|To the End of a Dream
No map available.
||This is the end of our long war. After this victory, Fódlan will finally be united and truly free!
To the End of a Dream is the eighteenth and final chapter of Fire Emblem: Three Houses on the Black Eagles route. It is not possible to return to Garreg Mach Monastery during this chapter; the previous chapter and this one must be completed consecutively.
- Main article: To the End of a Dream/Script
Lord Arundel meets the Adrestians on the road Fhirdiad, ostensibly to watch humanity take back Fódlan with his own two eyes. Afterwards, Edelgard reveals to Byleth that they and Rhea share a bloodline with the goddess, likely through Byleth's mother, and that they hold a special place in her heart. The Black Eagle Strike Force arrives in Fhirdiad, and Edelgard offers the members of the Church of Seiros a chance to surrender. Meanwhile, Rhea orders Catherine to set fire to Fhirdiad, much to the latter's shock, and transforms into the Immaculate One. Edelgard rallies her friends and companions one last time, and the final showdown begins. The Adrestians engage Rhea in a tumultuous battle, and finally slay her. Byleth temporarily drops dead as the power of Sothis leaves them, but the Crest Stone implanted in their heart disintegrates and they return to life. As narrated by Jeralt, having united Fódlan, Edelgard begins her campaign to tear down the Crest system and wage a silent war against those who slither in the dark.
|Victory: Defeat Rhea
|Defeat: Byleth or Edelgard dies* or the player's army is routed*
- The turn after Ashe is defeated
- 3 Falcon Knights on the west side
- The turn after Gilbert is defeated
- 3 Falcon Knights on the east side
- Unknown trigger; maybe when you reach the north end of the map?
- 4 Falcon Knights on the south side
- Main article: Rhea
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
This is it, your final battle. If you've been saving anything like stat boosters or relic weapons for a rainy day, it's time to take out your umbrella. Rhea went and torched Fhirdiad, so most of the ground will light your units up and cause damage. Bringing cavalry along is a very, very bad idea.
The most reliable strategy is to ignore the west and east sides and run straight up the middle. Your first foes are some typical Snipers and Paladins. Waste them and press forward to face Wilhelm. Fortunately, he doesn't deal with stairs very well, so you can use that to your advantage. The enemy Falcon Knights will also charge you at this stage, but a volley of arrows should make mincemeat of them. Your basic objective is to push northwards. Watch out for the Falcon Knights that try to ambush you after you take out Ashe and Gilbert. The biggest problem is the Warlock with Bolting; you're best bet is probably to plug a high-Resistance unit in her range and let them soak it up.
When you make it to the north half of the map, hit Rhea with as many Gambits as you can, plow into her exposed weak spots with your strongest attacks, and try not to die. Once you take her down, the battle and the game are won.
Etymology and other languages
|Names, etymology and in other regions
||Definition, etymology and notes
||To the End of a Dream
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