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Chill Defense
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Chill Defense (Japanese: 守備の封印 Defense Seal) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Chill Def 1, Chill Def 2, and Chill Def 3 in order from lowest to highest. Units with a Chill Def skill can, at the start of its user's turn, drop the Defense of the member of the opposing team with the highest Defense through its following action; the size of the Defense drop increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Chill Def 1) |
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At start of user's phase, drops Defense of unit with the highest Defense on the enemy team by -3 through its next action. | -- | -- | Cost: 60 SP |
Heroes (Chill Def 2) |
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At start of user's phase, drops Defense of unit with the highest Defense on the enemy team by -5 through its next action. | -- | -- | Cost: 120 SP |
Heroes (Chill Def 3) |
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At start of user's phase, drops Defense of unit with the highest Defense on the enemy team by -7 through its next action. | -- | -- | Cost: 240 SP |
Availability
Heroes
Chill Def 1
Units | Alm: Imperial Ascent • Brigand Boss: Known Criminal • Chrom: Knight Exalt • Jorge: Traveling Peddler • Marth: Legacied Hero • Ryoma: Dancing Samurai • Sue: Doe of the Plains • Walhart: The Conqueror |
Tempest Trials+ | October 2019: 20,000 points |
Sacred Seal Forge (Creation) | Requires 100 ![]() ![]() ![]() |
Chill Def 2
Units | Alm: Imperial Ascent • Chrom: Knight Exalt • Jorge: Traveling Peddler • Marth: Legacied Hero • Ryoma: Dancing Samurai • Sue: Doe of the Plains • Walhart: The Conqueror |
Sacred Seal Forge (Enhancement) | Requires 200 ![]() ![]() ![]() |
Chill Def 3
Units | Alm: Imperial Ascent • Chrom: Knight Exalt • Jorge: Traveling Peddler • Marth: Legacied Hero • Ryoma: Dancing Samurai • Sue: Doe of the Plains • Walhart: The Conqueror |
Sacred Seal Forge (Enhancement) | Requires 1,000 ![]() ![]() ![]() |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes (Chill Def 1) |
At start of turn, inflicts Def-3 on foe on the enemy team with the highest Def through its next action. |
ターン開始時、 敵軍内で最も守備が高い敵の守備-3 (敵の次回行動終了まで) |
Heroes (Chill Def 2) |
At start of turn, inflicts Def-5 on foe on the enemy team with the highest Def through its next action. |
ターン開始時、 敵軍内で最も守備が高い敵の守備-5 (敵の次回行動終了まで) |
Heroes (Chill Def 3) |
At start of turn, inflicts Def-7 on foe on the enemy team with the highest Def through its next action. |
ターン開始時、 敵軍内で最も守備が高い敵の守備-7 (敵の次回行動終了まで) |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Chill Defense |
Abbreviated as Chill Def. |
Japanese |
守備の封印 |
Defense Seal |
Spanish (Spain) |
Gelidez Defensa |
Cold Defense; abbreviated as Gelidez Def. |
Spanish (Latin America) |
Defensa gélida |
Frosty Defense; abbreviated as Def. gélida. |
French |
Gel Défense |
Frost Defense; abbreviated as Gel Déf. |
German |
Verteidigung-Bremse |
Defense Break; abbreviated as Ver.-Bremse. |
Italian |
Difesa gelante |
Freezing Defense; abbreviated as Dif gelante. |
Portuguese (Brazil) |
Defesa gelada |
Frozen Defense; abbreviated as Def. gelada. |
Traditional Chinese |
防守封殺 |
Defense smother |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
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