Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: Get in touch with Fire Emblem Wiki on Twitter, Facebook, or Discord!
MediaWiki update: Fire Emblem Wiki has been updated to MediaWiki 1.32.0! If you notice any errors, please report them to a member of our tech support team.

Blood of the Eagle and Lion/To War at Gronder (Verdant Wind)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
To War at Gronder

Cm fe16 17 vw.png

Location

Gronder Field

Boss(es)

Edelgard, Dimitri

To War at Gronder is the main battle map of the seventeenth chapter on the Verdant Wind route in Fire Emblem: Three Houses. In this map, the forces of Adrestia, Faerghus, and Leicester collide in a massive, bloody battle.

Map data

Chapter Data
Conditions
Unit Data
Victory: Defeat Edelgard and Dimitri Player Enemy Third
Defeat: Byleth or Claude dies* or the player's army is routed* 10 22 10+6

Initial Fire trap

Cm fe16 17 vw.png


Character data

Characters
New Units
None
Returning Characters

Small portrait byleth m 02 fe16.pngSmall portrait claude 02 fe16.pngSmall portrait lorenz 02 fe16.pngSmall portrait raphael 02 fe16.pngSmall portrait ignatz 02 fe16.pngSmall portrait lysithea 02 fe16.pngSmall portrait marianne 02 fe16.pngSmall portrait hilda 02 fe16.pngSmall portrait leonie 02 fe16.pngSmall portrait ferdinand 02 fe16.pngSmall portrait linhardt 02 fe16.pngSmall portrait caspar 02 fe16.pngSmall portrait bernadetta 02 fe16.pngSmall portrait dorothea 02 fe16.pngSmall portrait petra 02 fe16.pngSmall portrait felix 02 fe16.pngSmall portrait ashe 02 fe16.pngSmall portrait sylvain 02 fe16.pngSmall portrait mercedes 02 fe16.pngSmall portrait annette 02 fe16.pngSmall portrait ingrid 02 fe16.pngSmall portrait catherine fe16.pngSmall portrait shamir fe16.pngSmall portrait cyril 02 fe16.pngSmall portrait flayn fe16.pngSmall portrait hanneman fe16.pngSmall portrait manuela fe16.pngSmall portrait alois fe16.pngSmall portrait seteth fe16.png

Item data

Items
Name Obtainment Method
Is ns01 shield.png Lampos Shield Dropped by enemy Paladin
Is ns01 bow.png Brave Bow Dropped by Bernadetta*/enemy Sniper*
Is ns01 ore.png Umbral Steel Open the chest
Is ns01 potion.png Concoction Steal from Hubert
Is ns01 potion.png Concoction Steal from Petra*/enemy Assassin*
Is ns01 potion.png Concoction Steal from Bernadetta*/enemy Sniper*
Is ns01 potion.png Concoction Steal from Edelgard
Is ns01 seal.png Master Seal Steal from Edelgard
Is ns01 ring.png Speed Ring Steal from Dedue
Is ns01 potion.png Concoction Steal from Dedue
Is ns01 potion.png Concoction Steal from Felix*/enemy Swordmaster*
Is ns01 potion.png Concoction Steal from Mercedes*/enemy Bishop*
Is ns01 potion.png Concoction Steal from Dimitri
Is ns01 seal.png Master Seal Steal from Dimitri
Is ns01 potion.png Concoction Steal from Sylvain*/enemy Paladin* (reinforcement)
Is ns01 potion.png Concoction Steal from Ingrid*/enemy Pegasus Knight* (reinforcement)

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 fortress knight enemy.gif
Imperial Soldier Fortress Knight 33/34/40 5 Silver Axe
Axefaire Weight -5 Axe Prowess Lv 3*/ Axe Prowess Lv 5* Armored Blow* Defiant Def*
• Begins moving if any Imperial unit and any Kingdom unit fight each other.
• The ones on the central hill begin moving if their adjacent Fortress Knight is provoked.
Ma ns01 fortress knight female enemy.gif
Imperial Soldier Fortress Knight 33/34/40 2 Silver Axe
Axefaire Weight -5 Axe Prowess Lv 3*/ Axe Prowess Lv 5* Armored Blow* Defiant Def*
Begins moving if a unit reaches the central hill.
Ma ns01 paladin enemy.gif
Imperial Soldier Paladin 33/34/40 3 Silver Lance
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
• The northern two immediately begin moving east.
• The southern one begins moving if any Imperial unit and any Kingdom unit fight each other.
Ma ns01 paladin female enemy.gif
Imperial Soldier Paladin 33/34/40 1 Silver Lance
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
Begins moving if any Imperial unit and any Kingdom unit fight each other.
Ma ns01 paladin enemy.gif
Imperial Soldier Paladin 33/34/40 1 Horseslayer Lampos ShieldThis item is dropped upon this unit's defeat.
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
Empire Knights Lv 4/5: Blaze
Begins moving if any Imperial unit and any Kingdom unit fight each other.
Ma ns01 demonic beast enemy.gif
Demonic Beast Demonic Beast 33/34/40 1 Artificial Crest Stone S
Renewal Seal Strength Barrier Vital Defense Vantage Latent; active starting from health bar 2 Strength +2 Latent; active starting from health bar 3
Flame Breath
Is ns01 weakness axe.png Weak to Axes.
Ma ns01 demonic beast enemy.gif
Demonic Beast Demonic Beast 33/34/40 1 Artificial Crest Stone S
Renewal Seal Strength Barrier Vital Defense Vantage Latent; active starting from health bar 2 Strength +2 Latent; active starting from health bar 3
Flame Breath
Is ns01 weakness lance.png Weak to Lances.
Ma ns01 pegasus knight enemy.gif
Imperial Soldier Pegasus Knight 33/34/40 2 Silver Lance
Canto Lancefaire Avo +10 Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
Begins moving if any Imperial unit and any Kingdom unit fight each other, or if the central hill is set on fire.
Ma ns01 dark bishop enemy.gif
Mysterious Soldier Dark Bishop 33/34/40 2 Banshee Θ Miasma Δ
Miasma Δ Fiendish Blow Heartseeker Reason Lv 3*/ Reason Lv 5* Magic +2* Seal Strength*
Begins moving if the nearest Demonic Beast is provoked.
Ma ns01 dark bishop hubert enemy.gif
Hubert Dark Bishop 34/35/41 1 Banshee Θ Concoction Miasma Δ Mire Β
Officer Duty Miasma Δ Fiendish Blow Heartseeker Commander Paragon Reason Lv 3 Authority Lv 3
Vestra Sorcery Engineers Lv 4/5: Resonant Lightning
Begins moving if any Imperial unit and any Kingdom unit fight each other, or if the central hill is set on fire.
Ma ns01 assassin petra enemy.gif
Petra Assassin 34/35/41 1 Sword of Zoltan Concoction
Hunter's Boon Swordfaire Locktouch Stealth Sword Prowess Lv 4 Alert Stance Keen Intuition
Brigid Hunters Lv 4/5: Poison Tactic
• Begins moving if a unit reaches the central hill, or if Hubert is provoked.
• If a unit reached the central hill, then defeat of both her and Bernadetta*/the Imperial General Sniper* causes the hill to become fiery floor, and for all units on it that were not there initially to become Is ns01 status rattled.png rattled.
• Replaced by an Imperial General Assassin without Hunter's Boon if she was recruited.
Ma ns01 sniper bernadetta enemy.gif
Bernadetta Sniper 34/35/41 1 Brave BowThis item is dropped upon this unit's defeat. Concoction
Persecution Complex Bowfaire Bowrange +1 Bow Prowess Lv 3 Close Counter Vantage Stealth Magic Bind
Varley Archers Lv 4/5: Fusillade
• Immobile.
• Mans a Ballista.
• If a unit reached the central hill, then defeat of both her and Petra*/the Imperial General Assassin* causes the hill to become fiery floor, and for all units on it that were not there initially to become Is ns01 status rattled.png rattled.
• Replaced by an Imperial General Sniper with Empire Pavise Co. instead of Varley Archers and without Persecution Complex if she was recruited.
Ma ns01 armored lord enemy.gif
Edelgard Armored Lord 35/36/42 1 Aymr Sword of Seiros Concoction Master Seal
Imperial Lineage+ Charm Axefaire Commander Counterattack Armored Effect Null Hit +20 Axe Prowess Lv 4
Raging Storm
Supreme Armored Co. Lv 4/5: Raging Flames
Starts on a heal tile +.
Reinforcements
Name Class Lv # Inventory and Skills Notes


Third army data

Third Army Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 paladin third.gif
Kingdom Soldier Paladin 33/34/40 2 Silver Lance
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
--
Ma ns01 swordmaster third.gif
Kingdom Soldier Swordmaster 33/34/40 2 Silver Sword
Swordfaire Sword Crit +10 Sword Prowess Lv 3*/ Sword Prowess Lv 5* Axebreaker+* Quick Riposte*
Begins moving if another Swordmaster is provoked.
Ma ns01 warlock third.gif
Kingdom Soldier Warlock 33/34/40 1 Bolganone Fire
Black Tomefaire Black Magic Uses x2 Reason Lv 3*/ Reason Lv 5* Magic +2* Seal Defense*
--
Ma ns01 warlock female third.gif
Kingdom Soldier Warlock 33/34/40 1 Bolganone Fire
Black Tomefaire Black Magic Uses x2 Reason Lv 3*/ Reason Lv 5* Magic +2* Seal Defense*
Begins moving if Mercedes*/the Kingdom General Bishop* or another Warlock is provoked.
Ma ns01 fortress knight dedue third.gif
Dedue Fortress Knight 34/35/41 1 Tomahawk Speed Ring Concoction
Staunch Shield Axefaire Weight -5 Axe Prowess Lv 4 Defiant Def Armored Blow Armored Effect Null Pavise
Duscur Heavy Soldiers Lv 4/5: Line of Lances
--
Ma ns01 swordmaster felix third.gif
Felix Swordmaster 34/35/41 1 Sword of Moralta Aegis Shield Concoction
Lone Wolf Swordfaire Sword Crit +10 Sword Prowess Lv 3 Darting Blow Axebreaker+
Fraldarius Soldiers Lv 4/5: Onslaught
• Begins moving if a Swordmaster is provoked.
• Replaced by a Kingdom General Swordmaster without Crests, the Aegis Shield, or Lone Wolf if he was recruited.
Ma ns01 bishop mercedes third.gif
Mercedes Bishop 34/35/41 1 Seraphim Rafail Gem Concoction Heal Physic
Live to Serve White Magic Uses x2 White Magic Heal +10 Terrain Resistance Faith Lv 3 White Magic Avo +20 Miracle White Magic Range +1 Unsealable Magic
Church Soldiers Lv 4/5: Resonant White Magic
• Begins moving if a Warlock is provoked.
• Replaced by a Kingdom General Bishop without Crests, the Rafail Gem, or Live to Serve if she was recruited.
Ma ns01 high lord third.gif
Dimitri High Lord 35/36/42 1 Areadbhar Concoction Master Seal
Royal Lineage+ Charm Lancefaire Commander Counterattack Lance Prowess Lv 4 Defensive Tactics
Atrocity
King of Lions Corps Lv 4/5: Wave Attack
• Starts on a heal tile +.
• Begins moving if Mercedes*/the Kingdom General Bishop* or a Warlock is provoked.
• He and all other third army enemies begin moving if a unit reaches the central hill, or if any Imperial unit and any Kingdom unit fight each other.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma ns01 paladin third.gif
Kingdom Soldier Paladin 33/34/40 2 Silver Lance
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
--
Ma ns01 fortress knight third.gif
Kingdom Soldier Fortress Knight 33/34/40 2 Silver Axe
Axefaire Weight -5 Axe Prowess Lv 3*/ Axe Prowess Lv 5* Armored Blow* Defiant Def*
--
Ma ns01 paladin sylvain third.gif
Sylvain Paladin 34/35/41 1 Silver Lance Concoction
Philanderer Canto Lancefaire Terrain Resistance Lance Prowess Lv 3 Death Blow Swordbreaker+ Pass
Gautier Knights Lv 4/5: Stride
Replaced by a generic Paladin without Crests or Philanderer if he was recruited.
Ma ns01 pegasus knight ingrid 02 third.gif
Ingrid Pegasus knight 34/35/41 1 Lúin Concoction
Lady Knight Canto Lancefaire Avo +10 Lance Prowess Lv 3 Pass Darting Blow Flying Effect Null
Burning Quake
Galatea Pegasus Co. Lv 4/5: Lure
Replaced by a generic Pegasus Knight with a Silver Lance instead of Lúin and without Crests or Lady Knight if she was recruited.


Reinforcements

  • After a unit reaches the central hill, or if any Imperial unit and any Kingdom unit fight each other, or upon entering the southeastern region (reaching columns 22-30, rows 20-30)
    • Sylvain from the northern border of the map
    • 2 Paladins from the northern border of the map
    • Ingrid from the eastern border of the map
    • 2 Fortress Knights from the eastern border of the map

Boss data

Main article: Edelgard

Normal Hard Maddening


Main article: Dimitri

Normal Hard Maddening

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology and in other regions
Language Name Definition, etymology and notes
English To War at Gronder --

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


The Great Bridge Coup To War at Gronder Taking Fort Merceus


Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnna*BylethCatherineCyrilFlaynGilbertHannemanJeritza*ManuelaSetethShamir
Ashen Wolves* BalthusConstanceHapiYuri
Non-playable characters Duke AegirFlecheIonius IXJeraltJudithLadislavaLambertLord ArundelMonicaNaderRandolphRheaRodrigueSeirosSothisTomas
Bosses AcheronAelfric*BiasBlaiddydCatherineCharonChilonClaudeCorneliaDaphnelDeath KnightDimitriDominicEdelgardFlame EmperorFerdinandFraldariusGautierGloucesterGonerilGwendalHubertThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLonatoLord ArundelLorenzMetodeyMiklanMysonNaderNemesisOdessePallardóPittacusRandolphRheaRieganRodrigueSolonThalesWandering BeastThe Wind Caller
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I Prologue: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power StruggleBlack Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Part I An Ocean ViewDeath TollDividing the WorldFalling Short of HeavenThe ForgottenLand of the Golden DeerOil and WaterRumored NuptialsSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak
Part II Darkness Beneath the EarthEternal GuardianThe Face BeneathForeign Land and SkyForgotten HeroInsurmountableLegend of the LakeRetributionThe Secret Merchant*The Silver MaidenThe Sleeping Sand LegendWeathervanes of Fódlan
Cindered Shadows
(DLC side story)
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAbyssAdrestiaFaerghusGarreg Mach MonasteryLeicesterAlmyraBrigidDagdaSreng
Groups, objects and concepts 10 ElitesAshen WolvesBlack EaglesBlue LionsChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Related topics Music LibraryName chartPre-release informationUnused content