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Axe Experience is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Axe Experience 1, Axe Experience 2, and Axe Experience 3 in order from lowest to highest. Units with an Axe Experience skill allows wielders of axe skills to boost their experience gained should the unit bearing the skill survive; tier 1 boosts only this skill's user, tier 2 expands the effect to all axe skill users on the player's team, and tier 3 increases the multiplier of the experience boost. Multiple Axe Experience skills do not overlap; only one instance of the skill can be applied, and the highest tier deployed takes precedence.
(Axe Experience 1)
|Multiplies experience earned by user by ×1.5. Does not overlap with another Axe Experience.||--||--||Cost: 50 SP|
(Axe Experience 2)
|Multiplies experience earned by all wielders of axe skills by ×1.5. Does not overlap with another Axe Experience.||--||--||Cost: 100 SP|
(Axe Experience 3)
|Multiplies experience earned by all wielders of axe skills by ×2. Does not overlap with another Axe Experience.||--||--||Cost: 200 SP|
|Units||Chrom: Spring Exalt|
Etymology and other languages
|Names, etymology and in other regions|
|Language||Name||Definition, etymology and notes|
|English||Axe Experience 1
Axe Experience 2
Axe Experience 3