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Reginleif

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Reginleif

Is gba reginleif.png
Icon of the Reginleif from The Sacred Stones.


Strong against cavalry, knights.

Type

Lance

Wielder(s)

Ephraim

First game

Fire Emblem: The Sacred Stones

The Reginleif (Japanese: レギンレイヴ Reginleif) is a unique lance, the personal weapon of Prince Ephraim of Renais, exclusive to Fire Emblem: The Sacred Stones. Functionally, it acts as a lance version of Eirika's Rapier as both an anti-cavalry and an anti-armor weapon.

Stats

In the main Fire Emblem series

Game Icon Level Might Weight Hit Crit Range Uses Worth WEXP Other effects and notes
The Sacred Stones Is gba reginleif.png Prf* 10 8 80 10 1 45 7,200 2 Deals bonus damage to mounted and armored units.

In other Fire Emblem series titles

Reginleif Binding Reginleif

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Reginleif; refine: Unrefined)
Is feh skill weapon.png Lances 16 1 400 -- Slaying Spear -- Deals bonus damage to armor and cavalry units.
Grants +3 attack.
If user's attack > foe's attack or effect granting extra movement is active on user, user makes a guaranteed follow-up attack.
Heroes
(Reginleif; refine: +Effect)
Is feh wpn reginleif refined.png Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to armor and cavalry units.
Grants +3 attack.
All passable terrain costs 1 movement.
If user's attack > foe's attack or bonus is active on user at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat.
If user's attack > foe's attack or bonus is active on user during combat, user makes guaranteed follow-up attack.
Grants +3 HP.
If bonus is active on user, user can move (remaining movement + 1) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than (remaining movement + 1) spaces.
At start of even-numbered turns, user can move 1 extra space.
At start of combat, if user's HP ≥ 25% at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat, and if bonus is active on user, foe cannotm make a follow-up attack.
Heroes
(Reginleif; refine: +Atk)
Is feh wpn atk refined.png Lances 18 1 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to armor and cavalry units.
Grants +3 attack.
All passable terrain costs 1 movement.
If user's attack > foe's attack or bonus is active on user at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat.
If user's attack > foe's attack or bonus is active on user during combat, user makes guaranteed follow-up attack.
Grants +5 HP.
Heroes
(Reginleif; refine: +Spd)
Is feh wpn spd refined.png Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to armor and cavalry units.
Grants +3 attack.
All passable terrain costs 1 movement.
If user's attack > foe's attack or bonus is active on user at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat.
If user's attack > foe's attack or bonus is active on user during combat, user makes guaranteed follow-up attack.
Grants +5 HP and +3 speed.
Heroes
(Reginleif; refine: +Def)
Is feh wpn def refined.png Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to armor and cavalry units.
Grants +3 attack.
All passable terrain costs 1 movement.
If user's attack > foe's attack or bonus is active on user at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat.
If user's attack > foe's attack or bonus is active on user during combat, user makes guaranteed follow-up attack.
Grants +5 HP and +4 defense.
Heroes
(Reginleif; refine: +Res)
Is feh wpn res refined.png Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to armor and cavalry units.
Grants +3 attack.
All passable terrain costs 1 movement.
If user's attack > foe's attack or bonus is active on user at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat.
If user's attack > foe's attack or bonus is active on user during combat, user makes guaranteed follow-up attack.
Grants +5 HP and +4 resistance.

Locations

The Sacred Stones

Inventory Ephraim

Heroes

Reginleif

Method Data
Unit (★★★★★) Ephraim: Dynastic Duo

Binding Reginleif

Method Data
Unit (★★★★★) Eirika: Pledged Restorer

Flavor text

Game Text
(English)
Text
(Japanese)
The Sacred Stones
Strong against cavalry, knights.
騎馬系・重歩兵系に有効
Heroes
(Reginleif; unrefined)
Effective against armored and cavalry foes.
Grants Atk+3. If unit’s Atk > foe’s Atk and/or
1 extra space of movement granted by another
skill is active on unit, unit makes a guaranteed
follow-up attack.
重装、騎馬特効 攻撃+3
攻撃が敵より1以上高い時、または
移動+1の効果を受けている時、絶対追撃
Heroes
(Reginleif; refined)
Effective against armored and cavalry foes.
Grants Atk+3. Unit cannot be slowed by terrain.
(Does not apply to impassable terrain.)
At start of combat, if unit's Atk > foe's Atk
or if【Bonus】is active on unit, grants
Atk/Spd/Def/Res+4 to unit during combat.
During combat, if unit's Atk > foe's Atk
or if【Bonus】is active on unit, unit
makes a guaranteed follow-up attack.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
重装、騎馬特効 攻撃+3
自身が移動可能な地形を平地のように移動可能

戦闘開始時、攻撃が敵より1以上高い時、または、
自身が【有利な状態】を受けている時、
戦闘中、攻撃、速さ、守備、魔防+4

戦闘中、攻撃が敵より1以上高い時、または、
自身が【有利な状態】を受けている時、絶対追撃

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)
Heroes
(Reginleif; refined: +effect)
If【Bonus】is active on unit, enables
【Canto (Rem. +1)】. At start of
even-numbered turns, unit can move 1 extra
space. (That turn only. Does not stack.) At start
of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+4 to unit during combat, and
if【Bonus】is active on unit, foe cannot
make a follow-up attack.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).

【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)
【有利な状態】を受けている時、
【再移動(残り+1)】を発動可能

偶数ターン開始時、
自身の移動+1(1ターン、重複しない)

戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+4、かつ
自身が【有利な状態】を受けている時、
戦闘中、敵は追撃不可

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)

【再移動(残り+1)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる

移動できる距離は、上記の行動前に移動した分の
残り+1(ワープ移動時は残りは0として扱う)

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(「残り+1」マスを超える距離のワープ移動はできない)
Heroes
(Binding Reginleif; unrefined)
Accelerates Special trigger (cooldown count-1).
Effective against armored and cavalry foes.
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+5 during combat, reduces
damage from foe's first attack by 30%, and
also, if unit initiates combat, neutralizes effects
that prevent unit's follow-up attacks.
重装、騎馬特効
奥義が発動しやすい(発動カウント-1)

戦闘開始時、自身のHPが25%以上なら
戦闘中、攻撃、速さ、守備、魔防+5、かつ
戦闘中、最初に受けた攻撃のダメージを30%軽減

戦闘開始時、自身のHPが25%以上なら
自分から攻撃した時、自分の追撃不可を無効
Heroes
(Binding Reginleif; refined)
Accelerates Special trigger (cooldown count-1).
Effective against armored and cavalry foes.
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+5 to unit, reduces damage
from foe's first attack by 40%, and neutralizes
effects that prevent unit's follow-up attacks
during combat.
重装、騎馬特効
奥義が発動しやすい(発動カウント-1)

戦闘開始時、自身のHPが25%以上なら
戦闘中、攻撃、速さ、守備、魔防+5、かつ
戦闘中、最初に受けた攻撃のダメージを40%軽減

戦闘開始時、自身のHPが25%以上なら
戦闘中、自分の追撃不可を無効
Heroes
(Binding Reginleif; refined: +effect)
If unit initiates combat or is within 2 spaces
of an ally, grants Atk/Spd/Def/Res+5 to unit,
inflicts Atk/Spd/Def-X on foe (X = 5 + number
of【Bonus】effects active on foe; max 9;
excludes stat bonuses), neutralizes foe's
bonuses to Atk/Spd/Def (from skills like Fortify,
Rally, etc.), and neutralizes effects that
guarantee foe's follow-up attacks
during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
自分から攻撃した時、または、
周囲2マス以内に味方がいる時、
戦闘中、自身の攻撃、速さ、守備、魔防+5、
敵の攻撃、速さ、守備-5、さらに、
敵の攻撃、速さ、守備が、
敵の【有利な状態】の数だけ減少
(最大4、強化は除く)、
敵の攻撃、速さ、守備の強化の+を無効にする
(無効になるのは、鼓舞や応援等の+効果)、
敵の絶対追撃を無効

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)

Trivia

  • In the Japanese version of The Sacred Stones, the Reginleif had no effective bonus against Mage Knights. This was altered in the international versions.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Reginleif

From Reginleif (Old Norse: "power-truce"), one of the valkyrja, first mentioned in the poem Grímnismál.

Japanese

レギンレイヴ

Reginleif

Spanish

Reginleif

--

French

Reginleif

--

German

Reginleif

--

Italian

Reginleif

--

Portuguese

Reginleif

--

Traditional Chinese

瑞吉蕾芙

Reginleif

Binding Reginleif

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Binding Reginleif

Used for the version exclusively wielded by Eirika: Pledged Restorer in Heroes.

Japanese

絆槍レギンレイヴ

Binding Reginleif

Spanish

Reginleif vínculo

Binding Reginleif

French

Reginleif d'union

Reginleif of union

German

Einende Reginleif

Uniting Reginleif

Italian

Reginleif fedele

Faithful Reginleif

Portuguese

Reginleif do selo

Reginleif of the seal

Traditional Chinese

絆槍瑞吉蕾芙

Bind lance Reginleif

Gallery

See also

Lances
Basic lances Broken LanceBronze LanceBroomCamus's PikeCrescent SickleDraug's LanceEffie's LanceEmblem LanceEphraim's LanceFinn's LanceFlycatcherGant's LanceGlass LanceGreat LanceIron GreatlanceIron LanceKiller LanceLanceLance of ZoltanLaundry PoleLogLong LanceRoderick's LanceRusted LanceShort LanceSigurd's LanceSilver GreatlanceSilver LanceSlim LanceSteel GreatlanceSteel LanceTraining Lance
Lances with secondary effects AstraAxereaverBeast KillerBlessed LanceBrave LanceBright LanceClair's LanceClive's LanceDarkness LanceDragonpikeDragonspearDuma's LanceEmperor LanceFernand's LanceHeavy SpearHexlock SpearKriemhildLaguz LanceLunaMaster LanceQuick LanceRhomphaiaRidersbaneSaunionSolStickSuperior LanceTrainee's LanceVenin LanceWayward LanceXander's Lance
Magic-based lances Arrow of IndraFlame LanceLance of LightLance of Light+Piercing Light LanceShockstickThrowing Light Lance
Ranged lances Iron JavelinJavelinMiniature LancePeri's LanceShort SpearSilver JavelinSpearSteel Javelin
Regalia and personal lances AreadbharBrave LanceDragon LanceGáe BolgGradivusGungnirLance of RuinLúinMaltetReginleifRex HastaScythe of SarielSpear of AssalSiegmundVidofnirWing SpearWishblade
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map
Weapons in Fire Emblem: The Sacred Stones
Swords ArmorslayerAudhulmaBrave SwordIron BladeIron SwordKilling EdgeLancereaverLight BrandPoison SwordRapierRuneswordShadowkillerShamshirSieglindeSilver BladeSilver SwordSlim SwordSteel BladeSteel SwordWind SwordWyrmslayerZanbato
Lances AxereaverBrave LanceBright LanceDragonspearHeavy SpearHorseslayerIron LanceJavelinKiller LanceReginleifShort SpearSiegmundSilver LanceSlim LanceSpearSteel LanceToxin LanceVidofnir
Axes Battle AxeBrave AxeDevil AxeDragon AxeFiendcleaverGarmHalberdHammerHand AxeHatchetIron AxeKiller AxePoison AxeSilver AxeSteel AxeSwordreaverSwordslayerTomahawk
Bows Beacon BowBrave BowIron BowKiller BowLongbowPoison BowNidhoggShort BowSilver BowSteel Bow
Anima BoltingElfireExcaliburFireFimbulvetrThunder
Light AuraDivineIvaldiLightningPurgeShine
Dark Crimson EyeDemon SurgeEclipseEvil EyeFenrirFluxGleipnirLunaNaglfarNosferatuShadowshotStone
Ballistae BallistaIron BallistaKiller Ballista
Staves BarrierBerserkFortifyHammerneHealLatonaMendNightmarePhysicRecoverRescueRestoreSilenceSleepTorchUnlockWarp
Other Crimson EyeDemon SurgeDragonstoneFetid ClawFiery FangHellfangLethal TalonNightmarePoison ClawRavagerRotten ClawShadowshotSharp ClawWretched Air
Unused Weapons AircaliburStone Shard
Lance skills in Heroes
Basic lance skills Iron LanceSilver LanceSteel Lance
Lance skills with secondary effects Allied LanceArcane LúinArcane QiangBarrier LanceBerkut's LanceBrave LanceCandy CaneCarrot LanceCarrot-Tip SpearCasa BlancaCourtly CandleDefier's LanceDeft HarpoonFiresweep LanceFirst BiteFlashing CarrotFlowing LanceGilt ForkGuard LanceHare's LanceHarmonic LanceHeavy SpearInstant LanceIt's Curtains...Killer LanceKumo NaginataLofty BlossomsLuncheon LanceNabata LanceNinja NaginataNinja YariPiercing TributeProtection PikeRein LanceReprisal LanceRidersbaneSapphire LanceShell LanceShellpoint LanceSlaying LanceSlaying SpearSpirited SpearSpringy LanceSteadfast LanceStout LanceTannenboom!TridentUmbra BurstUp-Front LanceUnbound LanceVanguardVulture LanceWagasa
Regalia and personal lance skills Airborne SpearApotheosis SpearAreadbharAzure LanceBereft LanceBinding ReginleifBlack Yule LanceBreaker LanceBridal SunflowerBright NaginataBull SpearChon'sin SprigCommand LanceCordelia's LanceCoyote's LanceCursed LanceDark Royal SpearDauntless LanceDaybreak LanceDivine Sea SpearDreaming SpearDryblade LanceEffie's LanceEarthly Gáe BolgFensalirFirelight LanceFlame LanceFlingster SpearFlorina's LanceFlower LanceFrelian LanceGáe BolgGeirskögulGeirdrifulGolden NaginataGradivusGuarding LanceHeartbeat LanceHeired GungnirHewn LanceHinoka's SpearHoly GradivusHotshot LanceHreiðmarrHrímfaxiHyperion LanceIcy MaltetIlian Merc LanceInseverable SpearInspirited SpearJolly Jade LanceKnightly LanceKriemhildLance BreidablikLance of FreliaLance of HeroicsLeiptrLordly LanceLoyal GreatlanceLoyalty SpearLúinMaltetMasked LanceMirage FeatherMoon GradivusNinis's Ice LanceNoble LanceOboro's SpearObsidian LancePanther LancePenitent LancePeri's LancePrized LanceProdigy PolearmPure-Wing SpearQueenslanceReginleifRevenger LanceRhomphaiaRighteous LanceSable LanceScarlet SpearScythe of SarielSea-Sear LanceShanna's LanceSiegmundSilesse FrostSol LanceSpear of AssalSpear of ShadowStarpoint LanceSteady LanceStoutheart LanceSurfer's SpadeSworn LanceThorn LanceThracia KinglanceTri-Edge LanceValbar's LanceVengeful LanceVerðandiVeteran LanceVidofnirWeighted LanceWhitedown SpearWhitewing LanceWhitewing SpearWing-Lifted SpearWorldly Lance