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Lull Speed/Resistance
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Lull Speed/Resistance (Japanese: 速さ魔防の凪 Speed/Resistance Lull) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Lull Spd/Res 1, Lull Spd/Res 2 and Lull Spd/Res 3 in order from lowest to highest. Units with a Lull Spd/Res skill, during combat, both reduces the target's Speed and Resistance and neutralizes any bonuses to those stats granted by skills such as a Fortify or Rally; the size of both stat drops increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Lull Spd/Res 1) |
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During combat, reduces target's Speed and Resistance by 1 each and nullifies any bonuses to those stats granted by skills such as a Fortify or Rally. | -- | -- | Cost: 60 SP |
Heroes (Lull Spd/Res 2) |
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During combat, reduces target's Speed and Resistance by 2 each and nullifies any bonuses to those stats granted by skills such as a Fortify or Rally. | -- | -- | Cost: 120 SP |
Heroes (Lull Spd/Res 3) |
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During combat, reduces target's Speed and Resistance by 3 each and nullifies any bonuses to those stats granted by skills such as a Fortify or Rally. | -- | -- | Cost: 240 SP |
Availability
Heroes
Units | Ashera: Order Goddess • Bernadetta: Frosty Shut-In • Byleth: Fount of Learning • Byleth: The Fódlan Light • Ishtar: Echoing Thunder • Lysithea: Child Prodigy • Lysithea: Earnest Seeker • Severa: Bitter Blossom |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Lull Spd/Res 1) |
Inflicts Spd/Res-1 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の速さ、魔防-1、かつ 敵の速さ、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Spd/Res 2) |
Inflicts Spd/Res-2 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の速さ、魔防-2、かつ 敵の速さ、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Spd/Res 3) |
Inflicts Spd/Res-3 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の速さ、魔防-3、かつ 敵の速さ、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Lull Speed/Resistance |
Abbreviated as Lull Spd/Res. |
Japanese |
速さ魔防の凪 |
Speed/Resistance Lull |
Spanish |
Calma Velocidad/Resistencia |
Speed/Resistance stillness; abbreviated as Calma Vel/Res in the European localization and as Calma Vel./Res. in the Latin American localization. |
French |
Répit Vitesse/Résistance |
Speed/Resistance relief; abbreviated as Répit Vit/Rés. |
German |
Geschwindigkeit/Resistenz-Tief |
Speed/Resistance Depression; abbreviated as Ges./Res.-Tief. |
Italian |
Culla Velocità/Resistenza |
Speed/Resistance cradle; abbreviated as Culla Vel/Res. |
Portuguese (Brazil) |
Velocidade/Resistência calma |
Calm Speed/Resistance; abbreviated as Vel./Res. calm. |
Traditional Chinese |
速度魔防的靜謐 |
Speed/Magic defense stillness |