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The Bandits of Borgo

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
The Bandits of Borgo

Cm fe08 3.png

Location

Borgo Ridge

New units

Neimi, Colm

Boss(es)

Bazba

Previous chapter(s)

The Protected

Next chapter(s)

Ancient Horrors

The Bandits of Borgo (Japanese: ボルゴ峠の山賊 Bandits of the Borgo Mountain Pass) is the third chapter of Fire Emblem: The Sacred Stones.

Plot

Main article: The Bandits of Borgo/Script

Eirika and Seth pursue the thief who stole Eirika's bracelet to the hideout of Bazba's Bandits. Eirika laments the lawlessness Renais has descended into as a result of Grado's invasion. Later, a girl named Neimi approaches the group, begging them to help her friend Colm, who has left alon for Bazba's hideout to retrieve a stolen item. Eirika agrees to help Neimi, as they share a destination and she does not wish to ignore the plight of her countrymen. When they arrive at the hideout and begin to battle, Neimi offers to help with her archery skill.

During the battle, Colm sneaks into the fortress and begins to steal from the bandits. Neimi can talk with Colm; Neimi begs him to leave the hideout with her, but Colm harshly refuses—when Neimi begins to cry, Colm tells her to remain by his side and he carries on with his mission.

After Eirika seizes the throne, if Neimi and Colm both survived, Neimi begins to cry again and makes Colm promise to stop doing such dangerous stuff by himself. Colm reveals that he managed to retrieve her mother's mirror. Seth then interrupts and demands that Colm return Eirika's bracelet; Seth lectures Colm, telling him that if he cares for Neimi, he will choose to lead his life differently. As Seth leaves, Colm requests to join Eirika's group; Seth defers the decision to Eirika, who accepts the two into. Seth then returns the bracelet to Eirika, informing her that she must never lose it. When she questions him, Seth confirms he is keeping information from Eirika, but she choses to trust his reticence.

At Grado keep, the Imperial ThreeDuessel, Selena, and Glen—have been called for an audience with Emperor Vigarde. Before they see the king, the three discuss the sorrowful state of Renais; Glen and Duessel wonder what Vigarde's intent is with the invasion and neglect of Renais, and the recent choices in promotions. Selena reminds them that it is not their place to question Vigarde's orders. The three proceed to the throne room. Vigarde commends the Imperial Three, but feels more generals are necessary; he proceeds to announce the promotions of Riev, Caellach, and Valter. Vigarde assigns the generals tasks: Selena and Caellach are to conquer Frelia; Duessel and Riev are to defend Grado; and Glen and Valter are assigned to capture Eirika and Ephraim.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Partner Other Enemy
Defeat: Eirika dies 9+1 {{{partner}}} 0+1 10
Cm fe08 3.png

Character data

Characters
New units
Neimi
Portrait neimi fe08.png
Archer
HP
17
Inventory
Iron Bow
Vulnerary
Level
1
Automatically from turn 1
Colm
Portrait colm fe08.png
Thief
HP
18
Inventory
Iron Sword
Lockpick
Vulnerary
Level
2
NPC, talk to with Neimi
(or automatically at the end of the chapter if both he and Neimi survived)
Required characters
Eirika ​
Available characters
Seth ​Franz ​Gilliam ​Vanessa ​Moulder ​Ross ​Garcia ​

Item data

Items
Name Obtainment Method
Is gba door key.png Door Key Dropped by enemy Brigand
Is gba chest key.png Chest Key Dropped by enemy Brigand
Is gba javelin.png Javelin Open southern chest
Is gba iron lance.png Iron Lance Open northern left chest
Is gba hand axe.png Hand Axe Open northern middle chest
Is gba iron sword.png Iron Sword Open northern right chest
Is gba pure water.png Pure Water Steal from enemy Brigand
Is gba antitoxin.png Antitoxin Steal from enemy Mercenary

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba brigand enemy.gif Bazba Brigand 6 1 25 8 5 7 1 5 2 12 5 Steel Axe Hand Axe
Does not move; stands on a throne, the chapter's seize point.
Ma gba brigand enemy.gif Cutthroat Brigand 3 1 20 5 1 5 0 3 0 12 5 Iron Axe
--
Ma gba brigand enemy.gif Cutthroat Brigand 3 1 20 5 1 5 0 3 0 12 5 Hand Axe
--
Ma gba mercenary enemy.gif Cutthroat Mercenary 2 1 18 4 8 8 0 4 0 9 5 Iron Sword Antitoxin
--
Ma gba archer enemy.gif Cutthroat Archer 4 1 18~19 4~5 3~4 3~4 0~1 3~4 0~1 7 5 Iron Bow
--
Ma gba brigand enemy.gif Cutthroat Brigand 3 1 20 5 1 5 0 3 0 12 5 Steel Axe Pure Water
--
Ma gba thief enemy.gif Cutthroat Thief 3 1 16 3 1 9 0 2 0 6 6 Iron Sword
--
Ma gba brigand enemy.gif Cutthroat Brigand 4 1 20~21 5~6 1~2 5~6 0~1 3~4 0~1 12 5 Hand Axe
--
Ma gba brigand enemy.gif Cutthroat Brigand 3 1 20 5 1 5 0 3 0 12 5 Iron Axe Door KeyThis item is dropped upon this unit's defeat.
--
Ma gba brigand enemy.gif Cutthroat Brigand 3 1 20 5 1 5 0 3 0 12 5 Iron Axe Chest KeyThis item is dropped upon this unit's defeat.
--

NPC data

NPC Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba thief other.gif Colm Thief 2 1 18 4 4 10 8 3 1 6 6 Iron Sword Lockpick Vulnerary
Prioritizes opening chests.

Reinforcements

  • Turn 2
    • Colm from the stairs

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Bazba

Easy/Normal Difficult

Portrait bazba fe08.png
Ma gba brigand enemy.gif Brigand
Level 6
Affinity Is gba fireaffin.png
Stats
Max HP 25 Luck 1
Strength 8 Defense 5
Skill 5 Resistance 2
Speed 7 Constitution 12
Movement 5 Aid 11
Inventory
Steel Axe
Hand Axe
Weapon Levels
Swords -- Lances -- Axes C Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This chapter is very straight forward: move towards the throne and kill all units in your way. Remember to recruit Colm when he appears on turn 2 by talking to him with Neimi. While you can create a path by destroying sections of the walls, it would probably be inefficient and waste time. You do not need to send Colm to unlock the southern chest because the brigand next to it will drop a Chest Key.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Bandits of Borgo

--

Japanese

ボルゴ峠の山賊

Bandits of the Borgo Mountain Pass

Spanish

Babza y compañia

Babza and company

French

Les bandits de Borgo

The Bandits of Borgo

German

Borgos Banditen

Borgo's Bandits

Italian

I banditti di Babza

The bandits of Babza

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← The Protected • The Bandits of Borgo • Ancient Horrors →
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map