Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! Cross-Wiki Week 2023: From September 23 to October 1, make contributions to NIWA wikis and participating affiliates that you normally don't edit for a chance to win a Nintendo eShop gift card! See here for more details. |
Attack/Defense Link
| ||||
|
Attack/Defense Link (Japanese: 攻撃守備の連携 Attack/Defense Cooperation) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Atk/Def Link 1, Atk/Def Link 2, and Atk/Def Link 3 in order from lowest to highest. Units with an Atk/Def Link skill, when the user is involved in a two-unit movement-based assist skill, boost the Attack and Defense of both the user and the other party involved; the size of the Attack and Defense boosts are affected by the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Atk/Def Link 1) |
![]() |
Boosts Attack and Defense by 2 each for the remainder of the turn for both user and target of a movement assist skill, such as Shove or Pivot, unit is involved in. | -- | -- | Cost: 60 SP |
Heroes (Atk/Def Link 2) |
![]() |
Boosts Attack and Defense by 4 each for the remainder of the turn for both user and target of a movement assist skill, such as Shove or Pivot, unit is involved in. | -- | -- | Cost: 120 SP |
Heroes (Atk/Def Link 3) |
![]() |
Boosts Attack and Defense by 6 each for the remainder of the turn for both user and target of a movement assist skill, such as Shove or Pivot, unit is involved in. | -- | -- | Cost: 240 SP |
Availability
Heroes
Units | Itsuki: Finding a Path • Keaton: Resolved Wolfskin • Laevatein: Searing Steel • Mordecai: Kindhearted Tiger • Sumia: Maid of Flowers |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Def Link 1) |
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Def+2 to unit and target ally or unit and targeting ally for 1 turn. |
移動系補助(体当たり、引き戻し、回り込み等)を 使用した時、または自分に使用された時、 自分と相手の攻撃、守備+2(1ターン) |
Heroes (Atk/Def Link 2) |
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Def+4 to unit and target ally or unit and targeting ally for 1 turn. |
移動系補助(体当たり、引き戻し、回り込み等)を 使用した時、または自分に使用された時、 自分と相手の攻撃、守備+4(1ターン) |
Heroes (Atk/Def Link 3) |
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Def+6 to unit and target ally or unit and targeting ally for 1 turn. |
移動系補助(体当たり、引き戻し、回り込み等)を 使用した時、または自分に使用された時、 自分と相手の攻撃、守備+6(1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack/Defense Link |
Abbreviated as Atk/Def Link. |
Japanese |
攻撃守備の連携 |
Attack/Defense Cooperation |
Spanish |
Nexo Ataque/Defensa |
Attack/Defense link; abbreviated as Nexo Ata/Def in the European localization and as Nexo Atq./Def. in the Latin American localization. |
French |
Union Attaque/Défense |
Attack/Defense union; abbreviated as Union Atq/Déf. |
German |
Angriff/Verteidigung-Bund |
Strength/Defense Bond; abbreviated as Agr./Ver.-Bund. |
Italian |
Combo Attacco/Difesa |
Attack/Defense combo; abbreviated as Combo Att/Dif. |
Portuguese (Brazil) |
Elo Ataque/Defesa |
Attack/Defense link; abbreviated as Elo Atq./Def.. |
Traditional Chinese |
攻擊防守連動 |
Attack/Defense link |
See also
- Attack/Resistance Link
- Attack/Speed Link
- Defense/Resistance Link
- Speed/Defense Link
- Speed/Resistance Link