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The Fall of Renais

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The Fall of Renais

Ci fe08 P.png


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...This is war, isn't it? It's not at all like the games I used to play with my brother or Lyon. I never thought-- I didn't know it would be this...savage. Are words useless? Is strength all that matters?
— Eirika

The Fall of Renais (Japanese: ルネス陥落 Renais's Fall) is the prologue chapter in The Sacred Stones. In this chapter, Eirika and Seth escape from Castle Renais as it is invaded by Grado soldiers.


Main article: The Fall of Renais/Script

As with other games, this game starts with a narration of the history of the game's continent, in this case the history of Magvel.

When troops from Grado invade Renais, King Fado sends Eirika, along with his loyal retainer Seth, to the neighboring country of Frelia for safety. As the two exit the castle, they are confronted by the Moonstone, Valter, who attacks Seth, dealing him a nasty blow. Seth quickly grabs Eirika and escapes, riding off into the mountains. Later, O'Neill and two of his underlings catch up with Eirika and Seth, and engage them in battle. Having defeated their oppressors, Eirika and Seth continue their journey to Frelia.

Beginning log

The continent of Magvel. For some 800 years, a quiet peace reigned in the absence of the terrible darkness. The Sacred Stones have been passed from generation to generation. Nations have been built around their power and their legacy.

The kingdom of Renais, ruled by Fado, the peerless Warrior King.

The kingdom of Frelia, ruled by Hayden, the venerable Sage King.

The kingdom of Jehanna, ruled by Ismaire, Queen of the White Dunes.

The theocracy of Rausten, ruled by Mansel, the Divine Emperor.

The Grado Empire, ruled by Vigarde, the stalwart Silent Emperor.

These five countries house the power of the Sacred Stones. They are joined by the emerging mercantile republic of Carcino.

In these times of peace, tales of past conflict have drifted into legend, and memories of the ancient dark arts have all but evaporated. It is now the year 803... In an instant, the whole of Magvel is threatened by an unexpected atrocity. The Grado Empire, the largest of the Sacred Stone nations, has invaded the kingdom of Renais under orders from Emperor Vigarde. A longtime ally of Grado, Renais is caught off guard, unable to mount any resistance. Grado's forces move quickly, seizing one territory after another. Compounding King Fado's worries, his son, Prince Ephraim, has gone missing. Grado's momentum carries its armies to the gates of Castle Renais itself. Renais will fall... It is inevitable.

Chapter data

Easy Normal/Difficult

Chapter Data
Unit Data
Victory: Defeat O'Neill Player Partner Other Enemy Third
Defeat: Eirika dies 2 {{{partner}}} {{{other}}} 3 {{{third}}}
Cm fe08 prologue.png

Character data

New Units
Portrait eirika fe08.png
Automatically from turn 1
Portrait seth fe08.png
Steel Sword
Silver Lance
Automatically from turn 1
Returning Characters


Item data

Name Obtainment Method
Is gba rapier.png Rapier Before battle, from Seth

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy/Normal Difficult

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma gba fighter enemy.gif Soldier Fighter 1 1 22 5 1 1 0 5 0 11 5 Iron Axe
Immediately begins moving unprovoked.
Ma gba fighter enemy.gif Soldier Fighter 2 1 20 5 2 4 0 2 0 11 5 Iron Axe
Immediately begins moving unprovoked.
Ma gba fighter enemy.gif O'Neill Fighter 4 1 23 6 4 7 0 2 0 11 5 Iron Axe
Begins moving after the other two Fighters are defeated.


  • Note: These reinforcements are on the map from the beginning on Normal and Difficult modes.
  • Upon moving Eirika to the space next to Seth

Boss data

Main article: O'Neill
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy/Normal Difficult

Portrait o'neill fe08.png
Ma gba fighter enemy.gif Fighter
Level 4
Affinity Is gba fireaffin.png
Max HP 23 Luck 0
Strength 6 Defense 2
Skill 4 Resistance 0
Speed 7 Constitution 11
Movement 5 Aid 10
Iron Axe
Weapon Levels
GBARankSword.gif -- GBARankLance.gif -- Axe C GBARankBow.gif --
GBARankAnima.gif -- GBARankLight.gif -- GBARankDark.gif -- GBARankStaff.gif --


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

On easy mode the game provides a scripted tutorial to guide the player through this chapter; it is impossible to lose.

On normal and hard modes a similar strategy to the scripted tutorial may be used, together Eirika and Seth can take out the enemy Fighters with ease.

Depending on which units the player wishes to use later in the game it may be recommended to not use Seth at all to provide Eirika with more experience, though both Eirika or Seth are fully capable of defeating all the units by themselves. Regardless of the player's goals, Eirika can bait the fighters and dodge their attacks fairly consistently. If Eirika is hurt use a Vulnerary to keep her HP up.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes

The Fall of Renais




Renais's Fall


La caída de Renais

The Fall of Renais


La chute de Renais

The Fall of Renais


Der Fall von Renais

The Fall of Renais


La caduta de Renais

The Fall of Renais

The Fall of Renais • Escape! →
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraGradoKlimtLatonaMacGregorManselMonicaNada Kuya
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Sacred Twins and Personal Weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling Woods • Final: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Related topics Creature CampaignFire Emblem: The Sacred Stones ComicList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map