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Close Call
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Close Call (Japanese: 回避・一撃離脱 Avoidance・Hit-and-Run) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Close Call 1, Close Call 2, and Close Call 3 in order from lowest to highest. Units with a Close Call skill, if they are faster than their target, reduces any damage done to them both during combat and from an area-of-effect special skill not associated with Røkkr Sieges by a percentage based on a multiple of the difference between the Speed stats, with the user moving one space away after combat if they initiated it; the multiple of the Speed difference increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Close Call 1) |
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If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's Speed × 2)%, maximum 20%. If user initiated combat, user moves one space away from target after combat. | -- | -- | Cost: 60 SP |
Heroes (Close Call 2) |
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If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's Speed × 3)%, maximum 30%. If user initiated combat, user moves one space away from target after combat. | -- | -- | Cost: 120 SP |
Heroes (Close Call 3) |
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If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's Speed × 4)%, maximum 40%. If user initiated combat, user moves one space away from target after combat. | -- | -- | Cost: 240 SP |
Availability
Heroes
Units | Mareeta: Sword of Stars • Say'ri: Chon'sin's Blade |
Trivia
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology and notes |
English |
Close Call 1 |
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Japanese |
回避・一撃離脱 |
Avoidance・Hit-and-Run |