Site News
Warning: This wiki contains spoilers. Read at your own risk!

Discord: If you would like, please join our Discord server!

New Twitter: We have a new Twitter account: @FEWikiOfficial!

Landing at Taizel

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.

Landing at Taizel

Cm fe08 12B.png

Location

Taizel

New units

Ewan, Marisa

Boss(es)

Caellach, Cyclops

Previous chapter(s)

Phantom Ship

Next chapter(s)

Fluorspar's Oath

Landing at Taizel (Japanese: 上陸タイゼル港 Landing at Port Taizel) is the twelfth chapter of Ephraim's route in Fire Emblem: The Sacred Stones.

It is not possible to return to the world map during this chapter.

Plot

Main article: Landing at Taizel/Script

Ephraim and his army arrive at Taizel, and find no enemy troops. At the same time, Saleh escorts Ewan to Taizel; Ewan explains that Marisa, an associate of his, was accidentally assigned the wrong job, and he wishes to inform her—Saleh then leaves to report his inability to find the "Lord Dragon" to his village. On their ship, Ephraim and Seth disagree on tactics proceeding into Grado; Seth suggests they use their rear guard to help the front line, but Ephraim refuses to abandon their supply convoy in enemy territory. Ephraim then notices Myrrh trying to say something, but she decides against speaking up. Just then, enemy forces emerge around the city, and Ephraim prepares for battle.

During the battle, Caellach orders the Grado soldiers forward, reminding them of the losses of Fort Rigwald and General Duessel. Riev then arrives, and informs Caellach that Eirika is traveling to Jehanna, where Caellach was ordered to be. Riev takes Caellach back to Grado Keep, and bolsters Grado's forces with monsters.

A member of Ephraim's army can visit the lone village, where Ewan is searching for Marisa; Ewan asks for help finding her, and offers to help in battle in exchange. Ewan can talk to Marisa; he informs her that she has been assigned to the wrong job, that her commander Gerik is working east. Ewan suggests Marisa join Ephraim's army with him, as they are headed east, and Marisa agrees.

After the battle, Ephraim's army prepares to rest in the city. Unbeknownst to Ephraim, Myrrh travels east alone. The next morning, Seth informs Ephraim that Myrrh is missing and was likely sighted heading east. Ephraim orders the army to move east, but Seth hesitates; Ephraim assure him that they would be heading east anyway, and explains that he wishes to retain his compassion when he becomes king. The army then travels east.

Chapter data

Easy/Normal Difficult

Chapter Data
Conditions
Unit Data
Victory: Defeat boss Player Partner Other Enemy Third
Defeat: Ephraim dies 12+2 {{{partner}}} {{{other}}} 37+14-4 {{{third}}}
Cm fe08 12B.png

Character data

Characters
New Units
Ewan
Portrait ewan fe08.png
Pupil
HP
15
Inventory
Fire
Dragonshield
Vulnerary
Level
1
Visit northern village
Marisa
Portrait marisa fe08.png
Myrmidon
HP
23
Inventory
Shamshir
Elixir
Level
5
Enemy, talk to with Ewan
Returning Characters

Small portrait ephraim fe08.pngSmall portrait seth fe08.pngSmall portrait franz fe08.pngSmall portrait gilliam fe08.pngSmall portrait vanessa fe08.pngSmall portrait moulder fe08.pngSmall portrait ross fe08.pngSmall portrait garcia fe08.pngSmall portrait neimi fe08.pngSmall portrait colm fe08.pngSmall portrait artur fe08.pngSmall portrait lute fe08.pngSmall portrait natasha fe08.pngSmall portrait joshua fe08.pngSmall portrait forde fe08.pngSmall portrait kyle fe08.pngSmall portrait tana fe08.pngSmall portrait amelia fe08.pngSmall portrait duessel fe08.pngSmall portrait cormag fe08.pngSmall portrait l'arachel fe08.pngSmall portrait dozla fe08.png

Item data

Items
Name Obtainment Method
Is gba elfire.png Elfire Dropped by enemy Mage
Is gba guiding ring.png Guiding Ring Dropped by enemy Shaman
Is gba short bow.png Short Bow Dropped by enemy Archer
Is gba elixir.png Elixir Steal from Marisa or recruit her
Is gba swordslayer.png Swordslayer Dropped by the boss Cyclops (reinforcement; drops unequipped item)
Is gba hand axe.png Hand Axe Dropped by the boss Cyclops (reinforcement; drops unequipped item)

Shop data

Secret Shop
Name Cost
Is gba fire.png
Fire 560
Is gba thunder.png
Thunder 700
Is gba lightning.png
Lightning 630
Is gba shine.png
Shine 900
Is gba heal.png
Heal 600
Is gba mend.png
Mend 1,000
Is gba restore.png
Restore 2,000
Is gba vulnerary.png
Vulnerary 300
Is gba elixir.png
Elixir 3,000
Is gba pure water.png
Pure Water 900
Is gba antitoxin.png
Antitoxin 450

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba cavalier enemy.gif Soldier Cavalier 11 2 23~26 6~8 4~5 6~7 1~3 6~8 0~2 9 7 Steel Lance
• The one near Caellach leaves the map on turn 1.
• The other one immediately begins moving unprovoked.
Ma gba cavalier enemy.gif Soldier Cavalier 11 1 25~28 6~8 3~4 3~4 1~3 9~11 0~2 9 7 Steel Lance
Leaves the map on turn 1.
Ma gba shaman enemy.gif Soldier Shaman 11 8 18~20 4~6 2~4 3~5 1~2 2~3 5~7 7 5 Flux
One from the northwest immediately begins moving unprovoked.
Ma gba mage enemy.gif Soldier Mage 11 4 18~20 3~5 4~5 4~6 1~2 3~4 4~6 5 5 Fire
The northwestern two immediately begin moving unprovoked.
Ma gba fighter enemy.gif Soldier Fighter 11 1 24~26 7~9 3~5 5~7 0~2 2~4 0~2 11 5 Iron Axe
Immediately begins moving unprovoked.
Ma gba fighter enemy.gif Soldier Fighter 11 1 24~26 7~9 3~5 5~7 0~2 2~4 0~2 11 5 Hand Axe
Immediately begins moving unprovoked.
Ma gba pirate enemy.gif Soldier Pirate 11 1 22~25 6~8 3~5 7~8 0~2 3~4 0~1 10 5 Iron Axe
--
Ma gba pirate enemy.gif Soldier Pirate 11 1 22~25 6~8 3~5 7~8 0~2 3~4 0~1 10 5 Hand Axe
--
Ma gba archer enemy.gif Soldier Archer 11 1 21~23 5~7 5~6 4~6 1~3 3~5 0~2 7 5 Killer Bow
--
Ma gba mercenary enemy.gif Soldier Mercenary 11 1 22~24 6~7 10~11 9~11 1~3 4~6 1~2 9 5 Killing Edge
--
Ma gba fighter enemy.gif Soldier Fighter 11 2 24~26 7~9 3~5 5~7 0~2 2~4 0~2 11 5 Steel Axe
--
Ma gba mage enemy.gif Soldier Mage 11 1 18~20 3~5 4~5 4~6 1~2 3~4 4~6 5 5 ElfireThis item is dropped upon this unit's defeat.
--
Ma gba mercenary enemy.gif Soldier Mercenary 11 1 22~24 6~7 10~11 9~11 1~3 4~6 1~2 9 5 Zanbato
Begins moving unprovoked on turn 2.
Ma gba cavalier enemy.gif Soldier Cavalier 11 1 23~26 6~8 4~5 6~7 1~3 6~8 0~2 9 7 Lancereaver
Begins moving unprovoked on turn 2.
Ma gba shaman enemy.gif Soldier Shaman 10 1 18~19 4~5 2~3 3~4 0~2 2~3 5~6 7 5 Luna Guiding RingThis item is dropped upon this unit's defeat.
--
Ma gba mercenary enemy.gif Soldier Mercenary 11 1 22~24 6~7 10~11 9~11 1~3 4~6 1~2 9 5 Steel Sword
--
Ma gba cavalier enemy.gif Soldier Cavalier 11 1 23~26 6~8 4~5 6~7 1~3 6~8 0~2 9 7 Iron Sword
Immediately begins moving unprovoked.
Ma gba archer enemy.gif Soldier Archer 10 2 21~22 5~6 4~6 4~5 1~2 3~4 0~1 7 5 Iron Bow
--
Ma gba cavalier enemy.gif Soldier Cavalier 11 1 23~26 6~8 4~5 6~7 1~3 6~8 0~2 9 7 Iron Lance
Immediately begins moving unprovoked.
Ma gba cavalier enemy.gif Soldier Cavalier 11 1 23~26 6~8 4~5 6~7 1~3 6~8 0~2 9 7 Iron Lance Javelin
Immediately begins moving unprovoked.
Ma gba shaman enemy.gif Soldier Shaman 10 1 18~19 4~5 2~3 3~4 0~2 2~3 5~6 7 5 Luna
Immediately begins moving unprovoked.
Ma gba archer enemy.gif Soldier Archer 10 1 21~22 5~6 4~6 4~5 1~2 3~4 0~1 7 5 Short BowThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 2.
Ma gba myrmidon female enemy.gif Marisa Myrmidon 5 1 23 7 12 13 9 4 3 5 5 Shamshir Elixir
--
Ma gba hero enemy.gif Caellach Hero 12 1 47 19 14 13 14 15 13 13 6 Tomahawk Silver Axe Hoplon Guard
Leaves the map on turn 1.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba entombed enemy.gif Monster Entombed 5 1 35 3 0 1 0 0 0 6 5 Fetid Claw
Will not move until provoked.
Ma gba bonewalker 02 enemy.gif Monster Bonewalker 10 1 21~22 5~6 4~6 3~4 0~1 3~4 0~1 6 5 Steel Bow
Will not move until provoked.
Ma gba bonewalker 01 enemy.gif Monster Bonewalker 10 1 23~25 6~7 3~4 3~5 0~1 3~4 0~1 7 5 Steel Lance
Will not move until provoked.
Ma gba bonewalker 01 enemy.gif Monster Bonewalker 10 1 23~25 6~7 3~4 3~5 0~1 3~4 0~1 7 5 Iron Sword
Will not move until provoked.
Ma gba bonewalker 01 enemy.gif Monster Bonewalker 10 1 23~25 6~7 3~4 3~5 0~1 3~4 0~1 7 5 Iron Lance
Will not move until provoked.
Ma gba mauthe doog enemy.gif Monster Mauthe Doog 10 2 19~20 5~6 11~13 11~13 1~2 2~3 0~2 6 7 Fiery Fang
--
Ma gba bonewalker 01 enemy.gif Monster Bonewalker 9 1 22~24 5~7 3~4 3~4 0~1 3~4 0~1 7 5 Toxin Lance
Will not move until provoked.
Ma gba bael enemy.gif Monster Bael 9 2 27~29 7~9 4~5 3~4 0~1 6~7 1~2 12 5 Sharp Claw
--
Ma gba gargoyle enemy.gif Monster Gargoyle 10 2 22~24 7~9 4~5 7~8 0~1 7~8 0~1 8 6 Iron Lance
--
Ma gba gargoyle enemy.gif Monster Gargoyle 10 1 22~24 7~9 4~5 7~8 0~1 7~8 0~1 8 6 Horseslayer
--
Ma gba cyclops enemy.gif Monster Cyclops 9 1 58 15 8 9 0 15 10 16 5 Hand Axe SwordslayerThis item is dropped upon this unit's defeat.
Does not move.

Reinforcements

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Cyclops

Easy/Normal Difficult

Generic portrait cyclops fe08.gif
Ma gba cyclops enemy.gif Cyclops
Level 9
Affinity Is gba darkaffin.png
Stats
Max HP 58 Luck 0
Strength 15 Defense 15
Skill 8 Resistance 10
Speed 9 Constitution 16
Movement 5 Aid 15
Inventory
Hand Axe
SwordslayerThis item is dropped upon this unit's defeat.
Weapon Levels
GBARankSword.gif -- GBARankLance.gif -- Axe A GBARankBow.gif --
GBARankAnima.gif -- GBARankLight.gif -- GBARankDark.gif -- GBARankStaff.gif --
Main article: Caellach

Easy/Normal Difficult

Portrait caellach fe08.png
Ma gba hero enemy.gif Hero
Level 12
Affinity Is gba thunderaffin.png
Stats
Max HP 47 Luck 14
Strength 19 Defense 15
Skill 14 Resistance 13
Speed 13 Constitution 13
Movement 6 Aid 12
Inventory
Tomahawk
Silver Axe
Hoplon Guard
Weapon Levels
GBARankSword.gif A GBARankLance.gif -- Axe S GBARankBow.gif --
GBARankAnima.gif -- GBARankLight.gif -- GBARankDark.gif -- GBARankStaff.gif --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • The inn that appears in this chapter was originally called a bar in the Japanese version.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Landing at Taizel

--

Japanese

上陸タイゼル港

Landing at Port Taizel

Spanish

Aterrizaje en Taizel

Landing at Taizel

French

Arrivée à Taizel

Arrival at Taizel

German

Die Landung in Taizel

The Landing at Taizel

Italian

Arrivo a Taizel

Arrival at Taizel

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Phantom Ship Landing at Taizel Fluorspar's Oath
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraGradoKlimtLatonaMacGregorManselMonicaNada Kuya
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Sacred Twins and Personal Weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling Woods • Final: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Related topics Creature CampaignFire Emblem: The Sacred Stones ComicList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map