Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! IMPORTANT: We have switched to a new Discord server due to the lack of contact or response from the server's administrator. Please click here to join. |
Ground Orders
This page has been marked as a stub. Please help improve the page by adding information. |
| ||||
|
Ground Orders (Japanese: 先導の伝令・地 Leading Messenger・Land) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Ground Orders 1, Ground Orders 2, and Ground Orders 3 in order from lowest to highest. Units with a Ground Orders skill can, at the start of the user's phase, allow any non-flight unit adjacent to the user to be able to move to any space adjacent to an ally within two spaces for the duration of the turn; the user's HP required to activate this effect drastically decreases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Ground Orders 1) |
![]() |
If user's HP is full, at start of user's phase, allows adjacent non-flight allies to move to any space adjacent to any ally within two spaces during the turn. | -- | -- | Cost: 60 SP |
Heroes (Ground Orders 2) |
![]() |
If user's HP is 50% or higher, at start of user's phase, allows adjacent non-flight allies to move to any space adjacent to any ally within two spaces during the turn. | -- | -- | Cost: 120 SP |
Heroes (Ground Orders 3) |
![]() |
At start of user's phase, allows adjacent non-flight allies to move to any space adjacent to any ally within two spaces during the turn. | -- | -- | Cost: 240 SP |
Availability
Heroes
Units | Byleth: Fell Star's Duo • Fjorm: Bride of Rime • Flayn: Playing Innocent • Petra: Princess of Brigid • Micaiah: Queen of Dawn |
Trivia
Etymology and other languages
Names, etymology and in other regions | ||
---|---|---|
Language | Name | Definition, etymology and notes |
English |
Ground Orders 1 |
|
Japanese |
先導の伝令・地 |
Leading Messenger・Land |