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Axe Experience
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Axe Experience is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Axe Experience 1, Axe Experience 2, and Axe Experience 3 in order from lowest to highest. Units with an Axe Experience skill allows wielders of axe skills to boost their experience gained should the unit bearing the skill survive; tier 1 boosts only this skill's user, tier 2 expands the effect to all axe skill users on the player's team, and tier 3 increases the multiplier of the experience boost. Multiple Axe Experience skills do not overlap; only one instance of the skill can be applied, and the highest tier deployed takes precedence.
Contents
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Axe Experience 1) |
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Multiplies experience earned by user by ×1.5. Does not overlap with another Axe Experience. | -- | -- | Cost: 50 SP |
Heroes (Axe Experience 2) |
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Multiplies experience earned by all wielders of axe skills by ×1.5. Does not overlap with another Axe Experience. | -- | -- | Cost: 100 SP |
Heroes (Axe Experience 3) |
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Multiplies experience earned by all wielders of axe skills by ×2. Does not overlap with another Axe Experience. | -- | -- | Cost: 200 SP |
Availability
Heroes
Units | Chrom: Spring Exalt |
Trivia
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology and notes |
English | Axe Experience 1 Axe Experience 2 Axe Experience 3 |
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