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Killing Intent
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Killing Intent (Japanese: 死んでほしいの I Want You to Die) is a passive type B skill which debuted in Fire Emblem Heroes; Killing Intent comes in only one tier. Killing Intent is a skill that drops the speed and resistance of the enemy if it is injured or has a penalty applied to it and, when the user initiates combat in such conditions, the user deals their follow-up strike prior to the target's counterattack.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Killing Intent) |
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At the start of combat, drops target's speed and resistance by 5 each during combat; if user initiated attack, user's follow-up strike precedes target's counterattack. | Target has 99% or less HP or has a penalty applied to it | -- | Cost: 300 SP |
Heroes (Killing Intent+) |
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Nearest foes within five spaces of the user and the allies of those foes within two spaces of those foes are inflicted with Exposure through their next actions, causing their opponents in combat to deal +10 damage. If the foe as at most 99% HP or an active penalty at the start of combat, inflicts −5 each to the foe's speed and resistance during combat, and if the user initiates combat, the user can make their follow-up attack before the foe can counterattack. |
-- | -- | Cost: 300 SP |
Availability
Heroes
Units | Thrasir: Omnicidal Witch |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Killing Intent) |
At start of combat, if foe's HP < 100% or
if【Penalty】is active on foe, inflicts Spd/Res-5 on foe, and if unit initiates combat, unit can make a follow-up attack before foe can counterattack. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
戦闘開始時、敵のHPが99%以下、
または、敵が【不利な状態異常】を受けている時、 敵の速さ、魔防-5、かつ自分から攻撃した時、 追撃可能なら自分の攻撃の直後に追撃を行う 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Heroes (Killing Intent+) |
At start of turn, inflicts【Exposure】on nearest
foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. At start of combat, if foe's HP ≤ 99% or if【Penalty】is active on foe, inflicts Spd/Res-5 on foe during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack. 【Exposure】 Foe's attacks deal +10 damage. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
ターン開始時、自分の周囲5マス以内にいる最も近い
敵とその周囲2マス以内の敵に 【弱点露呈】を付与(敵の次回行動終了まで) 戦闘開始時、敵のHPが99%以下、 または、敵が【不利な状態異常】を受けている時、 戦闘中、敵の速さ、魔防-5、かつ自分から攻撃した時、 戦闘中、追撃可能なら自分の攻撃の直後に追撃を行う 【弱点露呈】 敵から受けた攻撃のダメージ+10 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Killing Intent |
-- |
Japanese |
死んでほしいの |
Literally "I want you to die". The の at the end adds emotional emphasis, and is mainly used this way by women. |
Spanish |
Furia homicida |
Homicidal fury |
French |
Intention mortelle |
Deadly intention |
German |
Tödliche Absicht |
Deadly intent |
Italian |
Furia assassina |
Murderous fury |
Portuguese |
Intuito de matar |
Intuition to kill |
Traditional Chinese |
從世上消失吧 |
Disappear from this world |