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To War! (Azure Gleam)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
To War!

Ci fewa2 to war! azure gleam.jpg

New units

Rodrigue, Petra, Hapi

Previous chapter(s)

Crisis in Fhirdiad

Next chapter(s)

Skirmish in the Fog

To War! (Japanese: 戦乱の幕開け Opening of a War) is the fourth chapter of Fire Emblem Warriors: Three Hopes on the Azure Gleam route and the last chapter available in the free demo.


Main article: To War! (Azure Gleam)/Script

Two years have passed since the Officer's Academy closed its doors. Edelgard, who has taken the Adrestian throne, declares war on the Central Church. While Dimitri has kept Faerghus neutral thus far, Seteth directly petitions for Kingdom aid. As the Faerghus royal family's legitimacy stems from the Church's support, the Church aided them in the succession crisis two years prior, and the Empire may obtain undue influence over the Kingdom if left unchecked, Dimitri accedes to the request and orders his knights to prepare for battle with the Empire.

With the odds of the Church holding Garreg Mach Monastery against the Empire grim, Dimitri and his troops make for Ailell, the Valley of Torment, to meet with Rhea and escort her to Fhirdiad. Edelgard's second-in-command Hubert personally leads troops to intercept them and kill Rhea, but the Kingdom drives him off and rescues Rhea. The Church offers military support to the Kingdom in exchange for shelter. Afterwards, Dimitri and Rodrigue discuss the whereabouts of Cornelia, who is still at large after her coup two years prior. Rodrigue suspects she has taken shelter with the western lords, particularly Viscounts Mateus and Gideon. Dimitri privately laments the depths he will need to sink to in order to protect his people. Meanwhile, Claude and the Golden Deer discuss the state of the war in Leicester; Phlegethon, Gloucester, and Ordelia have surrendered to the Empire and allowed them to take control of the Great Bridge of Myrddin, and the Empire is pressing in on the Alliance capital of Derdriu. Finally, Edelgard plans to convince Count Rowe to defect to the Empire. However, a soldier reports that Rowe's bannerman Lonato has prematurely raised an army against Rhea, exposing Rowe's defection and forcing the Empire to send troops in to support him.

Chapter data

Character data

New units
Small portrait rodrigue fewa2.png
Iron Lance
Automatically from the start
Small portrait petra fewa2.png
Iron Sword
End of chapter if the Persuade Petra strategy was used during Deliverance in the Valley of Torment
Small portrait hapi fewa2.png
Iron Tome
End of chapter if the Persuade Hapi strategy was used during Deliverance in the Valley of Torment
Available characters
Shez f ​Dimitri ​Dedue ​Felix ​Ashe ​Sylvain ​Mercedes ​Annette ​Ingrid ​
• Note: At the start of the chapter, Dimitri will class change to High Lord.

Item data

This section has been marked as a stub. Please help improve the page by adding information.

Name Obtainment Method
Is fewa2 lance relic.png Areadbhar Automatically in Dimitri's inventory
Is fewa2 shield relic.png Aegis Shield Automatically in Felix's inventory
Is fewa2 lance relic.png Lúin Automatically in Ingrid's inventory
Is fewa2 gold.png 1,800 G Automatically upon completing Bandits on the Road
Is fewa2 axe.png Mace Automatically upon completing Bandits on the Road if an S rank was obtained
Is fewa2 material.png Crude Building Material (×10) Survey Stronghold near the Galatea-Charon Border
Is fewa2 gift.png Floral Adornment Survey House near the Galatea-Charon Border
Is fewa2 point.png Training Point Automatically upon completing Break the Resistance
Is fewa2 seal.png Intermediate Seal Automatically upon completing Bandits on the Road if an S rank was obtained
Is fewa2 material.png Crude Building Material (×10) Pay 3 Chickpeas at House in Northeastern Galatea Territory
Is fewa2 gold.png ??? G Survey Stronghold in Northeastern Galatea Territory after completeing all side missions in the area

Map data

There are four battle maps in Chapter 4 of Azure Gleam. Each one is detailed below, with what character is recruited on what map and so on.

  1. Rescue the Believers
  2. Break the Resistance
  3. Bandits on the Road
  4. Deliverance in the Valley of Torment


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
Main articles: Bandits on the Road, Break the Resistance, Rescue the Believers, and Deliverance in the Valley of Torment

This chapter is the beginning of the game proper. Get familiarized with all of the new facilities. Your top priority should be to buy all of the Intermediate Seals in the shop and get everyone into an Intermediate class with the Training Instructor.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes

To War!




Opening of a War; the same name as To War, a chapter in Three Houses.


Auf in den Krieg!

To War!


This section has been marked as a stub. Please help improve the page by adding information.


← Crisis in Fhirdiad • To War! • Skirmish in the Fog →
Fire Emblem Warriors: Three Hopes
Playable characters Scarlet Blaze AsheBalthusBernadettaBylethCasparConstanceDorotheaEdelgardFerdinandHapiHubertIgnatzJeraltJeritzaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaPetraRaphaelShamirShezYuri
Azure Gleam AnnetteAsheBalthusBernadettaBylethCatherineConstanceDedueDimitriDorotheaFelixFlaynHapiIgnatzIngridJeraltJeritzaLinhardtLorenzMarianneMercedesPetraRaphaelRodrigueSetethShamirShezSylvainYuri
Golden Wildfire AsheBalthusBernadettaBylethClaudeConstanceDorotheaHapiHildaHolstIgnatzJeraltLeonieLinhardtLorenzLysitheaMariannePetraRaphaelShamirShezYuri
Other ArvalGatekeeperRheaSothis
Non-playable characters AcheronAloisAnnaLord ArundelCount BergliezCaptain BerlingCleobulusCorneliaFlecheMargrave GautierGetzCount GloucesterGonerilGustaveHannemanCount HevringThe Immaculate OneThe ImmovableJudithLadislavaLazleyMiklanRandolphSeirosSolonThalesTomasCount VarleyThe Wind Caller (TBA)
Bosses AcheronDuke AegirAnaximandrosLord ArundelCount BergliezBiasBylethCasparCatherineClaudeCorneliaCyrilDeath KnightDimitriDolofonosEpimenidesFerdinandFlaynFlecheMargrave GautierIngridJeraltKostasKronyaLadislavaMetodeyMysonNaderPallardóPittacusRheaRufusSetethShahidShamirShezSolonThalesCount Varley (TBA)
Personal weapons and regalia Aegis ShieldAmaltheaAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherDahakaFailnaughtFetters of DromiFreikugelHrottiIchor ScrollThe InexhaustibleJárngreiprLabraundaLance of RuinLúinOchain ShieldRafail GemRidillScroll of TalosScythe of SarielSeiros ShieldShamshirSpear of AssalSuttungr's MysterySword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-MushtiWind Caller's Genesis (TBA)
Chapters Prologue
0: Crossed Roads • 1: A Chance Encounter • 2: Three Houses • 3: The Shadows of Adrestia Black Eagles / Crisis in Fhirdiad Blue Lions / The Battle for the Locket Golden Deer
Scarlet Blaze
Scarlet Blaze
4: The Struggle Commences • 5: Skirmish in the Fog • 6: Bridge of Betrayal • 7: The Triumph of Valor • 8: The Maiden's Peril • 9: Unrest in Enbarr • 10: Shifting History • 11: Heroic Bloodlines • 12: The Rising Darkness • 13: Severing the Past • 14A: A Clash of Ambitions • 14B: Torment of the Eagle and Lion • 15: The Hour of Vengeance • 16: Into the Chasm • Final: A Path Forward
Azure Gleam
Azure Gleam
4: To War! • 5: Skirmish in the Fog • 6: Conspiracy in the Air • 7: The King Awakens • 8: The Blood-Stained Lance • 9: Reunion at the Fortress City • 10: Fanaticism • 11: Reprisal • 12: A Trick of the Goddess • 13: Clash of Torment • 14: The Absent Emperor • 15: The Hour of Vengeance • 16: Into the Chasm • Final: The End of Tragedy
Golden Wildfire
Golden Wildfire
4: To War! • 5: The Golden Guardian • 6: The Leader's Stratagem • 7: A Contest of Beasts • 8: What Makes a King • 9: The End of the Alliance • 10: Love and Loss • 11: The Sword Swings Wide • 12: Two Kings • 13: Darkness Attacks • 14: A Symbol of the Past • 15: The Hour of Vengeance • 16: Into the Chasm • Final: Field of Beginnings
The Ashen Wolves' ReunionComing CleanCycles of NostalgiaEagles, Lions, and DeerEnshrouded MemoriesEvil's Bane and Love's ProtectionA Grand Day for the Opera CompanyAn Incurable Shut-InLike Cats and DogsLove and Hate in WartimeMercenary ComplicationsA Night of WonderA Noble Among NoblesRaiders from the NorthA Reason to FightRight Where They're WantedThe Saints' ForgeThe Seiros SnareUnder the Protection of the Golden DeerUnsettling TruthsWhat Lies WithinWildflowers for the Future
Locations FódlanAdrestiaBase CampFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Golden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Related topics DocumentsMusic PlayerName chart • Other games (WarriorsThree Houses) • Pre-release information (Unused content)