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To the End of a Dream

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
To the End of a Dream
The Fight for Fhirdiad

Cm fe16cf 18.png

Location

Fhirdiad

Boss(es)

The Immaculate One

When humanity stands strong and people reach out for each other... there's no need for gods.
— Edelgard

To the End of a Dream (Japanese: 想いの果て The End of Heart) is the eighteenth and final chapter of Fire Emblem: Three Houses in Crimson Flower. It is not possible to return to Garreg Mach Monastery during this chapter; the previous chapter and this one must be completed consecutively. This chapter consists solely of a mission, The Fight for Fhirdiad (Japanese: フェルディアの戦い Battle of Ferdia).

Plot

Main article: To the End of a Dream/Script

Lord Arundel meets the Adrestians on the road to Fhirdiad, ostensibly to watch humanity take back Fódlan with his own two eyes. Afterwards, Edelgard reveals to Byleth that they and Rhea share a bloodline with the goddess, likely through Byleth's mother, and that they hold a special place in her heart. The Black Eagle Strike Force arrives in Fhirdiad, and Edelgard offers the members of the Church of Seiros a chance to surrender. Meanwhile, Rhea orders Catherine to set fire to Fhirdiad, much to the latter's shock, and transforms into the Immaculate One. Edelgard rallies her friends and companions one last time, and the final showdown begins. The Adrestians engage Rhea in a tumultuous battle, and finally slay her. Byleth temporarily drops dead as the power of Sothis leaves them, but the Crest Stone implanted in their heart disintegrates and they return to life. As narrated by Jeralt, having united Fódlan, Edelgard begins her campaign to tear down the Crest system and wage a silent war against those who slither in the dark.

Chapter data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat the Immaculate One Player Enemy
Defeat: Byleth or Edelgard dies* or the player's army is routed* 12 38+4
Cm fe16cf 18.png

Character data

Characters
New Units
None
Returning Characters

Small portrait byleth m 02 fe16.pngSmall portrait edelgard 02 fe16.pngSmall portrait hubert 02 fe16.pngSmall portrait ferdinand 02 fe16.pngSmall portrait linhardt 02 fe16.pngSmall portrait caspar 02 fe16.pngSmall portrait bernadetta 02 fe16.pngSmall portrait dorothea 02 fe16.pngSmall portrait petra 02 fe16.pngSmall portrait felix 02 fe16.pngSmall portrait ashe 02 fe16.pngSmall portrait sylvain 02 fe16.pngSmall portrait mercedes 02 fe16.pngSmall portrait annette 02 fe16.pngSmall portrait ingrid 02 fe16.pngSmall portrait lorenz 02 fe16.pngSmall portrait raphael 02 fe16.pngSmall portrait ignatz 02 fe16.pngSmall portrait lysithea 02 fe16.pngSmall portrait marianne 02 fe16.pngSmall portrait leonie 02 fe16.pngSmall portrait anna fe16.pngSmall portrait shamir fe16.pngSmall portrait hanneman fe16.pngSmall portrait manuela fe16.pngSmall portrait alois fe16.pngSmall portrait jeritza 02 fe16.pngSmall portrait yuri 02 fe16.pngSmall portrait balthus 02 fe16.pngSmall portrait constance 03 fe16.pngSmall portrait hapi 02 fe16.png

Item data

Items
Name Obtainment Method
Is ns01 sword relic.png Thunderbrand Dropped by Catherine
Is ns01 stat booster.png Speedwing Open southern chest
Is ns01 ring.png Prayer Ring Open northern chest
Is ns01 potion.png Vulnerary Steal from Ashe*

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 great knight enemy.gif
Church Soldier Great Knight 37 1 Tomahawk Silver Axe
Canto Lancefaire Axefaire
Begins moving if the nearby Holy Knight is provoked.
Ma ns01 holy knight female enemy.gif
Church Soldier Holy Knight 37 1 Aura Fortify
Canto White Tomefaire Terrain Resistance
Holy Knights of Seiros Lv 5: Assault Troop
Begins moving if the nearby Great Knight is provoked.
Ma ns01 fortress knight enemy.gif
Church Soldier Fortress Knight 37 1 Killer Axe
Axefaire Weight -5
Begins moving if the Immaculate One is fought.
Ma ns01 fortress knight enemy.gif
Kingdom Soldier Fortress Knight 37 1 Silver Axe
Axefaire Weight -5
Kingdom Heavy Soldiers Lv 5: Group Lance Attack
--
Ma ns01 fortress knight enemy.gif
Kingdom Soldier Fortress Knight 37 1 Silver Axe
Axefaire Weight -5
--
Ma ns01 fortress knight female enemy.gif
Kingdom Soldier Fortress Knight 37 1 Tomahawk Silver Axe
Canto Lancefaire Axefaire
--
Ma ns01 fortress knight enemy.gif
Kingdom Soldier Fortress Knight 37 1 Killer Axe
Axefaire Weight -5
--
Ma ns01 fortress knight female enemy.gif
Church Soldier Fortress Knight 37 1 Tomahawk Silver Axe
Canto Lancefaire Axefaire
Immobile; stands on a heal tile +.
Ma ns01 paladin enemy.gif
Church Soldier Paladin 37 1 Spear Silver Lance
Canto Lancefaire Terrain Resistance
Begins moving if the female Warlock is provoked.
Ma ns01 paladin enemy.gif
Church Soldier Paladin 37 1 Silver Lance
Canto Lancefaire Terrain Resistance
--
Ma ns01 warlock female enemy.gif
Church Soldier Warlock 37 1 Ragnarok Bolting
Black Tomefaire Black Magic Uses x2
Begins moving if the nearby Paladin is provoked.
Ma ns01 paladin enemy.gif
Kingdom Soldier Paladin 37 2 Silver Lance
Canto Lancefaire Terrain Resistance
Both begin moving if either of them or a nearby Sniper is provoked.
Ma ns01 great knight enemy.gif
Kingdom Soldier Great Knight 37 1 Brave Axe
Canto Lancefaire Axefaire
Blue Lion Knights Lv 5: Linked Horses
--
Ma ns01 paladin enemy.gif
Kingdom Soldier Paladin 37 1 Spear Brave Lance
Canto Lancefaire Terrain Resistance
--
Ma ns01 holy knight enemy.gif
Church Soldier Holy Knight 37 1 Aura Silver Lance Fortify
Canto White Tomefaire Terrain Resistance
Holy Knights of Seiros Lv 5: Assault Troop
--
Ma ns01 sniper enemy.gif
Kingdom Soldier Sniper 37 2 Silver Bow
Bowfaire Bowrange +1
Both begin moving if either of them or a nearby Paladin is provoked.
Ma ns01 altered golem enemy.gif
Luca Altered Golem 37 1 Throwing Light Lance
Terrain Resistance Lance Prowess Lv 3 Seal Strength Barrier Vital Defense Anti-Magic Armor Swordbreaker+ Latent; active starting from health bar 2 Lancefaire Latent; active starting from health bar 3
Light-Lance Barrage
Is ns01 weakness axe.png Weak to Axes.
• Bears the Minor Crest of Seiros.
• Gains +2 magic, +5 dexterity, and +2 defense every time the Immaculate One roars.
Ma ns01 altered golem enemy.gif
Iris Altered Golem 37 1 Throwing Light Lance
Terrain Resistance Lance Prowess Lv 3 Seal Resistance Barrier Barrier Vital Defense Anti-Magic Armor Swordbreaker+ Latent; active starting from health bar 2 Lancefaire Latent; active starting from health bar 3
Light-Lance Barrage
Is ns01 weakness axe.png Weak to Axes.
• Bears the Minor Crest of Seiros.
• Gains +2 magic, +3 speed, and +2 defense every time the Immaculate One roars.
Ma ns01 altered golem enemy.gif
Bernhard Altered Golem 37 1 Throwing Light Lance
Terrain Resistance Lance Prowess Lv 3 Warding Blow Barrier Vital Defense Anti-Magic Armor Swordbreaker+ Latent; active starting from health bar 2 Lancefaire Latent; active starting from health bar 3
Light-Lance Barrage
Is ns01 weakness sword.png Weak to Swords.
• Bears the Minor Crest of Seiros.
• Gains +5 dexterity, +3 speed, and +2 resistance every time the Immaculate One roars.
Ma ns01 altered golem enemy.gif
Gajus Altered Golem 37 1 Piercing Light Lance
Terrain Resistance Lance Prowess Lv 3 Armored Blow Barrier Vital Defense Anti-Magic Armor Swordbreaker+ Latent; active starting from health bar 2 Lancefaire Latent; active starting from health bar 3
Light-Lance Barrage
Is ns01 weakness lance.png Weak to Lances.
• Bears the Minor Crest of Seiros.
• Gains +2 magic, +5 dexterity, and +3 speed every time the Immaculate One roars.
Ma ns01 altered golem enemy.gif
Chevalier Altered Golem 37 1 Piercing Light Lance
Terrain Resistance Lance Prowess Lv 3 Seal Speed Barrier Vital Defense Anti-Magic Armor Swordbreaker+ Latent; active starting from health bar 2 Lancefaire Latent; active starting from health bar 3
Light-Lance Barrage
Is ns01 weakness lance.png Weak to Lances.
• Bears the Minor Crest of Seiros.
• Gains +2 magic, +3 speed, and +2 resistance every time the Immaculate One roars.
Ma ns01 altered golem enemy.gif
Wilhelm Altered Golem 37 1 Piercing Light Lance
Terrain Resistance Lance Prowess Lv 3 Seal Movement Barrier Vital Defense Anti-Magic Armor Swordbreaker+ Latent; active starting from health bar 2 Lancefaire Latent; active starting from health bar 3
Light-Lance Barrage
Is ns01 weakness sword.png Weak to Swords.
• Bears the Minor Crest of Seiros.
• Gains +2 magic, +2 defense, and +2 resistance every time the Immaculate One roars.
Ma ns01 falcon knight enemy.gif
Church Soldier Falcon Knight 37 2 Silver Lance
Canto Lancefaire Avo +10
Seiros Pegasus Co. Lv 5: Assembly
--
Ma ns01 great knight enemy.gif
Kingdom Soldier Great Knight 37 1 Tomahawk
Canto Lancefaire Axefaire
--
Ma ns01 fortress knight enemy.gif
Kingdom Soldier Fortress Knight 37 1 Tomahawk Silver Axe
Axefaire Weight -5
Begins moving if the Immaculate One is fought.
Ma ns01 great knight enemy.gif
Kingdom Soldier Great Knight 37 1 Silver Axe
Canto Lancefaire Axefaire
Begins moving if the Immaculate One is fought.
Ma ns01 warlock enemy.gif
Church Soldier Warlock 37 1 Fimbulvetr Excalibur
Black Tomefaire Black Magic Uses x2
--
Ma ns01 bishop female enemy.gif
Church Soldier Bishop 37 1 Nosferatu Fortify
White Magic Uses x2 White Magic Heal +10 Terrain Resistance
--
Ma ns01 bishop enemy.gif
Church Soldier Bishop 37 1 Abraxas Fortify
White Magic Uses x2 White Magic Heal +10 Terrain Resistance
--
Ma ns01 swordmaster catherine enemy.gif
Catherine Swordmaster 38 1 ThunderbrandThis item is dropped upon this unit's defeat.
Fighting Spirit Swordfaire Sword Crit +10 Sword Prowess Lv 5 Death Blow Sword Avo +20
Foudroyant Strike
Indech Sword Fighters Lv 5: Retribution
• Starts on a heal tile +.
• Begins moving if the Immaculate One is fought.
Ma ns01 fortress knight gilbert enemy.gif
Gilbert Fortress Knight 38 1 Tomahawk Silver Axe
Veteran Knight Axefaire Weight -5 Pavise Aegis Keen Intuition Armored Effect Null Axe Prowess Lv 5
Knights of Seiros Lv 5: Blaze
• Starts on a heal tile +.
• Immobile until Annette is defeated or the Immaculate One is fought, at which point he begins moving unprovoked.
Ma ns01 warlock annette enemy.gif
Annette Warlock 38 1 Crusher Training Axe Wind Cutting Gale Excalibur
Perseverance Black Tomefaire Black Magic Uses x2 Reason Lv 5 Axe Prowess Lv 5 Black Magic Range +1 Seal Speed Hit +20
Dust
School of Sorcery Soldiers Lv 5: Resonant Flames
• Begins moving if Gilbert is defeated, or if the Immaculate One is fought.
• Replaced by a Kingdom General Warlock with Kingdom Magic Users instead of School of Sorcery Soldiers, and without Crests, Crusher, a Training Axe, Wind, Perseverance, Axe Prowess Lv 5, or Black Magic Range +1 if she was recruited.
Ma ns01 sniper ashe enemy.gif
Ashe Sniper 38 1 Brave Bow Vulnerary
Lockpick Bowfaire Bowrange +1 Bow Prowess Lv 5 Close Counter Defiant Avo Seal Movement
Gaspard Knights Lv 5: Assault Troop
• Starts on a heal tile +.
• Immobile until The Immaculate One is fought, at which point he begins moving unprovoked.
• Replaced by a non-immobile Kingdom General Sniper with a Silver Bow and Kingdom Snipers instead of a Brave Bow and Gaspard Knights, and without a Vulnerary, Lockpick, Close Counter, or Defiant Avo if he was recruited.
Ma ns01 wyvern lord cyril enemy.gif
Cyril Wyvern Lord 38 1 Brave Axe
Aptitude Canto Axefaire Avo +10 Keen Intuition Axe Prowess Lv 5 Axe Crit +10 Axe Avo +20
Seiros Pegasus Co. Lv 5: Assembly
--
Ma ns01 the immaculate one enemy.gif
The Immaculate One The Immaculate One 39 1 Crest Stone of Seiros
Sacred Power Ancient Dragon Wrath Ancient Dragonskin Counterattack Dragon-Scale Wall Vital Defense Giant Wings Death Blow Latent; active starting from health bar 2 Magic Bind Latent; active starting from health bar 3 Wrath Latent; active starting from health bar 4
Aurora Breath
• Immobile.
• Roars to grant permanent stat boosts to enemy Altered Golems every 3 turns.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma ns01 falcon knight enemy.gif
Kingdom Soldier Falcon Knight 37 2 Silver Lance
Canto Lancefaire Avo +10
Seiros Pegasus Co. Lv 5: Assembly
--
Ma ns01 falcon knight enemy.gif
Kingdom Soldier Falcon Knight 37 2 Silver Lance
Canto Lancefaire Avo +10
--

Reinforcements

Boss data

Main boss

Main article: The Immaculate One

Normal Hard Maddening

Sub-bosses

Main article: Catherine

Normal Hard Maddening


Main article: Gilbert

Normal Hard Maddening


Main article: Annette

Annette does not appear if she was recruited and is replaced by a Kingdom General Warlock.

Normal Hard Maddening