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The Sleeping Sand Legend

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
The Sleeping Sand Legend

Cm fe16 the sleeping sand legend.png

Location

Sreng Desert

Boss(es)

The Wind Caller

The Sleeping Sand Legend (Japanese: 砂に眠る神話 Legends Dormant in Sand) is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 17 to Chapter 21 of the Verdant Wind route. In this chapter, Claude investigates Saint Macuil, one of the Four Saints who fought alongside Seiros against Nemesis in ancient times.

Plot

Main article: The Sleeping Sand Legend/Script

Byleth finds Claude in the library reading the Church of Seiros-sanctioned version of the biography of the Four Saints. He explains that Saint Macuil was an accomplished blacksmith who created powerful weapons used by Seiros and the 10 Elites; accounts conflict as to his final fate, with some claiming he died in the Battle of Tailtean and others claiming he left Fódlan for a sea to the east. Claude speculates that if the latter story is true, then Macuil may have ended up in the Sreng region, where ruins worshiping a sacred beast that came from the sea are located. He asks Byleth to accompany him to Sreng in the hopes of finding sacred weapons.

When the Leicester forces reach Sreng, an enormous sentient Demonic Beast known as the Wind Caller challenges them to defeat it to claim the treasure. Byleth and Claude engage in a three-way battle with the Wind Caller and a small group of grave robbers and emerge victorious, and the Wind Caller falls into a deep slumber. Claude finds the Sword of Begalta and claims it as his prize, but laments that they couldn't find more knowledge about Saint Macuil. Byleth theorizes that the Wind Caller may have been Macuil himself, leading Claude to wonder if it is connected to the Immaculate One.

Beginning log

Interested in learning more about the legend of Macuil, one of the Four Saints, Claude ventures out across the territory of Margrave Edmund to the Sreng Region.

Chapter data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat the Wind Caller Player Enemy Third
Defeat: Byleth dies*, the player's army is routed*, or Claude dies 12 19 5
Cm fe16 the sleeping sand legend.png

Character data

Characters
New Units
None
Returning Characters

Small portrait byleth f 02 fe16.pngSmall portrait claude 02 fe16.pngSmall portrait lorenz 02 fe16.pngSmall portrait raphael 02 fe16.pngSmall portrait ignatz 02 fe16.pngSmall portrait lysithea 02 fe16.pngSmall portrait marianne 02 fe16.pngSmall portrait hilda 02 fe16.pngSmall portrait leonie 02 fe16.pngSmall portrait ferdinand 02 fe16.pngSmall portrait linhardt 02 fe16.pngSmall portrait caspar 02 fe16.pngSmall portrait bernadetta 02 fe16.pngSmall portrait dorothea 02 fe16.pngSmall portrait petra 02 fe16.pngSmall portrait felix 02 fe16.pngSmall portrait ashe 02 fe16.pngSmall portrait sylvain 02 fe16.pngSmall portrait mercedes 02 fe16.pngSmall portrait annette 02 fe16.pngSmall portrait ingrid 02 fe16.pngSmall portrait anna fe16.pngSmall portrait catherine fe16.pngSmall portrait shamir fe16.pngSmall portrait cyril 02 fe16.pngSmall portrait flayn fe16.pngSmall portrait hanneman fe16.pngSmall portrait manuela fe16.pngSmall portrait alois fe16.pngSmall portrait seteth fe16.pngSmall portrait yuri 02 fe16.pngSmall portrait balthus 02 fe16.pngSmall portrait constance 04 fe16.pngSmall portrait hapi 02 fe16.png

Item data

Items
Name Obtainment Method
Is ns01 axe.png Steel Axe Dropped by enemy Wyvern Lord
Is ns01 axe.png Tomahawk Dropped by enemy Wyvern Lord
Is ns01 potion.png Elixir Dropped by enemy Assassin
Is ns01 sword.png Rapier Dropped by enemy Assassin
Is ns01 potion.png Pure Water Dropped by enemy Assassin
Is ns01 lance.png Rusted Lance (Brave Lance) Dropped by enemy Assassin
Is ns01 bow.png Killer Bow Dropped by enemy Assassin
Is ns01 stat booster.png Goddess Icon Steal from enemy Warlock
Is ns01 stat booster.png Seraph Robe Steal from enemy Warlock
Is ns01 stat booster.png Energy Drop Steal from enemy Sniper
Is ns01 potion.png Elixir Steal from enemy Assassin
Is ns01 potion.png Elixir Steal from enemy Assassin
Is ns01 potion.png Elixir Steal from enemy Assassin
Is ns01 potion.png Elixir Steal from enemy Assassin
Is ns01 sword silver.png Sword of Begalta Automatically at the end of the chapter

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 wyvern lord enemy.gif
Phantom Soldier Wyvern Lord 33 1 Steel AxeThis item is dropped upon this unit's defeat.
Canto Axefaire Avo +10
Phantasmal Wyvern Co. Lv 5: Assault Troop
--
Ma ns01 wyvern lord enemy.gif
Phantom Soldier Wyvern Lord 33 1 TomahawkThis item is dropped upon this unit's defeat.
Canto Axefaire Avo +10
--
Ma ns01 wyvern lord enemy.gif
Phantom Soldier Wyvern Lord 33 6 Steel Axe
Canto Axefaire Avo +10
The four outside of the Wind Caller's fort immediately begin moving unprovoked.
Ma ns01 warlock enemy.gif
Phantom Soldier Warlock 33 1 Ragnarok Goddess Icon
Black Tomefaire Black Magic Uses x2
Begins moving unprovoked on turn 5.
Ma ns01 warlock enemy.gif
Phantom Soldier Warlock 33 2 Ragnarok
Black Tomefaire Black Magic Uses x2
--
Ma ns01 warlock enemy.gif
Phantom Soldier Warlock 33 1 Ragnarok Seraph Robe
Black Tomefaire Black Magic Uses x2
Phantasmal Magic Corps Lv 5: Resonant Flames
--
Ma ns01 sniper enemy.gif
Phantom Soldier Sniper 33 2 Silver Bow
Bowfaire Bowrange +1
The southern one begins moving if a nearby Wyvern Lord is provoked.
Ma ns01 sniper enemy.gif
Phantom Soldier Sniper 33 1 Silver Bow Energy Drop
Bowfaire Bowrange +1
Phantasmal Archers Lv 5: Disturbance
Begins moving one turn after another Sniper is provoked.
Ma ns01 giant crawler enemy.gif
Giant Crawler Giant Crawler 33 1 Dark Stone (Crawler)
Seal Speed Seal Defense Enclosing Wall Keen Intuition Monster Effect Null Latent; active starting from health bar 2
Sandstorm
Is ns01 weakness lance.png Weak to Lances.
• Begins moving unprovoked on turn 7.
Ma ns01 giant crawler enemy.gif
Giant Crawler Giant Crawler 33 1 Dark Stone (Crawler)
Seal Speed Seal Defense Enclosing Wall Keen Intuition Monster Effect Null Latent; active starting from health bar 2
Sandstorm
Is ns01 weakness axe.png Weak to Axes.
Ma ns01 giant crawler enemy.gif
Giant Crawler Giant Crawler 33 1 Dark Stone (Crawler)
Seal Speed Seal Defense Enclosing Wall Keen Intuition Monster Effect Null Latent; active starting from health bar 2
Sandstorm
Is ns01 weakness sword.png Weak to Swords.
Ma ns01 lord of the desert enemy.gif
The Wind Caller Lord of the Desert 35 1 Crest Stone of Macuil
Magic Bind Ancient Dragonskin Avo +10 Counterattack Dragon-Scale Wall Vital Defense Giant Wings Darting Blow Latent; active starting from health bar 2 Miracle Latent; active starting from health bar 3 Desperation Latent; active starting from health bar 4
Gale
Immobile.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Reinforcements

  • After (Hard)/Upon (Maddening) attacking the Wind Caller (Hard/Maddening only)
    • 2/4 Wyvern Lords; one/two from the northern and western borders of the map each
      • Note: On Maddening, these reinforcements will not act on the turn they appear, unless there is a unit within their range.

Third army data

Third Army Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 assassin third.gif
Thief Assassin 33/34/40 1 Silver Sword ElixirThis item is dropped upon this unit's defeat.
Swordfaire Locktouch Stealth Sword Prowess Lv 3*/ Sword Prowess Lv 5* Pass* Poison*
Thieves Lv 5: Disturbance
Immediately begins moving unprovoked.
Ma ns01 assassin third.gif
Thief Assassin 33/34/40 1 RapierThis item is dropped upon this unit's defeat. Elixir
Swordfaire Locktouch Stealth Sword Prowess Lv 3*/ Sword Prowess Lv 5* Pass* Poison*
Thieves Lv 5: Disturbance
Immediately begins moving unprovoked.
Ma ns01 assassin third.gif
Thief Assassin 33/34/40 1 Silver Sword Pure WaterThis item is dropped upon this unit's defeat. Elixir
Swordfaire Locktouch Stealth Sword Prowess Lv 3*/ Sword Prowess Lv 5* Pass* Poison*
Thieves Lv 5: Disturbance
Immediately begins moving unprovoked.
Ma ns01 assassin third.gif
Thief Assassin 33/34/40 1 Silver Sword Rusted LanceThis item is dropped upon this unit's defeat. Elixir
Swordfaire Locktouch Stealth Sword Prowess Lv 3*/ Sword Prowess Lv 5* Pass* Poison*
Thieves Lv 5: Disturbance
Immediately begins moving unprovoked.
Ma ns01 assassin third.gif
Thief Leader Assassin 33/34/40 1 Killer BowThis item is dropped upon this unit's defeat. Elixir
Swordfaire Locktouch Stealth Sword Prowess Lv 3*/ Sword Prowess Lv 5* Pass* Poison*
Thieves Lv 5: Disturbance
Immediately begins moving unprovoked.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main article: The Wind Caller

Normal Hard Maddening

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

There are several enemies with stat boosters floating around, so you might want to bring a Thief along. Also, since this is a desert, you should probably lean towards fliers and mages. Immediately attack the nearby Giant Crawler while sending some fliers east and south to kill the Assassins and get their loot. They don't do very well against the enemy Wyvern Lords gunning for them, so you'd better hurry. There are tracks of ordinary plains along the outside of the map that allow your cavalry to efficiently move about. Once the Assassins are dead, one way or the other, make your way to the center of the map to fight the Wind Caller.

The Wind Caller is a giant monster who takes 15% damage from all of your attacks while his barrier is up. Overwhelm him with as many powerful long-range gambits as you can, press him hard on his weak spots, and kill him as fast as possible. In particular, Ashes and Dust from Claude's special battalion, the Immortal Corps, is very effective at inflicting an armor break on the Wind Caller. It has two uses and its area of effect can cover every space the Wind Caller occupies, so using it twice in one turn by having a Dancer refresh Claude will allow you to safely break the Wind Caller's armor in just one turn. After that, overwhelm him with all the force you have.

Trivia

  • This is the only mission in the game that uses the Sreng Desert as a battle location.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English The Sleeping Sand Legend --
Japanese 砂に眠る神話 Legends Dormant in Sand
Spanish Leyenda en la arena Legend in the sand
French Le mythe enfoui dans le sable The myth buried in the sand
German Die Legende im Sand The Legend in the Sand
Italian La leggenda delle sabbie The legend of the sands
Korean 모래 속에 잠든 신화 Legend sleeping in sand
Simplified Chinese 沉睡于沙砾的神话 Legend sleeping in sand
Traditional Chinese 沉睡於沙礫的神話 Legend sleeping in sand

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

The Sleeping Sand Legend


Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnna*BylethCatherineCyrilFlaynGilbertHannemanJeritza*ManuelaSetethShamir
Ashen Wolves* BalthusConstanceHapiYuri
Non-playable characters Duke AegirDuke GerthFlecheGlennHolstIonius IXJeraltJudithLadislavaLambertLord ArundelMonicaNaderPatriciaRandolphRheaRodrigueRufusSeirosSitriSothisTomasTiana
Bosses AcheronAelfric*AloisBaron Ochs*BiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLord ArundelLorenzMercedesMetodeyMiklanMysonNaderNemesisOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
Prologue: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
FETH Crest of Flames banner.png
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
FETH Faerghus banner.png
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
FETH Leicester banner.png
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
FETH Adrestia banner.png
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Part I A Cursed Relic*An Ocean ViewBlack Market Scheme*Death TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerOil and WaterRumored NuptialsThe Secret Merchant* Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions Exclusive
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret Merchant* Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
(DLC side story)
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAbyssAdrestiaFaerghusGarreg Mach MonasteryLeicesterAlmyraBrigidDagdaSreng
Groups, objects and concepts 10 ElitesAshen WolvesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Related topics Music LibraryName chartPre-release informationUnused content