||Your father was by no means a great ruler. But it was Lord Arundel who stoked the fury of the people and directed that fury at your father. Duke Aegir is not perfect, but he's not the villain in this.
— Lysithea, to Ferdinand
Retribution (Japanese: 因果応報 Retribution) is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 17 /Chapter 17 to Chapter 20 /Chapter 21 /Chapter 21 and is unavailable on the Crimson Flower route. In order to attempt this paralogue, the player must have recruited both Ferdinand and Lysithea, and both must not have fallen in battle previously. In this chapter, Ferdinand tracks down the whereabouts of his disgraced father, Duke Aegir.
- Main article: Retribution (paralogue)/Script
Duke Aegir is captured by rogues who want revenge on him for his previous abuses of power during his time as the Prime Minister of Adrestia. A soldier reports this turn of events to Ferdinand and explains that after escaping from house arrest in Enbarr, he was last seen fleeing through Hrym territory; the territory has erupted in rioting. Accompanied by Lysithea, Ferdinand sets out to rescue his father. The group arrives in Hrym territory and puts down the revolt, but learns from its leader that Duke Aegir is already dead, much to Ferdinand's shock and horror.
After the group returns from Hrym, Lysithea recounts the events that led up to the riot. When Emperor Ionius IX tried to consolidate power during his reign, the Hrym family tried to defect from Adrestia to Leicester with the support of House Ordelia of the Alliance. The Empire suppressed the rebellion and installed Duke Aegir as a puppet leader. Fearing that the emperor would seize total control of power in Adrestia, the six great noble families—Houses Bergliez, Hevring, Varley, Vestra, Gerth, and Aegir—plus House Hrym launched the Insurrection of the Seven and reduced Ionius IX to a figurehead. Duke Aegir harshly taxed the people of Hrym during his reign, until he was eventually removed from power and replaced by Lord Arundel. Arundel proved to be an even worse governor; he taxed the people even more heavily and conscripted them for military duty on pain of execution, and claimed to be acting in the name of Duke Aegir. Lamenting the late Duke's fate, Ferdinand vows to atone for his father's sins.
Amid riots in Hrym territory, Ferdinand learns that his missing father, Duke Aegir, has been found. Lysithea, who knows the area well, goes with him to investigate.
Silver Snow Azure Moon Verdant Wind
- Note: The following enemies' levels are those assuming the player plays this paralogue during Chapter 17 on Azure Moon or Verdant Wind. On Maddening, their levels are 2 higher starting from Chapter 18 in those routes or from Chapter 17 of Silver Snow.
- On odd-numbered turns
- 1 Assassin from near the northern border of the map
- Note: These reinforcements are halted upon defeating the boss Grappler and Swordmaster.
- On even-numbered turns
- Note: On Hard/Maddening, these reinforcements are halted upon defeating the boss Grappler and Swordmaster.
- Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a Chapter 17 playthrough on Azure Moon or Verdant Wind, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from a Chapter 18 playthrough on AM or VW or a Chapter 17 playthrough on Silver Snow, the point where this boss gains two levels and stops scaling.
|This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
At the beginning of the map, Ferdinand and Lysithea advise you to leave the north side be for now and focus on clearing out the south. Smart thinking! Your top priority is to kill off the four guys who are making for the villages with the intention of burning them down. Leave a couple of decent units on the north side to pick off the Assassin and Wyvern Rider reinforcements as they come—even on Maddening, they aren't too much trouble. Once you've taken out the guys who want to burn the town down (the villagers will thank you when you kill the right guys), focus on taking out the two bosses on the south side to stop the reinforcements. Once you've killed them, the battle becomes a straightforward rout. Make sure to loot the chests, take the rest of the battle nice and slow, and you'll come out on top.
Etymology and other languages
|Names, etymology and in other regions
||Definition, etymology and notes
||Qui sème le vent...
||"Who sows the wind..." A portion of the phrase "for they have sown the wind, and they shall reap the whirlwind", originating from Hosea 8:7 of the Tanakh, meaning "every decision has consequences"; similar to the expression "you reap what you sow".
||"Retribution" or "karma".
||"Retribution" or "karma".
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