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Defense Tactic
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Defense Tactic (Japanese: 守備の指揮 Defense Command) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Def Tactic 1, Def Tactic 2, and Def Tactic 3 in order from lowest to highest. Units with a Defense Tactic skill boost Defense for a turn to all allies within two spaces whose movement type composes, at most, 2 of the party's members; the size of the Defense boost increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Def Tactic 1) |
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Boosts Defense by 2 for one turn on all allies within 2 spaces whose movement type is shared with at most one other ally. | -- | -- | Cost: 60 SP |
Heroes (Def Tactic 2) |
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Boosts Defense by 4 for one turn on all allies within 2 spaces whose movement type is shared with at most one other ally. | -- | -- | Cost: 120 SP |
Heroes (Def Tactic 3) |
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Boosts Defense by 6 for one turn on all allies within 2 spaces whose movement type is shared with at most one other ally. | -- | -- | Cost: 240 SP |
Availability
Heroes
Def Tactic 1
Units | Ike: Vanguard Legend • Laegjarn: New Experiences • Mustafa: Plegian Champion • Shiro: Raw Talent (Rarity requirements vary per character) |
Tempest Trials | March 2018: 40 points |
Sacred Seal Forge (Creation) | Requires 100 ![]() ![]() ![]() |
Def Tactic 2
Units | Ike: Vanguard Legend • Laegjarn: New Experiences • Mustafa: Plegian Champion • Shiro: Raw Talent (Rarity requirements vary per character) |
Sacred Seal Forge (Enhancement) | Requires 200 ![]() ![]() ![]() |
Def Tactic 3
Units | Ike: Vanguard Legend • Laegjarn: New Experiences • Mustafa: Plegian Champion • Shiro: Raw Talent (Rarity requirements vary per character) |
Sacred Seal Forge (Enhancement) | Requires 400 ![]() ![]() ![]() |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes (Def Tactic 1) |
At start of turn, grants Def+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2. |
ターン開始時、周囲2マスの味方の守備+2(1ターン) ただし、現在の部隊内で、 同じ移動タイプが2体以下の味方のみが対象 |
Heroes (Def Tactic 2) |
At start of turn, grants Def+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2. |
ターン開始時、周囲2マスの味方の守備+4(1ターン) ただし、現在の部隊内で、 同じ移動タイプが2体以下の味方のみが対象 |
Heroes (Def Tactic 3) |
At start of turn, grants Def+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2. |
ターン開始時、周囲2マスの味方の守備+6(1ターン) ただし、現在の部隊内で、 同じ移動タイプが2体以下の味方のみが対象 |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Defense Tactic |
Abbreviated as Def Tactic. |
Japanese |
守備の指揮 |
Defense Command |
Spanish (Spain) |
Estrategia Defensa |
Defense strategy; abbreviated as Estrategia Def. |
Spanish (Latin America) |
Táctica Defensa |
Defense tactic; abbreviated as Táctica Def. |
French |
Tactique Défense |
Defense tactic; abbreviated as Tactique Déf. |
German |
Verteidigungstaktik |
Defense Tactic; abbreviated as Verteidig.taktik. |
Italian |
Tattica Difesa |
Defense tactic; abbreviated as Tattica Dif. |
Portuguese (Brazil) |
Tática Defesa |
Defense tactic; abbreviated as Tática Def. |
Traditional Chinese |
防守指揮 |
Command Defense |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
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