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Rallying Cry
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
- This article is about the skill from Fates. For the Captain Skill from Heroes, see Summoner Duel § Preparation.
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Rallying Cry (Japanese: 叱咤激励 Encouragement) is a skill which debuted in Fire Emblem Fates. The personal skill of Hinoka, it allows all allies within a two-square radius of user deal some extra damage with their attacks.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Fates | +2 damage dealt by all allies in a 2-tile radius of the user. | -- | -- | -- |
In other Fire Emblem series titles
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes |
C | If user is within 2 spaces of an ally at start of turn, grants +1 special cooldown charge per attack during combat to user and allies within 2 spaces of user for 1 turn, and grants status allowing unit to warp up to 3 spaces in a cardinal direction (cannot warp past space unit could not move through) to user and flying allies without 2 spaces for 1 turn. Inflicts −5 each to speed, defense, and resistance on infantry, armored, and cavalry foes within 3 rows or columns of user during combat. |
300 | -- | -- | ✗ | -- |
Availability
Fates
Units | Hinoka |
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Hinoka: Thundering Wings |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Fates | Allies within two spaces deal +2 damage.
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味方が2マス以内にいる時、
味方が与えるダメージ+2 |
Heroes | At start of turn, if unit is within 2 spaces of an
ally, grants "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit and allies within 2 spaces of unit for 1 turn and grants【Charge】 to unit and flying allies within 2 spaces of unit for 1 turn. Inflicts Spd/Def/Res-5 on infantry, armored, and cavalry foes within 3 rows or 3 columns centered on unit during combat. 【Charge】 Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.) |
ターン開始時、周囲2マス以内に味方がいる時、
自分と周囲2マス以内の味方に 「戦闘中、奥義発動カウント変動量+1 (同系統効果複数時、最大値適用)」を付与 (1ターン)、かつ 自分と周囲2マス以内の飛行の味方に 【突撃】を付与(1ターン) 自身を中心とした縦3列と横3列にいる 歩行、重装、騎馬の敵は、 戦闘中、速さ、守備、魔防-5 【突撃】 自分の十字方向の3マス以内に移動可能 (敵や移動不可地形、 進軍阻止等の効果を越えての移動は不可) (ワープ移動として扱う) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Rallying Cry |
-- |
Japanese |
叱咤激励 |
Encouragement |
Spanish |
Grito potenciador |
Enhancer Cry |
French |
Cri de ralliement |
Rallying Cry |
German |
Schlachtruf |
Battle Cry |
Italian |
Grido di forza |
Cry of Strength |
Portuguese |
Grito mobilizador |
Mobilizing cry |
Korean |
질타와 격려 |
Rebuke and encourage |
Traditional Chinese |
叱吒激勵 |
Encouraging cry |
Gallery
References
See also
Type C passive skills in Heroes | ||||||||||||||||
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