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Anna/Three Houses

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

FETH Anna.png
Artwork of Anna from Three Houses.

Mysterious Merchant





  • 25 (Part I)
  • 31 (Part II)

9th of the Garland Moon (June 9th)


168 cm

Starting class


Voiced by


There's unrest everywhere these days. All of my fellow merchants seem to be endangered. I hope things go back to normal soon. People need more to smile about, aside from my great deals.
— Anna, to Byleth

In Fire Emblem: Three Houses, Anna appears as an NPC, and as a playable character added via downloadable content.

Fire Emblem: Three Houses


Anna runs the marketplace during map preparations and the secret shop that appears in Garreg Mach Monastery, and has a brief storyline appearance in Ashe's C-supports with Byleth and Petra, as well as in Alois and Catherine's A-support. She was made playable as paid downloadable content in wave 3, released on November 8, 2019. From Chapter 3 onward, she can tutor the player in Swords, Axes, Bows, and Faith.

In addition, Anna also has a major role in The Secret Merchant, a DLC paralogue chapter.

Starting stats and growth rates

Main article: Anna/Three Houses/Stats
Small portrait anna fe16.png
Ma ns01 myrmidon anna playable.gif Myrmidon
Level 5
Movement 4
Crest Is ns01 crest of ernest.png
Recruitment: Chapter 3, talk to her at the monastery

Base Stats Growth Rates Max Stats

Inventory Abilities
Iron Sword
Business Prosperity
Sword Prowess Lv 2
Axe Prowess Lv 1
Bow Prowess Lv 2
Faith Lv 1
Combat arts Spells Battalion
Wrath Strike
Curved Shot
-- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying
D+ E E+ D+ E E E+ E E E E
Strength -- Strength Strength -- Weakness Strength Weakness -- Budding Talent --
At the beginning of Part II, Anna automatically gains 1 level-up.

Growth rates when reclassed

Main article: Anna/Three Houses/Stats § Growth rates when reclassed


Ability set
Ability Learned at
Is ns01 pomp & circumstance.png Business Prosperity Personal ability, innate and unremovable
Is ns01 sword prowess lv 2.png Sword Prowess Innate; replaced with higher levels at Swords C+, B+, and A+
Is ns01 combat art sword.png Wrath Strike Innate
Is ns01 combat art sword.png Grounder Swords C
Is ns01 combat art sword.png Soulblade Swords C+
Is ns01 axebreaker.png Axebreaker Swords B
Is ns01 combat art sword.png Hexblade Swords A
Is ns01 sword crit +10.png Sword Crit +10 Swords S
Is ns01 swordfaire.png Swordfaire Swords S+
Is ns01 lance prowess lv 1.png Lance Prowess Lances E+; replaced with higher levels at Lances D+, C+, B+, and A+
Is ns01 combat art lance.png Tempest Lance Lances D
Is ns01 combat art lance.png Knightkneeler Lances C
Is ns01 swordbreaker.png Swordbreaker Lances B
Is ns01 lance crit +10.png Lance Crit +10 Lances S
Is ns01 lancefaire.png Lancefaire Lances S+
Is ns01 axe prowess lv 1.png Axe Prowess Innate; replaced with higher levels at Axes D+, C+, B+, and A+
Is ns01 combat art axe.png Smash Axes D
Is ns01 combat art axe.png Helm Splitter Axes C
Is ns01 combat art axe.png Spike Axes C+
Is ns01 lancebreaker.png Lancebreaker Axes B
Is ns01 combat art axe.png Armored Strike Axes A
Is ns01 axe crit +10.png Axe Crit +10 Axes S
Is ns01 axefaire.png Axefaire Axes S+
Is ns01 bow prowess lv 2.png Bow Prowess Innate; replaced with higher levels at Bows C+, B+, and A+
Is ns01 combat art bow.png Curved Shot Innate
Is ns01 close counter.png Close Counter Bows C
Is ns01 combat art bow.png Break Shot Bows C+
Is ns01 bow crit +10.png Bow Crit +10 Bows S
Is ns01 bowfaire.png Bowfaire Bows S+
Is ns01 brawling prowess lv 1.png Brawling Prowess Brawling E+; replaced with higher levels at Brawling D+, C+, B+, and A+
Is ns01 combat art brawling.png Fading Blow Brawling D
Is ns01 combat art brawling.png Rushing Blow Brawling C
Is ns01 combat art.png Healing Focus Brawling B
Is ns01 brawl crit +10.png Brawl Crit +10 Brawling S
Is ns01 fistfaire.png Fistfaire Brawling S+
Is ns01 reason lv 1.png Reason Reason E+; replaced with higher levels at Reason D+, C+, B+, and A+
Is ns01 black magic range +1.png Black Magic Range +1 Reason S
Is ns01 black tomefaire.png Black Tomefaire Reason S+
Is ns01 faith lv 1.png Faith Innate; replaced with higher levels at Faith D+, C+, B+, and A+
Is ns01 white magic range +1.png White Magic Range +1 Faith S
Is ns01 white tomefaire.png White Tomefaire Faith S+
Is ns01 authority lv 1.png Authority Authority E+; replaced with higher levels at Authority D+, C+, B+, and A+
Is ns01 rally luck.png Rally Luck Authority D
Is ns01 battalion vantage.png Battalion Vantage Authority C
Is ns01 defensive tactics.png Defensive Tactics Authority B
Is ns01 offensive tactics.png Offensive Tactics Authority S+
Is ns01 weight -3.png Weight -3 Heavy Armor C
Is ns01 combat art.png Smite Heavy Armor B
Is ns01 weight -5.png Weight -5 Heavy Armor A
Is ns01 armored effect null.png Armored Effect Null Heavy Armor S+
Is ns01 pass.png Pass Budding Talent: Riding
Is ns01 dexterity +4.png Dexterity +4 Riding C
Is ns01 movement +1.png Movement +1 Riding A+
Is ns01 cavalry effect null.png Cavalry Effect Null Riding S+
Is ns01 alert stance.png Alert Stance Flying B
Is ns01 alert stance+.png Alert Stance+ Flying A+
Is ns01 flying effect null.png Flying Effect Null Flying S+
The above ability list does not include class abilities, or abilities and combat arts that are granted by items.


Spell Learned at
Fire Reason D
Thunder Reason D+
Meteor Reason A
Heal Faith D
Nosferatu Faith D+
Ward Faith C
Rescue Faith B


This character analysis section may not be accurate to every player's experience.

Anna can best be described as a jack of all trades, master of none. On the physical end, she possesses boons in swords, axes, and bows. This allows her to easily pick up high-value skills such as Vantage and Wrath for enemy phase combat, Death Blow for player phase combat, and Hit +20 for an all-around boost. However, she has no powerful combat arts to bring anything unique to the table. On the magical end, she gets the very useful Rescue spell at B Faith and has a boon in the stat, and she also boasts Meteor at A Reason, but she is let down by a devastating Reason bane. Her Authority bane is also deeply troubling and her Strength and Magic are atrocious. This combination of attributes means that Anna will never outshine the other members of your team, but she can also almost always find a way to fit into any team composition.

As a rule of thumb, her ability to grab Vantage and Wrath where other player phase nukes or Rescue bots can't is pretty much her biggest selling point. If you want her to go physical, her best option is to immediately reclass to Fighter, make her way through Mercenary, Brigand, Archer, and Warrior to grab Vantage, Death Blow, Hit +20, and Wrath, and then finish as a Sniper. This makes her a mixed phase physical unit who can delete single enemies on player phase with Hunter's Volley and reasonably nuke enemies on enemy phase with her class skills and Close Counter. If you want to make her a magic utility unit instead, reclass her to Monk and have her use magical weapons to make her way through Mercenary and Warrior before settling on Priest and Bishop as her likely final classes. While she can't really bring the full potential of Rescue out due to her trouble reaching Dark Flier, she can nevertheless provide defensive support with Rescue while having decent combat on enemy phase. You can also set her studying goals to Reason for the rest of the game if you want to try to make the long crawl from E to A through a bane; the rewards are Meteor for artillery strikes from the back line and Gremory as a statistical upgrade to Bishop.

Fire Emblem Warriors: Three Hopes


The same Anna that appears in Three Houses also appears in Three Hopes, though she is not playable.


This section has been marked as a stub. Please help improve the page by adding information.

In Three Houses, Anna is a greedy merchant who is always looking for a way to make money.


Unlike most units in Three Houses, Anna has no supports.


Anna, Traveling Merchant
Anna's business savvy proved to be a great asset in the post-war reconstruction of Garreg Mach. Once the restoration was complete, she disappeared from the area entirely, though tales of a mysterious merchant were passed down in every corner of the world for centuries to come. Some say she continues her travels even to this day, eternally peddling her wares, and ever in search of the next lucrative opportunity.

Anna (if Anna was defeated in Part I in Classic Mode)
Got caught up in the battle at Garreg Mach and vanished without a trace, never to be heard from again.


Main article: Anna/Three Houses/Quotes

Other appearances

Fire Emblem Cipher

Of the twelve cards Anna is featured on, two are based on her appearance in Three Houses.

Fire Emblem Cipher data for Anna
TCGCipher P19-003PR.png Merchant of the Monastery, Anna

"Are you looking to buy or would you rather cry? Just so you know, there's no beating our prices!"
Attack: 0 Support: 10 Range: - Deploy Cost: 1
Class: Merchant Tier: Base Class Change Cost: --
Secret Shop: [Trigger] [Flip one bond card] At the start of your turn, you may pay the cost and if you do: Draw 1 card.
Annas From 100 Worlds: [Special] You may deploy this card even if you already have an allied "Anna", and you may have 2 or more allied "Annas" at once.
Attack Support Provision Emblem: [Support] [Flip one bond card] If you have 4 or fewer cards in your hand, you may pay the cost and if you do: Draw 1 card.
Card #P19-003PR • Artist: Yoko Maturica
TCGCipher B21-046HN.png Fighting Merchant, Anna


"Do you really think you're getting away with all that loot? Ha!"
Attack: 70 Support: 10 Range: 1 Deploy Cost: 4
Class: Trickster Tier: Advanced Class Change Cost: 3
"We'll be rolling in gold!": [Activate] [Once per turn] [Flip one bond card] If you have 4 or fewer cards in your hand, draw 1 card.
Annas from 100 Worlds: [Special] You may deploy this card even if you already have an allied "Anna", and you may have 2 or more allied "Anna" at once.
Crest Power "The Secret Merchant": [Hand] [Activate] [Flip two bond cards] [Send this card to the Retreat Area] Draw cards until you have 3 cards in your hand. ([Hand] can only be used while this card is in your hand.)
Card #B21-046HN • Artist: Yoko Maturica
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Anna .

Flavor text

Game Text
Three Houses
(Part I)
Mysterious Merchant
Three Houses
(Part II)
Fighting Merchant

Choose Your Legends placement history

Round Placement Character Votes
123 Portrait anna fe16a cyl.png
Three Houses (Academy arc)
Portrait anna fe16a cyl.png
Three Houses (Academy arc)
Portrait anna fe16a cyl.png
Three Houses (Academy arc)
Portrait anna fe16a cyl.png
Three Houses (Academy arc)
Portrait anna fe16a cyl.png
Three Houses (Academy arc)
Total results This character has 5 entries across all Choose Your Legends polls. 2,067


  • Discounting bonus units, the Three Houses version of Anna is the first playable character since the introduction of the Avatar mechanic who cannot support or be supported by the Avatar.


Main article: Anna/Gallery


  1. 1.0 1.1 Voice of Anna - Fire Emblem franchise | Behind The Voice Actors,, Retrieved: 10 July 2018
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery