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Vision of Arcadia
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Vision of Arcadia (Japanese: 理想郷となるように To become Utopia) is a passive type C skill which debuted in Fire Emblem Heroes; Vision of Arcadia comes in only one tier. When its user has a breath or beast ally of any color on the field, Vision of Arcadia boosts the attack and defense of the ally with the highest attack (not necessarily one wielding breath or beast) for the duration of the turn.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes | ![]() |
At start of user's phase, boosts attack and defense of ally with highest attack by 6 each for the turn. | Any ally has a breath or beast skill equipped | -- | Cost: 300 SP |
Heroes (II) |
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At start of user's phase, for the duration of the turn, boosts attack, speed, and defense of user and ally with highest attack by 6 each; neutralizes effects on those units converting bonuses into penalties (but not the penalty status causing those effects); and those units can move up to one square after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than one square. | Any ally has a breath or beast skill equipped | -- | Cost: 300 SP |
Availability
Heroes
Units | Eliwood: Blazing Knight |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes (Vision of Arcadia) |
At start of turn, if a dragon or beast ally is deployed, grants Atk/Def+6 to ally with the highest Atk for 1 turn. |
ターン開始時、味方に竜、獣がいる場合、 自分を除く最も攻撃が高い味方の 攻撃、守備+6(1ターン) |
Heroes (Vision of Arcadia II) |
At start of turn, if a dragon or beast ally is deployed, grants Atk/Spd/Def+6,【Null Panic】, and【Canto (1)】to unit and ally with the highest Atk (excluding unit) for 1 turn. 【Null Panic】 If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.) 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 1 space(s).) |
ターン開始時、味方に竜、獣がいる場合、 自分と自分を除く最も攻撃が高い味方の 攻撃、速さ、守備+6、かつ 【見切り・パニック】、 【再移動(1)】を付与(1ターン) 【見切り・パニック】 「パニック」(強化を+ではなく-とする状態異常)を 付与されている時、 その「強化を+ではなく-とする」効果を無効化 (1ターン) (「パニック」と「見切り・パニック」の 両方が付与された場合、 「パニック」の効果は無効化するものの、 「不利な状態異常」は付与されていると扱う) 【再移動(1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に1マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (1マスを超える距離のワープ移動はできない) |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Vision of Arcadia |
Arcadia is a location in the Elibe games, seen in The Binding Blade and mentioned in The Blazing Blade; it is a city where humans and dragons live together, which is likely why the skill affects dragon allies. |
Japanese |
理想郷となるように |
To become Utopia; from a line of dialogue spoken by Eliwood in The Blazing Blade.[1] |
Spanish |
Utopía arcadiana |
Arcadian vision |
French |
Vision d'Arcadia |
Vision of Arcadia |
German |
Arcadia-Vision |
Arcaida Vision |
Italian |
Visioni di Arcadia |
Visions of Arcadia |
Portuguese |
Utopia arcadiana |
Arcadian utopia |
Traditional Chinese |
為了創造理想鄉 |
In order to create Utopia |
References
- ↑ "【理想郷】となるように・・・ [To become "Utopia"...]" — Eliwood in the final chapter, Fire Emblem: The Blazing Blade