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Guidance
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Guidance (Japanese: 空からの先導 Guidance from the Sky) is a four-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Guidance 1, Guidance 2, Guidance 3, and Guidance 4 in order from lowest to highest. Guidance allows any infantry or armored allies nearby to move adjacent to the user; the HP threshold required for this to take effect decreases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Guidance 1) |
C | If user's HP = 100%, infantry and armored allies within 2 spaces can move to a space adjacent to user. | 60 | -- | ✓ | -- | ||
Heroes (Guidance 2) |
C | If user's HP = 50%, infantry and armored allies within 2 spaces can move to a space adjacent to user. | 120 | Guidance 1 | ✓ | -- | ||
Heroes (Guidance 3) |
C | Infantry and armored allies within 2 spaces can move to a space adjacent to user. | 240 | Guidance 2 | ✓ | -- | ||
Heroes (Guidance 4) |
C | Infantry and armored allies within 2 spaces can move to a space within 2 spaces of user. Grants +3 each to attack and speed of infantry and armored allies within 2 spaces of user during combat, and if those allies' speed > their foes' speed, neutralizes effects that prevent those allies' follow-up attacks during combat. |
300 | Guidance 3 | ✓ | -- |
Availability
Heroes
Method | Data | |||
---|---|---|---|---|
Guidance 1 | Guidance 2 | Guidance 3 | Guidance 4 | |
Unit (★★★★) | Larum: Dancing Bride | Larum: Dancing Bride | — | — |
Unit (★★★★★) | Olivia: Sky-High Dancer • Ryoma: Supreme Samurai • Tana: Soaring Princess • Tana: Winged Princess | Olivia: Sky-High Dancer • Ryoma: Supreme Samurai • Tana: Soaring Princess • Tana: Winged Princess | Larum: Dancing Bride • Olivia: Sky-High Dancer • Ryoma: Supreme Samurai • Tana: Soaring Princess • Tana: Winged Princess | Tana: Soaring Princess |
Tempest Trials | Genealogy of Light: 40,000 points | — | — | — |
Sacred Seal Forge | 100 , 20 , 40 | 200 , 60 , 50 , Guidance 1 seal | 1,000 , 400 , 100 , Guidance 2 seal | — |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Guidance 1) |
If unit's HP = 100%, infantry and armored allies
within 2 spaces can move to a space adjacent to unit. |
自身のHPが100%の時、周囲2マス以内の
味方歩行、重装は、自身の隣接マスに移動可能 |
Heroes (Guidance 2) |
If unit's HP ≥ 50%, infantry and armored allies
within 2 spaces can move to a space adjacent to unit. |
自身のHPが50%以上の時、周囲2マス以内の
味方歩行、重装は、自身の隣接マスに移動可能 |
Heroes (Guidance 3) |
Infantry and armored allies within 2 spaces
can move to a space adjacent to unit. |
周囲2マス以内の味方歩行、重装は、
自身の隣接マスに移動可能 |
Heroes (Guidance 4) |
Infantry and armored allies within 2 spaces
can move to a space within 2 spaces of unit. Grants Atk/Spd+3 to infantry and armored allies within 2 spaces of unit during combat, and also, if those allies' Spd > foe's Spd, neutralizes effects that prevent those allies' follow-up attacks during combat. |
周囲2マス以内の味方歩行、重装は、
自身の周囲2マス以内に移動可能 周囲2マス以内の味方歩行、重装は、 戦闘中、攻撃、速さ+3、かつ 速さが敵より1以上高い時、 戦闘中、自分の追撃不可を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Guidance |
-- |
Japanese |
空からの先導 |
Guidance from the Sky/Heavens |
Spanish |
Guía |
Guide |
French |
Regroupement |
Regrouping |
German |
Führung |
Leadership |
Italian |
Guida |
Guide |
Portuguese |
Guia |
Guide |
Simplified Chinese |
空中前導 |
Sky guide |
Sacred Seal skills in Heroes | ||||||||||||||||||||
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