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Sacred Stone
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“
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Listen, everyone. I can never repay you for all you've done so far. Now, please, one last time...Lend me your strength. To defeat the Demon King! To restore peace to our lands! To take the peace we all dream of and make it real!
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”
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— Eirika
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Sacred Stone (Japanese: 聖魔の光石 Light Stones of Saints and Demons) is the final chapter of Fire Emblem: The Sacred Stones. This page covers the second part of the chapter.
Plot
- Main articles: Sacred Stone (part 2)/Script (Eirika) and Sacred Stone (part 2)/Script (Ephraim)
The Demon King Fomortiis revives himself with Lyon's power; Eirika and Ephraim are astonished by his power, but resolve to defeat him with the help of each other and the rest of their friends. L'Arachel informs the twins that the power of the Sacred Stones comes from human will. With the group's combined willpower, Fomortiis's soul is trapped within Rausten's Sacred Stone; however, they then contend with the Demon King's soulless body.
Once Fomortiis's body is destroyed, everyone rejoices at the end of the conflict across Magvel. Innes points out that Fomortiis cannot return with his body destroyed, and Ephraim and Eirika note that they achieved such without the might of the legendary heroes. Other groups of character converse, discussing how they claimed victory, or what to do with the future. The twins then return home.
In the epilogue, Eirika and Ephraim see off many major figures they encountered; the leave L'Arachel at Rausten, Joshua at Jehanna, Myrrh to Caer Pelyn, and Innes to Frelia, before reaching Renais Castle. In Eirika's route, the twins decide to rest at Castle Renais; Eirika suggests they seal away Rausten's Sacred Stone first, though she wonders if its power could resurrect the many that died in the war—Ephraim reminds her they cannot, and the two decide to fulfill Lyon's dreams of bettering the world. In Ephraim's route, Ephraim receives word of a massive landslide in Grado and leaves to aid its people, wishing to aid the citizens Lyon aimed to protect, and hoping to become a great king in the future.
After the staff credits, the epilogue ends with a flashback to when Lyon first met Ephraim and Eirika, hoping they can become friends.
Chapter data
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Victory: Defeat Fomortiis
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Eirika or Ephraim dies
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1–12
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{{{partner}}}
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{{{other}}}
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1+8
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{{{third}}}
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Units deployed in the previous part of the chapter carry over into this one, and are arranged on the map based on deployment order. Eirika and Ephraim are placed in fixed positions and ignored in the deployment order; if deployed, Seth and L'Arachel are also placed in fixed positions and ignored in deployment order.
Character data
Enemy data
This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it.
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- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Reinforcements
- On turn 1, Fomortiis will spawn 8 random promoted monster units around him. Fomortiis will not initiate combat on this turn.
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
- Main article: Fomortiis
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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This section has been marked as a stub. Please help improve the page by adding information.
Fomortiis may look intimidating, but he is very easy to take down on the first turn of the battle. It is important to note that Fomortiis will always waste his first turn summoning. The monsters he summons will also not act on the turn that they are summoned. He is close enough that Eirika and Ephraim will be able to reach him and attack him on the first turn, they will both very likely kill him with Sieglinde and Siegmund. If they do not they are safe as he has wasted his turn summoning and his monsters won't do anything yet, the twins can then finish him on the second turn.
If the player has managed to break all the Sacred Twins in their possession, killing Fomortiis in a timely fashion becomes more difficult. It is best to fall back and let his summoned monsters approach first. After the monsters are cleared out approach Fomortiis and whittle down his health. Do beware his Nightmare attack as it can send several allies within a three tile radius of him to sleep. Fomortiis is mobile, though his movement is low, so keep allies healed or out of his range if they have taken heavy damage. Without the Sacred Twins the Luna spell, the Wyvern Knight's Pierce skill and the Bishop's Slayer-boosted Aura become effective alternate options for quickly dealing large amounts of damage.
Etymology and other languages
Names, etymology and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Sacred Stone
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Refers to the last of the Sacred Stones.
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Japanese
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聖魔の光石
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Light Stones of Saints and Demons; named after the game's subtitles.
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German
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Der Heilige Stein
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The Sacred Stone. Same as above.
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Gallery
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