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Dream Deliverer
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Dream Deliverer (Japanese: 人に安らかな夢を Who gives peaceful dreams) is a passive type C skill which debuted in Fire Emblem Heroes; Dream Deliverer comes in only one tier. When its user is near an ally, Dream Deliverer neutralizes penalties on the user and their nearby allies, boosts the user's and their allies' defense and resistance, and grants them a guaranteed follow-up attack.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
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Heroes |
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C | If user is within 2 spaces of an ally at start of any phase, neutralizes penalty on user or allies within within 2 spaces of user that takes effect at start of phase. If user is within 2 spaces of an ally at start of turn, grants +10 each to defense and resistance and unit makes a guaranteed follow-up attack on first combat of each phase to user and allies within 2 spaces for 1 turn. If user is within 3 spaces of an ally, grants +4 each to user's defense and resistance and inflicts −1 special cooldown charge on foe per attack during combat. |
300 | -- | -- | ✗ | -- |
Availability
Heroes
Method | Data |
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Unit (★★★★★) | Freyr: Dream-King |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | At start of player phase or enemy phase, if unit
is within 2 spaces of an ally, neutralizes any 【Penalty】that takes effect on unit or allies within 2 spaces of unit at this time. At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 and【Resonance: Shields】to unit and allies within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). 【Resonance: Shields】 Grants Def/Res+4 during combat and the following effect for 1 turn: "During unit's first combat in player phase or enemy phase, foe cannot make a follow-up attack." |
自軍ターン開始時、および、敵軍ターン開始時、
周囲2マス以内に味方がいれば、 自分と周囲2マス以内の味方に このとき付与される【不利な状態異常】を無効化 ターン開始時、周囲2マス以内に味方がいれば、 自分と周囲2マス以内の味方の 守備、魔防+6、【双界効果・盾】を付与(1ターン) 周囲3マス以内に味方がいる時、 戦闘中、自身の守備、魔防+4、 敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) 【双界効果・盾】 戦闘中、守備、魔防+4 各自軍ターン、各敵軍ターンそれぞれについて、 自身の最初の戦闘のみ、敵は追撃不可 (1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Dream Deliverer |
-- |
Japanese |
人に安らかな夢を |
Who gives peaceful dreams |
Spanish |
Portasueños |
Dream giver |
French |
Porteur de rêves |
Bringer of dreams |
German |
Traumbescherer |
Dream giver |
Italian |
Donatore di sogni |
Giver of dreams |
Portuguese |
Portassonhos |
Dream giver |
Traditional Chinese |
賜予人類安寧之夢 |
Who gives peaceful dreams |