Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Ruled by Madness

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.

Ruled by Madness

Map fe08 renais castle interior.png

Location

Renais Castle

New units

Myrrh

Boss(es)

Orson

Previous chapter(s)

Scorched Sand

Next chapter(s)

River of Regrets

What has happened to our home? What has happened to Castle Renais? How did it come to be so ruined? So desolated?
— Ephraim

Ruled by Madness (Japanese: 荒れ果てた王都 Desolated capital) is the sixteenth chapter of Fire Emblem: The Sacred Stones.

Plot

Main articles: Ruled by Madness/Script (Eirika) and Ruled by Madness/Script (Ephraim)

Eirika, Ephraim, and company approach Castle Renais. Ephraim wonders how Renais has become so desolate; Seth relays spies' reports, that Orson has been put in charge of Renais but neglects it. Ephraim and Eirika resolve to liberate their home from Orson's misrule. Myrrh requests that she be allowed to aid the twins with her dragonstone; Ephraim agrees, on the condition that she not stray far from them.

In Castle Renais, Orson enters his chamber and speaks to Monica; Lyon and Riev later enter as well. In Eirika's route, Riev speaks to Orson, informing him that Eirika and Ephraim are coming for him and pose a threat to Monica; as Riev and Lyon leave, Lyon experiences a bout of pain, but Riev assures him it will soon pass, and the two teleport away. In Ephraim's route, Lyon informs Orson of Ephraim's approach instead, reminding Orson that he is the one who resurrected Monica. In both routes, Orson leaves Monica to deal with the twins, promising Monica he will return.

Orson is eventually defeated in battle, and the castle is secured. Seth leads Ephraim and Eirika to Orson's room, where they find the corpse of Monica, reanimated by similar magic as Vigarde; Ephraim elects to destroy Monica's corpse. At the throne, Ephraim resolves to rebuild Renais when he becomes king, but doubts he will be accepted. Seth then takes Ephraim and Eirika outside, where crowds cheer; Seth informs them the crowd cheers for the end of Orson's rule, not the start of Ephraim's, and Ephraim decides to dedicate his rule to their happiness.

Ephraim, Eirika, and Seth then return to the throne to find Renais's Sacred Stone. Eirika and Ephraim raise their bracelets, which begin to shine as the throne moves to reveal a stairway; down the stairs, they find the Sacred Stone of Renais, and their bracelets react to the power of the stone, allowing the twins to class change. Seth then retrieves Renais's Sacred Twins, giving Ephraim Siegmund and Eirika Sieglinde. The twins return to the throne room with the Sacred Stone; L'Arachel suggests they travel to Rausten, which houses the last remaining stone, and the group agrees to travel with L'Arachel as their guide.

Chapter data

Eirika Easy/Normal Eirika Difficult Ephraim Easy/Normal Ephraim Difficult

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Partner Other Enemy
Defeat: Eirika or Ephraim dies 1–12 {{{partner}}} {{{other}}} 29+12
Cm fe08 16A.png

Character data

Characters
New units
Myrrh
Portrait myrrh fe08.png
Manakete
HP
15
Inventory
Dragonstone
Elixir
Vulnerary
Level
1
Automatically from battle preparations
Required characters
Eirika ​Ephraim ​
Available characters
Seth ​Franz ​Gilliam ​Vanessa ​Moulder ​Ross ​Garcia ​Neimi ​Colm ​Artur ​Lute ​Natasha ​Joshua ​Forde ​Kyle ​Tana ​Amelia ​Innes ​Gerik ​Tethys ​Marisa ​L'arachel ​Dozla ​Saleh ​Ewan ​Cormag ​Rennac ​Duessel ​Knoll ​

Note: Only one of Eirika or Ephraim is required to be deployed, with the other being optional. The required unit will be whichever one the player chose to follow during the Chapter 8 interlude.

Item data

Items
Name Obtainment Method
Is gba purge.png Purge Dropped by enemy Sage (reinforcement in Ephraim's route; drops unequipped item)
Is gba divine.png Divine Dropped by enemy Sage (reinforcement in Ephraim's route; drops unequipped item)
Is gba hero crest.png Hero Crest Dropped by enemy Hero (Eirika's route)
Dropped by enemy Warrior (Ephraim's route)
Is gba physic.png Physic Dropped by enemy Priest
Is gba door key.png Door Key Dropped by enemy Knight
Is gba door key.png Door Key Dropped by enemy Knight (Ephraim's route only)
Is gba chest key.png Chest Key Dropped by enemy Druid (Eirika's route)
Dropped by enemy Shaman (Ephraim's route)
Is gba tomahawk.png Tomahawk Open lone western chest
Is gba gold.png 5,000G Open bottom eastern chest
Is gba knight crest.png Knight Crest Open middle eastern chest
Is gba talisman.png Talisman Open upper eastern chest
Is gba red gem.png Red Gem Steal from enemy Sage (Eirika's route)
Steal from enemy Great Knight (Ephraim's route; reinforcement)
Is gba vulnerary.png Vulnerary Steal from enemy Priest
Is gba lockpick.png Lockpick Steal from enemy Thief (reinforcement)
Is gba lockpick.png Lockpick Steal from enemy Thief (reinforcement)
Is gba elixir.png Elixir Steal from enemy Great Knight (Eirika's route only; reinforcement)
Is gba sieglinde.png Sieglinde Automatically at the end of chapter
Is gba siegmund.png Siegmund Automatically at the end of chapter
Is gba lunar brace.png Lunar Brace Automatically at the end of chapter
Is gba solar brace.png Solar Brace Automatically at the end of chapter

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eirika Easy Eirika Normal Eirika Difficult Ephraim Easy Ephraim Normal Ephraim Difficult

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba paladin enemy.gif Orson Paladin 13 1 48 18 15 14 6 14 11 12 8 Spear Silver Sword
Does not move; stands on a throne, the chapter's seize point.
Ma gba sage enemy.gif Remnant Sage 10 1 24~28 9~13 7~10 6~9 1~3 5~8 9~13 7 6 Elfire Bolting Red Gem
• Does not move.
• Will not attack until a unit enters the southern room or the hall surrounding the throne room.
Ma gba sage enemy.gif Remnant Sage 10 1 24~28 9~13 7~10 6~9 1~3 5~8 9~13 7 6 Divine PurgeThis item is dropped upon this unit's defeat.
• Does not move.
• Will not attack until a unit enters the southern room or the hall surrounding the throne room.
Ma gba warrior enemy.gif Remnant Warrior 4 2 28 8 5 6 0 5 0 13 6 Steel Axe
Begins moving if a unit enters the southern room or the hall surrounding the throne room.
Ma gba warrior enemy.gif Remnant Warrior 4 1 28 8 5 6 0 5 0 13 6 Hand Axe Steel Axe
Begins moving if a unit enters the southern room or the hall surrounding the throne room.
Ma gba warrior enemy.gif Remnant Warrior 3 2 28 8 5 6 0 5 0 13 6 Silver Axe
Begins moving if a unit enters the southern room or the hall surrounding the throne room.
Ma gba druid enemy.gif Remnant Druid 8 1 23~26 11~14 5~9 5~8 1~4 4~7 8~12 8 6 Luna
Will not move until a unit enters the southern room or the hall surrounding the throne room.
Ma gba shaman enemy.gif Remnant Shaman 16 2 20~23 6~9 4~5 4~6 1~3 2~4 6~8 7 5 Luna
Will not move until a unit enters the southern room or the hall surrounding the throne room.
Ma gba shaman enemy.gif Remnant Shaman 16 2 20~23 6~9 4~5 4~6 1~3 2~4 6~8 7 5 Flux
Will not move until a unit enters the southern room or the hall surrounding the throne room.
Ma gba hero enemy.gif Remnant Hero 5 1 22 6 9 10 0 8 2 11 6 Silver Axe
--
Ma gba hero enemy.gif Remnant Hero 5 1 22 6 9 10 0 8 2 11 6 Silver Sword
--
Ma gba hero enemy.gif Remnant Hero 5 1 22 6 9 10 0 8 2 11 6 Silver Sword Hero CrestThis item is dropped upon this unit's defeat.
--
Ma gba priest enemy.gif Remnant Priest 3 1 18 1 1 2 0 1 5 5 5 PhysicThis item is dropped upon this unit's defeat.
--
Ma gba priest enemy.gif Remnant Priest 3 1 18 1 1 2 0 1 5 5 5 Physic Vulnerary
--
Ma gba knight enemy.gif Remnant Knight 13 1 22~25 7~9 4~5 1~2 1~3 10~12 1~2 13 4 Steel Lance Javelin Door KeyThis item is dropped upon this unit's defeat.
Does not move.
Ma gba mercenary enemy.gif Remnant Mercenary 14 2 24~27 7~9 11~13 10~12 2~4 5~6 1~3 9 5 Iron Sword
Immediately begins moving unprovoked.
Ma gba fighter enemy.gif Remnant Fighter 15 1 27~30 9~12 5~6 6~8 1~2 3~4 1~2 11 5 Poison Axe
Immediately begins moving unprovoked.
Ma gba fighter enemy.gif Remnant Fighter 15 2 27~30 9~12 5~6 6~8 1~2 3~4 1~2 11 5 Iron Axe
Immediately begins moving unprovoked.
Ma gba mage enemy.gif Remnant Mage 13 1 19~21 4~6 4~6 5~7 1~2 3~4 5~6 6 5 Fire
Immediately begins moving unprovoked.
Ma gba mage enemy.gif Remnant Mage 13 1 19~21 4~6 4~6 5~7 1~2 3~4 5~6 6 5 Thunder
Immediately begins moving unprovoked.
Ma gba knight enemy.gif Remnant Knight 14 2 23~26 8~10 4~6 1~2 1~3 11~12 1~3 13 4 Steel Lance
Does not move.
Ma gba druid enemy.gif Remnant Druid 4 1 19 6 3 4 0 4 6 8 6 Luna Chest KeyThis item is dropped upon this unit's defeat.
--
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba great knight enemy.gif Remnant Great Knight 4 1 21 8 4 6 0 11 3 13 6 Silver Lance Elixir
--
Ma gba great knight enemy.gif Remnant Great Knight 3 3 21 8 4 6 0 11 3 13 6 Steel Sword
--
Ma gba great knight enemy.gif Remnant Great Knight 3 2 21 8 4 6 0 11 3 13 6 Steel Axe
--
Ma gba cavalier enemy.gif Remnant Cavalier 15 3 26~29 8~9 5~7 7~9 2~4 7~8 1~2 9 7 Steel Lance
--
Ma gba cavalier enemy.gif Remnant Cavalier 15 1 26~29 8~9 5~7 7~9 2~4 7~8 1~2 9 7 Steel Sword
--
Ma gba thief enemy.gif Hunter Thief 16 2 20~23 3~4 5~7 12~14 3~5 2~3 1~3 6 6 Iron Sword Lockpick
Prioritizes opening a chest, then escaping.

Reinforcements

Eirika's route
  • After entering the southern room (the stairs at column 19) or the hall surrounding the throne room (columns 3–22, rows 1–12)
    • 6 Great Knights from the southwest corner of the map
    • 4 Cavaliers from outside the castle
    • 1 Thief from near the western door to the castle
  • Turn 12
    • 1 Thief from the eastern border of the map
  • Turns 13-15 (Difficult only)
    • 1 Druid from the eastern border of the map
Ephraim's route
  • After entering the castle (reaching row 4 from the left, or row 22 from the right)
  • After entering the southern room (the stairs at column 19) or the hall surrounding the throne room (columns 3–22, rows 1–12)
    • 2 Sages from the eastern border of the map
    • 3 Rangers from outside the castle
    • 1 Valkyrie from outside the castle
  • Turn 6
  • Turn 17
    • 1 Thief from the eastern border of the map

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Orson

Easy/Normal Difficult

Portrait orson enemy fe08.png
Ma gba paladin enemy.gif Paladin
Level 13
Affinity Is gba darkaffin.png
Stats
Max HP 48 Luck 6
Strength 18 Defense 14
Skill 15 Resistance 11
Speed 14 Constitution 12
Movement 8 Aid 13
Inventory
Eirika's route:
Silver Lance*
Runesword*
Spear*
Silver Sword*
Ephraim's route:
Silver Sword*
Spear*
Runesword*
Silver Lance*
Weapon Levels
Swords A Lances A Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • In the Japanese version, Orson carries a Silver Lance and a Runesword on Eirika's route, and a Silver Sword and a Spear on Ephraim's route. This was swapped in the Western version. Also in the Japanese version, Orson wields the Silver Sword or Silver Lance by default rather than the Spear or Runesword.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Ruled by Madness

--

Japanese

荒れ果てた王都

Desolated capital

Spanish

Amor ciego

Blind love

French

Guidé par la folie

Guided by madness

German

Gefangen im Wahnsinn

Trapped in Madness

Italian

In preda alla follia

Abandonned to madness

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Scorched Sand • Ruled by Madness • River of Regrets →

References

Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map