.
• Replaced by a generic laguz if he died as a playable unit.
Rhys Bishop Varies 1 Varies
Shove • Varies
Authority: Ike
• Retains his class, level, stats, inventory, and skills from the end of Part 3 Chapter 11.
• Replaced by a generic laguz if he died as a playable unit.

Reinforcements

  • Turn 3
    • 3 Tigers from the southwest corner of the map
    • 1 Cat from the southwest corner of the map
  • Turn 4
    • 1 Cat from east of the eastern Onager
    • 2 Tigers from east of the eastern Onager
  • Turn 5
    • 1 Hawk from the southeast corner of the map
    • 2 Cats from the southeast corner of the map
  • Turn 6
    • 1 unshifted Cat from the southwest corner of the map
    • 2 Tigers; one from the southwest and southeast corners of the map each
    • 3 Cats; one from the southwest corner of the map, two from the southeast corner of the map
  • Turn 7
    • 3 Tigers; two from the southwest corner of the map, one from the southeast corner of the map
    • 2 Hawk; one from the southwest and southeast corners of the map each
    • 2 Cats from the southeast corner of the map
  • Turn 8
    • 1 Tiger from west of the western Killer Ballista
    • 2 Cats from west of the western Killer Ballista
  • Turn 9
    • 1 Tiger from the southeast corner of the map
    • 2 Cats from the southeast corner of the map
  • Turn 10
  • Turn 11
    • Titania from east of Ike
    • Oscar from east of Ike
    • Boyd from the southeast corner of the map
    • Rolf from the southeast corner of the map
    • Mia from the southeast corner of the map
    • Mist from the southeast corner of the map
  • Turn 12
    • Shinon from the southwest corner of the map
    • Gatrie from the southwest corner of the map
    • Rhys from the southwest corner of the map

Partner data

Easy Normal/Hard

Partner Units
Name Class Lv # Inventory and Skills Notes
Daein Lance General 12 1 Steel Greatlance
Shove
--
Daein Axe General 10 1 Steel Poleax Vulnerary
Shove
--
Daein Armored Axe 18 4 Steel Axe
Shove
--
Daein Archer 18 3 Steel Bow
Shove
One mans an Onager.
Daein Archer 19 2 Steel Bow
Shove
• One mans an Onager.
• One mans a Killer Ballista.
Daein Sniper 8 1 Steel Bow Vulnerary
Critical +10 Shove
Mans a Killer Ballista.
Daein Halberdier 6 1 Javelin
Critical +5 Shove
--
Daein Halberdier 11 3 Steel Lance
Critical +5 Shove
--
Daein Bishop 8 1 Physic
Shove
--
Daein Halberdier 6 1 Short Spear
Critical +5 Shove
--
Daein Halberdier 7 1 Short Spear
Critical +5 Shove
--
Daein Halberdier 7 1 Steel Lance
Critical +5 Shove
--
Daein Halberdier 10 1 Steel Lance
Critical +5 Shove
--
Daein Fire Sage 7 1 Elfire
Shove
--
Daein Bishop 6 1 Physic
Shove
--
Daein Fire Sage 8 2 Elfire
Shove
--
Daein Halberdier 9 2 Steel Lance
Critical +5 Shove
--
Daein Lance General 10 2 Steel Greatlance
Shove
--
Daein Halberdier 12 1 Steel Lance
Critical +5 Shove
--
Reinforcements
Name Class Lv # Inventory and Skills Notes

NPC data

NPC Units
Name Class Lv # Inventory and Skills Notes
Reinforcements
Name Class Lv # Inventory and Skills Notes
Nailah Wolf Varies 1 Great Fang • Varies
Glare Formshift Shove Savage • Varies
Authority: ★★★
• Retains her level, stats, inventory, and skills from the end of Part 1 Endgame.
• Ignored by enemies and partner units.
• Does not attack enemies.
Rescues Rafiel before she arrives.
Rafiel Heron Varies 1 Varies
Galdrar Shove • Varies
Retains his level, stats, inventory, and skills from the end of Part 1 Endgame.


Reinforcements

Boss data

Main article: Ike
Small portrait ike hero fe10.png
Hero
Level Varies
Affinity Is wii earthaffin.png
Constitution 12
Authority ★★★
Stats
Max HP Varies Speed Varies
Strength Varies Luck Varies
Magic Varies Defense Varies
Skill Varies Resistance Varies
Movement 7 Weight 13
Inventory Skills
Ragnell
Varies
Shove
Varies
Weapon Levels
WiiRankSword.png Varies WiiRankLance.png -- WiiRankAxe.png -- WiiRankBow.png -- WiiRankKnife.png -- WiiRankStrike.png --
WiiRankFire.png -- WiiRankWind.png -- WiiRankThunder.png -- WiiRankLight.png -- WiiRankDark.png -- WiiRankStaff.png --
Biorhythm
Best
Good
Normal
Bad
Worst
Note: Ike retains his level, stats, inventory, and skills from the end of Part 3 Chapter 11.

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Be wary that during this chapter, Micaiah is unable to move past the green line at all, limiting her contributions to mainly Purge and Physic use. If you haven't already bought the one from the bargains, make sure to do so before starting the battle.

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Blood Contract --
Japanese 血の代償 Blood Compensation
Spanish Pacto de Sangre Blood pact
French Pacte de sang Blood pact
German Blutpakt Blood pact

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


The Price Blood Contract From Pain, Awakening


Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAltinaAmyAshuneraDanielElenaGreilJorgeLanvegaLargoLilliaLoraziehMustonNicoRajaionRamonSoanYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (part 1part 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One Survives • E: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's Charge • E: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood Contract • E: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable Sin • E: Rebirth (part 1part 2part 3part 4part 5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Related topics List of regional version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline