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Flow Force
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Flow Force (Japanese: 怒涛・不屈 Raging waves · indomitability) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Flow Force 1, Flow Force 2, and Flow Force 3 in order from lowest to highest. When its user initiates combat, Flow Force neutralizes effects that prevent its user from making follow-up attacks and any penalties to the user's attack or speed; higher tiers of Flow Force have less stringent HP requirements to activate.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Flow Force 1) |
B | If user's HP = 100% at start of combat and user initiates combat, neutralizes effects that prevent user's follow-up attacks and neutralizes user's penalties to attack and speed during combat. | 60 | -- | |
✓ | -- | |
Heroes (Flow Force 2) |
B | If user's HP ≥ 50% at start of combat and user initiates combat, neutralizes effects that prevent user's follow-up attacks and neutralizes user's penalties to attack and speed during combat. | 120 | Flow Force 1 | |
✓ | -- | |
Heroes (Flow Force 3) |
B | If user initiates combat, neutralizes effects that prevent user's follow-up attacks and neutralizes user's penalties to attack and speed during combat. | 240 | Flow Force 2 | |
✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Flow Force 1 | Flow Force 2 | Flow Force 3 | |
Unit (★★★★★) | Geoffrey: Realm's Protector • Roy: Blazing Bachelors | Geoffrey: Realm's Protector • Roy: Blazing Bachelors | Geoffrey: Realm's Protector • Roy: Blazing Bachelors |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Flow Force 1) |
At the start of combat, if unit's HP = 100% and
unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat. |
戦闘開始時、自身のHPが100%で
自分から攻撃した時、 戦闘中、自分の追撃不可を無効、かつ 自分の攻撃、速さの弱化を無効 |
Heroes (Flow Force 2) |
At start of combat, if unit's HP ≥ 50% and
unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat. |
戦闘開始時、自身のHPが50%以上で
自分から攻撃した時、 戦闘中、自分の追撃不可を無効、かつ 自分の攻撃、速さの弱化を無効 |
Heroes (Flow Force 3) |
If unit initiates combat, neutralizes effects
that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat. |
自分から攻撃した時、
戦闘中、自分の追撃不可を無効、かつ 自分の攻撃、速さの弱化を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Flow Force |
-- |
Japanese |
怒涛・不屈 |
Raging waves · indomitability |
Spanish |
Corriente fuerte |
Strong flow |
French |
Flots puissants |
Powerful waves |
German |
Erstarkung |
Strengthening |
Italian |
Forza fluida |
Fluid force |
Portuguese |
Onda forte |
Strong wave |
Traditional Chinese |
怒濤・不屈 |
Ragin waves · unyielding |