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Father and Son

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.

Father and Son

Cm fe08 14B.png

Location

Grado Keep

New units

Rennac, Knoll

Boss(es)

Vigarde

Previous chapter(s)

Fluorspar's Oath

Next chapter(s)

Scorched Sand

The Grado capital... It looks like it hasn't changed at all since the last time I was here. Eirika and I came here once long ago with our father. Duessel taught me the lance, and I studied history with Lyon. I never imagined I'd come back here armed for battle.
— Ephraim

Father and Son (Japanese: 父と子と Father and son) is the fourteenth chapter of Ephraim's route in Fire Emblem: The Sacred Stones.

Plot

Main article: Father and Son/Script

Ephraim's army reaches the capital of Grado, Grado Keep; Ephraim reminisces on when he visited two years prior, when Lyon taught him history, and he agreed to teach Lyon how to wield a lance. A minor earthquake occurs before Ephraim begins his assault on the capital, and Myrrh feels the source of the foul energy she has been tracking emanating from within the keep. Inside Grado Keep, Lyon speaks with an unresponsive Vigarde, asking if he has done the right thing. A soldier arrives, and Lyon's appearance changes, unnerving the soldier; the soldier informs Vigarde and Lyon that Ephraim's forces have entered the keep, and Lyon orders the Grado soldiers to fight and defeat Ephraim.

During the battle, Rennac enters the keep to loot it during the battle. If Ephraim talks to Rennac, Rennac recognizes Ephraim, and offers to be hired for 9,980 gold out of fear of Ephraim's reputation as "the Beast of Renais", which Ephraim can accept or reject. Alternately, if L'Arachel speaks to Rennac, she recognizes him and tells him to accompany her; Rennac initially refuses, citing poor treatment and low wages earlier, but reluctantly complies with her continued insistence.

When Vigarde is fought, he is unresponsive; when he is defeated and the throne seized, his body disintegrates. Ephraim and Seth are taken aback, but decide to patrol the castle regardless. Ephraim and Seth come across Lyon; Lyon claims to have planned the war from the beginning, to have befriended Ephraim and Eirika only to better destroy Renais, and to have killed Fado himself. Ephraim is shocked, and Lyon think to kill Ephraim, but finds himself too weak to attempt; Lyon then teleports away. After Lyon has left, a soldier informs Ephraim that they have found a cell block and a captive.

Ephraim and Seth arrive at the cells to find Knoll, a former arcane researcher for Grado awaiting execution. Knoll explains to them the circumstances that lead to the war: Approximately a year ago, Vigarde died of an illness, and Lyon attempted to use Grado's Sacred Stone to resurrect him. One day Lyon created what he called the Dark Stone, with which he resurrected Vigarde; in front of Knoll, Lyon then destroyed Grado's Sacred Stone, and stated the the other four stones must also be destroyed. After explaining the reason for the war, Knoll escorts Ephraim and Seth to the chamber which housed the Sacred Stones, where Grado's Sacred Twin relics are located; Knoll asks Ephraim to take them.

In Grado Keep's throne room, a messenger arrives to inform Ephraim that Eirika is under attack from two Grado armies lead by Caellach and Valter at Jehanna. Ephraim orders his army to march to Eirika's aid immediately.

Beginning log

Myrrh returns safely to Ephraim's side. A noble warrior to the end, Selena fought with great honor, never once using Myrrh as a hostage. Ephraim renews his vow to pierce the veil of mystery surrounding the Grado Empire. Selena is added to the list of innocents who Grado must account for. The center of the Grado Empire. Emperor Vigarde should have been here, but...

Chapter data

Easy/Normal Difficult

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Partner Other Enemy Third
Defeat: Ephraim dies 12+1 {{{partner}}} {{{other}}} 42+29 {{{third}}}
Cm fe08 14B.png

Character Data

Characters
New Units
Rennac
Portrait rennac fe08.png
Rogue
HP
28
Inventory
Steel Sword
Elixir
Member Card
Level
1
Enemy, talk to with Ephraim and pay him 9,980G, or talk to with L'Arachel
Knoll
Portrait knoll fe08.png
Shaman
HP
21
Inventory
Flux
Nosferatu
Vulnerary
Level
10
Automatically at the end of the chapter
Returning Characters

Small portrait ephraim fe08.pngSmall portrait seth fe08.pngSmall portrait franz fe08.pngSmall portrait gilliam fe08.pngSmall portrait vanessa fe08.pngSmall portrait moulder fe08.pngSmall portrait ross fe08.pngSmall portrait garcia fe08.pngSmall portrait neimi fe08.pngSmall portrait colm fe08.pngSmall portrait artur fe08.pngSmall portrait lute fe08.pngSmall portrait natasha fe08.pngSmall portrait joshua fe08.pngSmall portrait forde fe08.pngSmall portrait kyle fe08.pngSmall portrait tana fe08.pngSmall portrait amelia fe08.pngSmall portrait duessel fe08.pngSmall portrait cormag fe08.pngSmall portrait l'arachel fe08.pngSmall portrait dozla fe08.pngSmall portrait ewan fe08.pngSmall portrait marisa fe08.pngSmall portrait gerik fe08.pngSmall portrait tethys fe08.png

Item data

Items
Name Obtainment Method
Is gba shine.png Shine Dropped by enemy Bishop (drops unequipped item)
Is gba sleep.png Sleep Dropped by enemy Bishop (drops unequipped item)
Is gba red gem.png Red Gem Dropped by enemy Druid
Is gba door key.png Door Key Dropped by enemy Knight
Is gba door key.png Door Key Dropped by enemy Knight
Is gba door key.png Door Key Dropped by enemy Knight
Is gba door key.png Door Key Dropped by enemy Shaman
Is gba chest key.png Chest Key Dropped by enemy Shaman
Is gba armorslayer.png Armorslayer Dropped by enemy Mercenary
Is gba longbow.png Longbow Dropped by enemy Sniper
Is gba swordreaver.png Swordreaver Dropped by enemy Fighter
Is gba knight crest.png Knight Crest Dropped by Vigarde
Is gba hammer.png Hammer Dropped by enemy Fighter (reinforcement)
Is gba elixir.png Elixir Steal from Rennac or recruit him (reinforcement)
Is gba member card.png Member Card Steal from Rennac or recruit him (reinforcement)
Is gba guiding ring.png Guiding Ring Open left chest in southern room
Is gba gold.png 10,000G Open middle chest in southern room
Is gba hammerne.png Hammerne Open right chest in southern room
Is gba spear.png Spear Open north eastern chest
Is gba angelic robe.png Angelic Robe Open north western chest
Is gba body ring.png Body Ring Steal from enemy Archer
Is gba gleipnir.png Gleipnir Automatically at end of chapter
Is gba garm.png Garm Automatically at end of chapter

Shop data

Secret Shop
Name Cost
Is gba steel blade.png
Steel Blade 1,250
Is gba silver blade.png
Silver Blade 1,800
Is gba killing edge.png
Killing Edge 1,300
Is gba killer lance.png
Killer Lance 1,200
Is gba battle axe.png
Battle Axe 1,000
Is gba killer axe.png
Killer Axe 1,000
Is gba killer bow.png
Killer Bow 1,400
Is gba barrier.png
Barrier 2,250
Is gba physic.png
Physic 3,750
Is gba lockpick.png
Lockpick 1,200
Is gba hero crest.png
Hero Crest 10,000
Is gba knight crest.png
Knight Crest 10,000
Is gba orion's bolt.png
Orion's Bolt 10,000
Is gba elysian whip.png
Elysian Whip 10,000
Is gba guiding ring.png
Guiding Ring 10,000
Is gba ocean seal.png
Ocean Seal 10,000

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba bishop enemy.gif Soldier Bishop 6 1 24~27 6~9 5~8 5~8 3~6 3~5 11~14 7 6 Silence Shine
--
Ma gba bishop enemy.gif Soldier Bishop 6 1 24~27 6~9 5~8 5~8 3~6 3~5 11~14 7 6 Sleep ShineThis item is dropped upon this unit's defeat.
--
Ma gba druid enemy.gif Soldier Druid 5 1 19 6 3 4 0 4 6 8 6 Luna Berserk
--
Ma gba druid enemy.gif Soldier Druid 5 1 19 6 3 4 0 4 6 8 6 Nosferatu Berserk Red GemThis item is dropped upon this unit's defeat.
--
Ma gba shaman enemy.gif Soldier Shaman 14 1 19~22 5~8 3~5 4~6 1~3 2~4 6~8 7 5 Luna Nosferatu
--
Ma gba shaman enemy.gif Soldier Shaman 14 1 19~22 5~8 3~5 4~6 1~3 2~4 6~8 7 5 Luna Door KeyThis item is dropped upon this unit's defeat.
--
Ma gba shaman enemy.gif Soldier Shaman 13 1 19~21 5~7 3~4 4~5 1~2 2~3 6~7 7 5 Luna Chest KeyThis item is dropped upon this unit's defeat.
--
Ma gba shaman enemy.gif Soldier Shaman 13 1 19~21 5~7 3~4 4~5 1~2 2~3 6~7 7 5 Flux
--
Ma gba fighter enemy.gif Soldier Fighter 12 2 25~27 8~10 4~5 5~7 0~2 2~4 0~2 11 5 Hand Axe
• The eastern one immediately begins moving unprovoked.
• The other begins moving unprovoked on turn 2.
Ma gba myrmidon enemy.gif Soldier Myrmidon 12 2 20~22 6~7 11~13 11~13 1~3 2~4 1~2 8 5 Steel Sword
--
Ma gba mercenary enemy.gif Soldier Mercenary 13 1 23~26 6~8 10~12 10~11 2~3 5~6 1~2 9 5 ArmorslayerThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
Ma gba mage enemy.gif Soldier Mage 13 1 19~21 4~6 4~6 5~7 1~2 3~4 5~6 5 5 Thunder
--
Ma gba knight enemy.gif Soldier Knight 13 3 22~25 7~9 4~5 1~2 1~3 10~12 1~2 13 4 Javelin Steel Lance Door KeyThis item is dropped upon this unit's defeat.
Does not move.
Ma gba fighter enemy.gif Soldier Fighter 12 1 25~27 8~10 4~5 5~7 0~2 2~4 0~2 11 5 Iron Axe
Begins moving unprovoked on turn 2.
Ma gba soldier enemy.gif Soldier Soldier 12 2 24~27 6~7 1~3 2~3 1~2 0~1 0~2 6 5 Iron Lance
Begins moving unprovoked on turn 2.
Ma gba fighter enemy.gif Soldier Fighter 13 1 25~28 8~10 4~6 6~7 1~2 3~4 1~2 11 5 SwordreaverThis item is dropped upon this unit's defeat.
--
Ma gba fighter enemy.gif Soldier Fighter 12 2 25~27 8~10 4~5 5~7 0~2 2~4 0~2 11 5 Steel Axe
One immediately begins moving unprovoked.
Ma gba knight enemy.gif Soldier Knight 13 6 22~25 7~9 4~5 1~2 1~3 10~12 1~2 13 4 Javelin Steel Lance
Does not move.
Ma gba archer enemy.gif Soldier Archer 12 1 22~24 6~7 5~7 4~6 2~3 3~5 0~2 7 5 Longbow Body Ring
--
Ma gba myrmidon enemy.gif Soldier Myrmidon 12 1 20~22 6~7 11~13 11~13 1~3 2~4 1~2 8 5 Killing Edge
Begins moving if a door to the northern hall is opened.
Ma gba myrmidon enemy.gif Soldier Myrmidon 12 1 20~22 6~7 11~13 11~13 1~3 2~4 1~2 8 5 Lancereaver
Begins moving if a door to the northern hall is opened.
Ma gba knight enemy.gif Soldier Knight 13 4 22~25 7~9 4~5 1~2 1~3 10~12 1~2 13 4 Steel Lance
Begins moving if a door to the northern hall is opened.
Ma gba archer enemy.gif Soldier Archer 13 3 22~25 6~8 5~7 5~6 2~4 4~5 1~2 7 5 Longbow
--
Ma gba mercenary enemy.gif Soldier Mercenary 13 1 23~26 6~8 10~12 10~11 2~3 5~6 1~2 9 5 Steel Sword
Immediately begins moving unprovoked.
Ma gba sniper enemy.gif Soldier Sniper 5 1 21 7 6 5 0 5 2 8 6 LongbowThis item is dropped upon this unit's defeat.
--
Ma gba general enemy.gif Vigarde General 13 1 52 21 14 11 9 20 12 17 5 Spear Knight CrestThis item is dropped upon this unit's defeat.
Does not move; stands on a throne, the chapter's seize point.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba rogue enemy.gif Rennac Rogue 1 1 28 10 16 17 5 9 11 7 6 Steel Sword Elixir Member CardThis item is dropped upon this unit's defeat.
Prioritizes opening chests, then escaping.
Ma gba fighter enemy.gif Soldier Fighter 13 1 25~28 8~10 4~6 6~7 1~2 3~4 1~2 11 5 HammerThis item is dropped upon this unit's defeat.
--
Ma gba fighter enemy.gif Soldier Fighter 13 1 25~28 8~10 4~6 6~7 1~2 3~4 1~2 11 5 Steel Axe
--
Ma gba soldier enemy.gif Soldier Soldier 13 3 25~28 6~8 2~3 2~3 1~3 0~2 1~2 6 5 Steel Lance
--
Ma gba soldier enemy.gif Soldier Soldier 13 1 25~28 6~8 2~3 2~3 1~3 0~2 1~2 6 5 Javelin
--
Ma gba mercenary enemy.gif Soldier Mercenary 13 2 23~26 6~8 10~12 10~11 2~3 5~6 1~2 9 5 Steel Sword
--
Ma gba knight enemy.gif Soldier Knight 13 2 22~25 7~9 4~5 1~2 1~3 10~12 1~2 13 4 Steel Lance
--
Ma gba myrmidon enemy.gif Soldier Myrmidon 13 2 20~23 6~8 11~13 11~13 2~3 3~4 1~2 8 5 Steel Sword
--
Ma gba mage enemy.gif Soldier Mage 13 6 19~21 4~6 4~6 5~7 1~2 3~4 5~6 5 5 Elfire
--
Ma gba shaman enemy.gif Soldier Shaman 13 5 19~21 5~7 3~4 4~5 1~2 2~3 6~7 7 5 Luna
--
Ma gba shaman enemy.gif Soldier Shaman 13 3 19~21 5~7 3~4 4~5 1~2 2~3 6~7 7 5 Flux
--
Ma gba shaman enemy.gif Soldier Shaman 13 2 19~21 5~7 3~4 4~5 1~2 2~3 6~7 7 5 Nosferatu
--

Reinforcements

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Vigarde

Easy/Normal Difficult

Portrait vigarde fe08.png
Ma gba general enemy.gif General
Level 13
Affinity Is gba animaaffin.png
Stats
Max HP 52 Luck 9
Strength 21 Defense 20
Skill 14 Resistance 12
Speed 11 Constitution 17
Movement 5 Aid 16
Inventory
Spear
Knight CrestThis item is dropped upon this unit's defeat.
Weapon Levels
GBARankSword.gif A GBARankLance.gif S Axe A GBARankBow.gif --
GBARankAnima.gif -- GBARankLight.gif -- GBARankDark.gif -- GBARankStaff.gif --

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Father and Son

--

Japanese

父と子と

Father and son

Spanish

Padre e hijo

Father and son

French

Père et fils

Father and son

German

Vater und Sohn

Father and Son

Italian

Padre e figlio

Father and son

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Fluorspar's Oath Father and Son Scorched Sand
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraGradoKlimtLatonaMacGregorManselMonicaNada Kuya
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Sacred Twins and Personal Weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling Woods • Final: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Related topics Creature CampaignFire Emblem: The Sacred Stones ComicList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map