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Inevitable Death

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Inevitable Death

Is feh inevitable death.png
Icon of the Inevitable Death skill in Heroes.

Type(s)

Passive (Type C)

First game

Heroes

Inevitable Death (Japanese: 死からは逃れられぬ Cannot escape death) is a passive type C skill which debuted in Fire Emblem Heroes; Inevitable Death comes in only one tier. Inevitable Death reduces the stats of nearby foes during combat.

Data

Game Icon Type Effect SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Inevitable Death)
Is feh inevitable death.png C Inflicts −4 each to attack, speed, defense, and resistance of foe's within 2 spaces of user during combat. 300 -- -- --
Heroes
(Inevitable Death+)
Is feh inevitable death+.png C User can warp to nearest spaces adjacent to each foe within 4 spaces.
Inflicts −5 each to attack, speed, defense, and resistance of foes within 2 spaces of user during combat.
If user's speed > foe's speed, neutraizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat.
300 Inevitable Death -- --

Availability

Heroes

Method Data
Inevitable Death Inevitable Death+
Unit (★★★★★) Hel: Death Sovereign Hel: Death Sovereign

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Inevitable Death)
Inflicts Atk/Spd/Def/Res-4 on foes within
2 spaces during combat.
周囲2マスの敵は、
戦闘中、攻撃、速さ、守備、魔防-4
Heroes
(Inevitable Death+)
For each foe within 4 spaces of unit, unit can
move to any of the nearest spaces adjacent
to that foe (unless space is impassible terrain).
Inflicts Atk/Spd/Def/Res-5 on foes within
2 spaces of unit during combat. If unit's
Spd > foe's Spd, neutralizes effects that
guarantee foe's follow-up attacks and
effects that prevent unit's follow-up
attacks during combat.
周囲4マス以内にいる敵の隣接マスのうち、
自分から最も近いマスに移動可能
(敵ごとに判定、その最も近いマスについて、
自分が移動できない地形の場合は移動できない)

周囲2マスの敵は、
戦闘中、攻撃、速さ、守備、魔防-5

速さが敵より1以上高い時、戦闘中、
敵の絶対追撃を無効、かつ、自分の追撃不可を無効

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Inevitable Death

--

Japanese

死からは逃れられぬ

Cannot escape death

Spanish

Hado mortal

Deadly fate

French

Mort inévitable

Inevitable death

German

Sicherer Tod

Certain Death

Italian

Morte certa

Certain death

Portuguese

Fado mortal

Mortal fate

Traditional Chinese

無法逃離的死亡

Inescapable death

Type C passive skills in Heroes
Debuffing skills Atk PloyAtk/Spd PloyAtk SmokeAtk/Def ReinAtk/Res PloyAtk/Res ReinAtk/Spd ReinA/S Rein SnapChaos NamedDef PloyDef SmokeDef/Res PloyDef/Res ReinGlarePanic PloyRes PloyRes SmokeSpd PloySpd SmokeSpd/Def ReinS/D Rein SnapSpd/Res CruxSpd/Res Rein
Experience-related skills Axe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skills Breath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skills Air OrdersArmor MarchArmored StrideAssault TroopA/D Near SaveA/R Far SaveA/R Near SaveA/S Far SaveA/S Near SaveCanto ControlD/R Far SaveD/R Near SaveEven TempestFanged TiesFetters of DromiFlier GuidanceGround OrdersGuidanceOdd TempestOpening RetainerSoaring GuidanceSolitary Dream
Proximity skills Alarm Atk/DefAlarm Atk/SpdAlarm Def/ResAlarm Spd/DefArmor MarchArmored StrideAtk TacticA/D Far SaveAtk/Def GapAtk/Def HoldAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/R Far SaveAtk/Res GapAtk/Res HoldAtk/Res MenaceA/R Near SaveAtk/Res OathAtk/Res ReinAtk SmokeA/S Far SaveAtk/Spd GapAtk/Spd HoldAtk/Spd MenaceA/S Near SaveAtk/Spd OathAtk/Spd PledgeAtk/Spd ReinA/S Rein SnapBern's New WayBreath of LifeChaos NamedClose GuardCross Spur AtkCross Spur SpdCross Spur ResDarkling DragonDarkling GuardianDeadly MiasmaDef TacticDef/Res GapDef/Res HoldDef/Res MenaceD/R Near SaveDef/Res OathDef/Res PledgeDef/Res ReinDef SmokeDistant GuardDivine FangDomain of FlameDomain of IceDragon MonarchDream DelivererDrive AtkDrive DefDrive ResDrive SpdEven RecoveryEverliving DomainFaith in HumanityFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGlittering AnimaGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersGoddess BearerHeart of CrimeaHeir to LightHoly GroundHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuman VirtueIncite Atk/ResIncite Atk/SpdInevitable DeathInfantry BreathInfantry FlashInf. HexbladeInf. Null FollowInfantry PulseInfantry RushInf. Spd TacticJoint Close GuardJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdOdd RecoveryOpened DomainOrder's RestraintOstia's PulsePanic SmokePulse SmokeRallying CryRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSeveranceSolitary DreamSpd/Def GapSpd/Def HoldSpd/Def MenaceSpd/Def OathSpd/Def ReinS/D Rein SnapSpd/Res GapSpd/Res HoldSpd/Res MenaceSpd/Res OathSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreat. Def/ResThreaten ResThreaten SpdThreat. Spd/DefThreat. Spd/ResWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat-boosting skills All Together!Atk OpeningDef OpeningInborn IdealismRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skills A/D Near SaveA/R Far SaveA/S Near SaveBreath of LifeD/R Near SaveEven Atk WaveEven Def WaveEven RecoveryEven Res WaveEven Spd WaveEven TempestFatal SmokeFuture-FocusedFuture-SightedOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage BlowTip the Scales!
Miscellaneous skills Blue FeudC FeudDivine FangFell ProtectionGreen FeudImpenetrable DarkImpenetrable VoidMending HeartPulse Up: BladesRed FeudTime's PulseUpheavalWorldbreaker