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Chaos Named (skill)
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|Icon of the Chaos Named skill in Heroes.|
At start of turn, if foes within 3 columns centered on unit have Res ≤ unit's Res-3, inflicts -5 on the highest of those foes' Atk/Spd/Def/Res through their next actions. (When calculating highest stat, treats Atk as -15. Calculates each stat penalty independently.)
Passive (Type C)
Chaos Named (Japanese: 我が名は混沌 My Name Is Chaos) is a passive type C skill which debuted in Fire Emblem Heroes; unlike most passive skills in Heroes, Chaos Named comes in only one tier. Units with Chaos Named that do not have significantly lower Resistance than any enemy units within three columns centered around the user can inflict stat penalties on qualifying enemies within the skill's range at the start of the user's phase through their following actions, based on whichever qualifying target foe has the highest of a particular stat among them. (For example, if four enemies within the skill's range each have the highest figure in any non-HP stat and the highest Resistance among them is equal to the user's, each of the four enemies will take a stat penalty in one stat.)
||At start of user's phase, any enemy units within the three columns centered around the user whose Resistance is either less than or no more than 2 higher than the user's Resistance that have the highest Attack, Speed, Defense, or Resistance among qualifying units are inflicted with a -5 reduction to that stat through its following action. (Calculation treats Attack as -15 lower than displayed value, and all penalties are calculated individually.)
||Cost: 300 SP
Etymology and other languages
|Names, etymology and in other regions
||Definition, etymology and notes
||Named for the chapter from Radiant Dawn.
||My Name Is Chaos; named for the chapter from Radiant Dawn.