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One Survives

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One Survives

Cm fe10 1-9.png


Liberation Camp


Fog of war

New units

Black Knight



Previous chapter(s)

Glory Unwanted

Next chapter(s)

Daein, Arise!

Did you think the likes of you could be a worthy opponent for me? Know your place.
— Black Knight

One Survives (Japanese: 闇よりの生還者 Survivor from the Darkness) is the ninth chapter of Part I of Fire Emblem: Radiant Dawn. In this chapter, Micaiah is ambushed in the middle of the night, but is saved by an unlikely ally.


Main articles: One Survives/Script and One Survives/Conversations

At the liberation camp, Tormod brings news that the apostle is sending her inspection team to investigate Jarod's misdeeds, and that she ordered them to cease all military action. Tormod chooses not to spread it beyond Sothe and Micaiah because he does not want to face Izuka again. Micaiah and Sothe then go on to spread the news to the rest of the army. Meanwhile, Jarod receives the apostle's edict. He praises Numida's cunning, for choosing to distance himself from the occupation forces. Later speaking with Alder, to ensure that his corruption—and that of the rest of the Begnion senate—remains unknown, Jarod elects not to drag Numida down with him, and instead redirects his anger towards Micaiah. He orders Alder to create a diversion so that he can single her out. Later that night, Pelleas gives a speech to the Daein Liberation Army, announcing their success and bringing them a celebratory banquet.

Micaiah slips away from the banquet to have some time to herself, when Yune flies in. Micaiah speaks of how tired she feels recently, and her intentions to save Nevassa. While she rests, Jarod and a small band of forces ambush her. He explains his reasons for attacking her, though she believes Daein will still be reborn as long as Pelleas survives. Jarod then calls him a sham, and that she is the real hope Daein relies on. As he prepares to attack her, the Black Knight warps in, saving her. Jarod scoffs at him, stating how the Black Knight died three years prior, and sends his men at him before running off. In the dark of the night, the Black Knight and Micaiah then fend off his forces, and finally find him afterwards.

As the Black Knight is about to finish Jarod off, Alder takes the blow, killing him instead. The Black Knight then spares Jarod out of honor, and Jarod rebukes him, but still runs away. Micaiah leaves the apostle to be his judge. She then thanks the Black Knight, and Sothe appears and finds her, warning her of the Black Knight's history as Ike's adversary. The Black Knight explains that, while he was defeated by him, he managed to escape the destruction of Nados Castle. He proclaims his desire to see Daein returned to its former glory. After explaining the events of the night to Sothe, Micaiah foresees that sparing Jarod may have allowed a terrible event to occur. She also explains how her foresight has been less clear as of late. The Black Knight declares that he will continue to aid Micaiah, and though Sothe objects, Micaiah allows him, and thanks him for his help.

Beginning log

Micaiah and her small band of fighters knowingly walk into a trap to save condemned Daein prisoners. Even without the benefit of Izuka's vast information network, news of Micaiah's heroism in Shifu Swamp spreads like wildfire across Daein. The one-hopeless citizens of Daein dub her the Priestess of Dawn and find their spirits restored. In their troubled hearts, they see in her nothing less than the promise of salvation. Throughout Daein, the people rise as one against the brutality of their oppressors. Begnion's occupying forces cannot deal with open war on so many fronts. General Jarod redeploys his men to key locations to better defend the capital city. Jarod's forces still outnumber those of the Daein liberators, and he has hardened his defenses in hopes of holding off Micaiah's army. The liberation forces fight with a fury not to be denied, however, and the occupation army begins to lose its will to fight. Breaking through enemy lines again and again, Micaiah's forces gain vital ground and momentum. Despite the anger Micaiah feels toward Izuka for his treatment of their laguz allies, she continues to lead the army in its lightning-quick advance. Nevassa is now mere days away.

Chapter data

Easy Normal/Hard

Chapter Data
Unit Data
Victory: Defeat Jarod Player Partner Other Enemy
Defeat: Micaiah or the Black Knight dies 1+1 {{{partner}}} {{{other}}} 2+7
Cm fe10 1-9.png
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 2,000 2,000 1,000
Clear the chapter in 13/18 turns or less 1,000/500 1,000/500 500/250

This map's elemental affinity is Dark.

Character data

New units
Black Knight
Small portrait black knight fe10.png
Black Knight
AlonditeThis item or skill is locked to this unit.
Automatically from turn 1
Required characters
Micaiah light mage ​
Available characters

Item data

Name Obtainment Method
Is wii gold.png 10,000G View base conversation "Pelleas"
Is wii pass scroll.png Pass View base conversation "Jill"
Is wii vulnerary.png Vulnerary Dropped by enemy Fighter
Is wii coin.png Coin Hidden treasure (north of the northern healhedge)
Is wii coin.png Coin Hidden treasure (two spaces north of the western healhedge)
Is wii olivi grass.png Olivi Grass Hidden treasure (left of the southern healhedge)

Shop data

Armory and vendor

Swords Lances Axes Bows Knives Tomes Staves Items Bargains

Name Cost
Is wii bronze sword.png Bronze Sword 350
Is wii iron sword.png Iron Sword 500
Is wii steel sword.png Steel Sword 800
Is wii iron blade.png Iron Blade 800

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Begnion Fighter 12 1 Steel Axe
Authority: Jarod
Immediately begins moving unprovoked.
Begnion Fighter 12 1 Iron Poleax VulneraryThis item is dropped upon this unit's defeat.
Authority: Jarod
Immediately begins moving unprovoked.
Name Class Lv # Inventory and Skills Notes
Begnion Soldier 12 1 Javelin
Authority: Jarod
Begnion Soldier 12 1 Steel Lance
Authority: Jarod
Begnion Soldier 13 1 Steel Lance Vulnerary
Authority: Jarod
Begnion Fighter 13 1 Hand Axe
Authority: Jarod
Begnion Soldier 13 1 Javelin
Authority: Jarod
Begnion Archer 13 1 Iron Bow
Authority: Jarod
Jarod Halberdier 4 1 Steel GreatlanceThis item or skill is locked to this unit.
Critical +5 Shove
Authority: ★★★
Does not move.


  • Turn 2
  • Turn 3
  • Turn 4
    • 1 Soldier with a Javelin (Easy)/Steel Lance (Normal/Hard) from the southwest corner of the map
    • 1 Archer from the northwest corner of the map (Normal/Hard only)
  • Turn 5
    • 1 Archer from the southeast corner of the map
  • Turn 7 (Normal/Hard only)
  • Turn 9 (Normal/Hard only)
  • After all other units are defeated (Easy)/15 units are defeated (Normal/Hard)
    • Jarod from the southeast corner of the map

Boss data

Main article: Jarod
Small portrait jarod fe10.png
Level 4
Affinity Is wii thunderaffin.png
Constitution 12
Authority ★★★
Max HP 39 Speed 19
Strength 20 Luck 10
Magic 4 Defense 18
Skill 20 Resistance 15
Movement 7 Weight 18
Inventory Skills
Steel GreatlanceThis item or skill is locked to this unit. Critical +5
Weapon Levels
Swords -- Lances B Axes -- Bows -- Knives -- Strike weapons --
Fire magic -- Thunder magic -- Wind magic -- Light magic -- Dark magic -- Staves --


This section has been marked as a stub. Please help improve the page by adding information.

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Bear in mind that Micaiah will refuse any attempt of the rescue command from the player, done by the game to prevent you from instinctively trivializing the chapter by having the Black Knight carry her at all times. As such, you must make proper positioning to survive.

A simple strategy to keep Micaiah protected is to simply unequip the Black Knight's Alondite. This will make the enemy more likely to attack the Black Knight instead of Micaiah since the enemy AI would generally prioritize attacking a unit who cannot fight back.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes

One Survives




Survivor from the Darkness


Luz y oscuridad

Light and darkness


Retour d'un survivant

Return of a survivor


Nur einer überlebt

Only one survived


Solo uno sopravviverà

Only one will survive


This section has been marked as a stub. Please help improve the page by adding information.

← Glory Unwanted • One Survives • Daein, Arise! →
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline