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The Silver Maiden

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This article is about the paralogue chapter in Fire Emblem: Three Houses. For the character referred to as the Silver-Haired Maiden, see Micaiah.



This page has been marked as a stub. Please help improve the page by adding information.


The Silver Maiden

Cm fe16 the silver maiden.png

Location

Arianrhod

Boss(es)

Hubert

But I am sure the Empire has no plans to relinquish the Fortress City, given its strategic position on the front lines of their war with the Kingdom. Unless we can take back Arianrhod, the Kingdom will continually be attacked at its weakest points.
— Dimitri

The Silver Maiden (Japanese: 白銀の乙女 Silver Maiden) is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 19 to Chapter 21 of the Azure Moon route. In this chapter, Dimitri sets out to reclaim the Fortress City of Arianrhod from the Empire.

Plot

Main article: The Silver Maiden/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

Arianrhod, the Fortress City, lies on what was once the border between the Kingdom and the Empire and is a valuable strategic asset. Dimitri intends to reclaim it.

Chapter data


This section has been marked as a stub. Please help improve the page by adding information.


Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Defeat Hubert Player Enemy
Defeat: Byleth* or Dimitri dies 11 30
Cm fe16 the silver maiden.png

Character data

Characters
New Units
None
Returning Characters

Small portrait byleth m 02 fe16.pngSmall portrait dimitri 02 fe16.pngSmall portrait dedue 02 fe16.pngSmall portrait felix 02 fe16.pngSmall portrait ashe 02 fe16.pngSmall portrait sylvain 02 fe16.pngSmall portrait mercedes 02 fe16.pngSmall portrait annette 02 fe16.pngSmall portrait ingrid 02 fe16.pngSmall portrait ferdinand 02 fe16.pngSmall portrait linhardt 02 fe16.pngSmall portrait caspar 02 fe16.pngSmall portrait bernadetta 02 fe16.pngSmall portrait dorothea 02 fe16.pngSmall portrait petra 02 fe16.pngSmall portrait lorenz 02 fe16.pngSmall portrait raphael 02 fe16.pngSmall portrait ignatz 02 fe16.pngSmall portrait lysithea 02 fe16.pngSmall portrait marianne 02 fe16.pngSmall portrait hilda 02 fe16.pngSmall portrait leonie 02 fe16.pngSmall portrait catherine fe16.pngSmall portrait shamir fe16.pngSmall portrait cyril 02 fe16.pngSmall portrait flayn fe16.pngSmall portrait hanneman fe16.pngSmall portrait manuela fe16.pngSmall portrait alois fe16.pngSmall portrait seteth fe16.pngSmall portrait gilbert fe16.png

Item data

Items
Name Obtainment Method
Is ns01 seal.png Advanced Seal Dropped by Manuela*
Is ns01 ore.png Umbral Steel Open the chest
Is ns01 stat booster.png Goddess Icon Steal from enemy Fortress Knight
Is ns01 stat booster.png Energy Drop Steal from enemy Paladin
Is ns01 stat booster.png Seraph Robe Steal from enemy War Master
Is ns01 potion.png Elixir Steal from Hanneman
Is ns01 potion.png Elixir Steal from Manuela
Is ns01 potion.png Elixir Steal from Hubert
Is ns01 battalion cavalry gold.png Blue Lion Knights Automatically at the end of the chapter

Enemy data

Normal Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 fortress knight enemy.gif
Imperial Soldier Fortress Knight 37 5 Tomahawk Silver Axe
Axefaire Weight -5
• The western two begin moving if either is provoked.
• The southern one begins moving if the nearby Fortress Knight is provoked or any player unit enters the center-south region.
• The central two begin moving if either is provoked or Hanneman* is defeated.
Ma ns01 fortress knight enemy.gif
Imperial Soldier Fortress Knight 37 1 Tomahawk Silver Axe Goddess Icon
Axefaire Weight -5
Begins moving if the nearby Fortress Knight is provoked or any player unit enters the center-south region.
Ma ns01 paladin enemy.gif
Imperial Soldier Paladin 37 4 Silver Lance
Canto Lancefaire Terrain Resistance
• The central one begins moving if the nearby Paladin or Holy Knight is provoked.
• The southern two begin moving if either is provoked.
Ma ns01 paladin enemy.gif
Imperial Soldier Paladin 37 1 Horseslayer
Canto Lancefaire Terrain Resistance
Begins moving if the nearby Paladin or Holy Knight is provoked.
Ma ns01 bow knight enemy.gif
Imperial Soldier Bow Knight 37 1 Silver Bow
Canto Bowfaire Bowrange +2
Black Eagle Cavalry Lv 5: Linked Horses
Begins moving if Hanneman* is defeated.
Ma ns01 paladin enemy.gif
Imperial Soldier Paladin 37 1 Horseslayer Energy Drop
Canto Lancefaire Terrain Resistance
--
Ma ns01 holy knight enemy.gif
Imperial Soldier Holy Knight 37 1 Aura Fortify
Canto White Tomefaire Terrain Resistance White Magic Uses x2
Black Eagle Cavalry Lv 5: Linked Horses
Begins moving if a nearby Paladin is provoked.
Ma ns01 war master enemy.gif
Imperial Soldier War Master 37 2 Silver Axe
Fistfaire Axefaire Crit +20
• The northern one begins moving if the nearby War Master is provoked or Hanneman* is defeated.
• The central one begins moving if Hanneman* is defeated.
Ma ns01 war master enemy.gif
Imperial Soldier War Master 37 3 Silver Gauntlets
Fistfaire Axefaire Crit +20
• The northwest one begins moving if the nearby War Master is provoked or Hanneman* is defeated.
• The central one begins moving if Hanneman* is defeated.
• The northeast one begins moving if the nearby War Master is provoked.
Ma ns01 war master enemy.gif
Imperial Soldier War Master 37 1 Tomahawk
Fistfaire Axefaire Crit +20
Begins moving if Hanneman* is defeated.
Ma ns01 war master enemy.gif
Imperial Soldier War Master 37 1 Silver Axe Seraph Robe
Fistfaire Axefaire Crit +20
Begins moving if the nearby War Master is provoked.
Ma ns01 warlock enemy.gif
Imperial Soldier Warlock 37 2 Ragnarok Bolting
Black Tomefaire Black Magic Uses x2 Hit +20
--
Ma ns01 bow knight enemy.gif
Imperial Soldier Bow Knight 37 2 Silver Bow
Canto Bowfaire Bowrange +2
Both begin moving if either is provoked of any player unit enters the raised regions to their north or south.
Ma ns01 sniper enemy.gif
Imperial Soldier Sniper 37 2 Silver Bow
Bowfaire Bowrange +1
Both begin moving if either is provoked or if the Holy Knight is defeated.
Ma ns01 warlock hanneman enemy.gif
Hanneman Warlock 38 1 Agnea's Arrow Elixir Bolting Wind Sagittae
Crest Scholar Black Tomefaire Black Magic Uses x2 Reason Lv 5 Fiendish Blow Seal Resistance Unsealable Magic
Seiros Magic Corps Lv 5: Group Flames
• Immobile; stands on a heal tile +.
• Defeating Hanneman causes all the floor traps to become floor terrain.
• Replaced by an Imperial General Warlock without Crests, an Elixir, Wind, Sagittae, Crest Scholar, Fiendish Blow, or Seal Resistance if he was recruited.
Ma ns01 assassin manuela enemy.gif
Manuela Assassin 38 1 Wo Dao Elixir Advanced SealThis item is dropped upon this unit's defeat. Heal Physic Nosferatu Ward
Infirmary Master Swordfaire Locktouch Stealth Sword Prowess Lv 5 Magic Bind Darting Blow Axebreaker
Seiros Sacred Monks Lv 5: Resonant White Magic
• Immobile until any player unit enters the raised regions to her north or south.
• Replaced by an Imperial General Assassin without an Elixir, spells, Infirmary Master, Darting Blow, or Axebreaker if she was recruited.
Ma ns01 dark bishop hubert enemy.gif
Hubert Dark Bishop 39 1 Meteor Elixir Miasma Δ Luna Λ
Officer Duty Miasma Δ Fiendish Blow Heartseeker Commander Paragon Reason Lv 5 Authority Lv 4 Dark Magic Uses x4
Vestra Sorcery Engineers Lv 5: Resonant Lightning
Immobile.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma ns01 fortress knight enemy.gif
Imperial Soldier Fortress Knight 37 2 Silver Axe Tomahawk
Axefaire Weight -5 Hit +20
Empire Heavy Soldiers Lv 5: Line of Lances
--
Ma ns01 fortress knight enemy.gif
Imperial Soldier Fortress Knight 37 2 Silver Axe Tomahawk
Axefaire Weight -5 Hit +20
--
Ma ns01 paladin enemy.gif
Imperial Soldier Paladin 37 Silver Lance
Canto Lancefaire Terrain Resistance
The eastern reinforcements do not move until any player unit leaves the western portion of the map.

Reinforcements

  • Upon nearing the west border
  • Every third turn, starting turn 1, and turn 2; halted when Manuela* is defeated
  • Immediately upon entering the center-south region, the following enemy phase, and every third turn afterward

Boss data

Main article: Hubert

Normal Hard Maddening

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.


This section has been marked as a stub. Please help improve the page by adding information.


WARNING! There is a bug in the original launch of the game that causes the game to crash if you attempt to load a save from the battle preparations screen in this chapter. Keep a couple of backup save files just in case when you play this chapter.

Trivia

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology and in other regions
Language Name Definition, etymology and notes
English The Silver Maiden A reference to Micaiah, one of the main characters of Fire Emblem: Radiant Dawn, who also goes by a similar title as the "Silver Haired Maiden".
Japanese 白銀の乙女 Silver maiden
Spanish La Dama de Plata The Silver Lady
French La Madone d'Argent The Silver Siren
German Die Silberne Jungfer The Silver Maiden
Italian La Donzella Argentea The Silver Damsel

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

The Silver Maiden


Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnna*BylethCatherineCyrilFlaynGilbertHannemanJeritza*ManuelaSetethShamir
Non-playable characters Duke AegirFlecheIonius IXJeraltJudithLadislavaLambertLord ArundelMonicaNaderRandolphRheaRodrigueSeirosSothisTomas
Bosses AcheronBiasBlaiddydCatherineCharonChilonClaudeCorneliaDaphnelDeath KnightDimitriDominicEdelgardFlame EmperorFerdinandFraldariusGautierGloucesterGonerilGwendalHubertThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLonatoLord ArundelLorenzMetodeyMiklanMysonNaderNemesisPallardóPittacusRandolphRheaRieganRodrigueSolonThalesWandering BeastThe Wind Caller
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsus
Chapters Part I Prologue: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power StruggleBlack Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Part I An Ocean ViewDeath TollDividing the WorldFalling Short of HeavenThe ForgottenLand of the Golden DeerOil and WaterRumored NuptialsSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak
Part II Darkness Beneath the EarthEternal GuardianThe Face BeneathForeign Land and SkyForgotten HeroInsurmountableLegend of the LakeRetributionThe Secret Merchant*The Silver MaidenThe Sleeping Sand LegendWeathervanes of Fódlan
Locations FódlanAdrestiaFaerghusGarreg Mach MonasteryLeicesterAlmyraBrigidDagdaSreng
Groups, objects and concepts 10 ElitesBlack EaglesBlue LionsChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerMonstersThose who slither in the darkWar of Heroes
Related topics Music LibraryName chartPre-release informationUnused content