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One-Two Punch
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One-Two Punch (Japanese: カウンター Counter) is a combat art that debuted in Fire Emblem: Three Houses. It is learned by certain units upon raising their skill level in brawling. This attack is unusual in that it guarantees the user a follow-up attack instead of disabling it entirely, though it still disables the brave effect present on gauntlets. While not mentioned in its description, its method of ensuring this also denies the target their follow-up attack. In addition, it grants increased might and hit rate.
Stats
Game | Icon | Might | Hit | Crit | Avo / Crit Avo* | Range | Cost | Other effects and notes |
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Three Houses | +8 | +20 | +0 | +0 | 1 | 4 durability | Treats unit as having AS > target's AS + 4. This effectively grants the unit a follow-up attack and denies the target theirs, if they had any normally. |
Availability
Three Houses
Skill level | Brawling C+: Alois • Dedue |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Three Houses | An attack that is guaranteed to follow up.
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斧ず追撃
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Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
One-Two Punch |
-- |
Japanese |
カウンター |
Transliteration of English "counter". |
Spanish |
Doble impacto |
Double impact |
French |
Double impact |
Double impact |
German |
Zweierschlag |
Double Strike |
Italian |
Uno-due |
One-two |
Korean |
카운터 |
Transliteration of English "counter" |
Simplified Chinese |
还击 |
Counter |
Traditional Chinese |
還擊 |
Counter |
Gallery
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