Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter or Tumblr! Engage info: As the game has only recently released, we lack much key information. Please help add any info that you can. |
Axe Experience
| ||||
|
Axe Experience (Japanese: 斧の経験 Axe Experience) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Axe Experience 1, Axe Experience 2, and Axe Experience 3 in order from lowest to highest. Units with an Axe Experience skill allows wielders of axe skills to boost their experience gained should the unit bearing the skill survive; tier 1 boosts only this skill's user, tier 2 expands the effect to all axe skill users on the player's team, and tier 3 increases the multiplier of the experience boost. Multiple Axe Experience skills do not overlap; only one instance of the skill can be applied, and the highest tier deployed takes precedence.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Axe Experience 1) |
![]() |
Multiplies experience earned by user by ×1.5. | -- | -- | Cost: 50 SP Does not overlap with another Axe Experience. |
Heroes (Axe Experience 2) |
![]() |
Multiplies experience earned by all wielders of axe skills by ×1.5. | -- | -- | Cost: 100 SP Does not overlap with another Axe Experience. |
Heroes (Axe Experience 3) |
![]() |
Multiplies experience earned by all wielders of axe skills by ×2. | -- | -- | Cost: 200 SP Does not overlap with another Axe Experience. |
Availability
Heroes
Units | Chrom: Spring Exalt • Lex: Young Blade |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Axe Experience 1) |
While unit lives and uses an axe, unit gets 1.5x EXP. (Only highest value applied. Does not stack.) |
生存時、自身が武器種・斧なら入手経験値1.5倍 (同系統スキル効果が複数の時は、累積せず最大値適用) |
Heroes (Axe Experience 2) |
While unit lives, all axe allies on team get 1.5x EXP. (Only highest value applied. Does not stack.) |
生存時、自軍の武器種・斧は全員、入手経験値1.5倍 (同系統スキル効果が複数の時は、累積せず最大値適用) |
Heroes (Axe Experience 3) |
While unit lives, all axe allies on team get 2x EXP. (Only highest value applied. Does not stack.) |
生存時、自軍の武器種・斧は全員、入手経験値2倍 (同系統スキル効果が複数の時は、累積せず最大値適用) |
Etymology and other languages
Names, etymology and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Axe Experience |
-- |
Japanese |
斧の経験 |
Axe Experience |
Spanish |
Experiencia con hacha |
Experience with axe; abbreviated as Exp con hacha in the European localization and as Exp. con hacha in the Latin American localization. |
French |
Expérience hache |
Axe expdrience |
German |
Axterfahrung |
Axe Experience |
Italian |
Esperienza ascia |
Axe experience; abbreviated as Esp ascia. |
Portuguese (Brazil) |
Machado experiência |
Axe experience; abbreviated as Machado exp. |
Traditional Chinese |
斧之經驗 |
Axe experience |