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Canto Control

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Canto Control

Is feh canto control 1.png
Icon of the Canto Control 1 skill in Heroes.

Type(s)

Passive (Type C)

Game(s)

Heroes

Canto Control (Japanese: 再移動制限 Move again restraint) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Canto Control 1, Canto Control 2, and Canto Control 3 in order from lowest to highest. Canto Control inflict effects against enemy units near the user who attempt to make any additional movement after an attack, assist skill, or Aether Raids structure destruction, reducing such movement on 1-range units to one space and entirely nullifying such movement on 2-range units; higher tiers of Canto Control affect a greater range.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Canto Control 1)
Is feh canto control 1.png Reduces the additional movement of an enemy with a 1-range weapon skill to a maximum of one space and nullifies the additional movement of an enemy with a 2-range weapon skill. An enemy within two spaces of user triggers an effect that would allow them additional movement after an attack, assist skill, or Aether Raids structure destruction -- Cost: 60 SP
Heroes
(Canto Control 2)
Is feh canto control 2.png Reduces the additional movement of an enemy with a 1-range weapon skill to a maximum of one space and nullifies the additional movement of an enemy with a 2-range weapon skill. An enemy within three spaces of user triggers an effect that would allow them additional movement after an attack, assist skill, or Aether Raids structure destruction -- Cost: 120 SP
Heroes
(Canto Control 3)
Is feh canto control 3.png Reduces the additional movement of an enemy with a 1-range weapon skill to a maximum of one space and nullifies the additional movement of an enemy with a 2-range weapon skill. An enemy within four spaces of user triggers an effect that would allow them additional movement after an attack, assist skill, or Aether Raids structure destruction -- Cost: 240 SP

Availability

Heroes

Units Medeus: Earth-Dragon King

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Canto Control 1)
If foe within 2 spaces of unit triggers Canto,
inflicts【Canto Control】on that foe.

【Canto Control】
Limits the number of spaces target can move
with Canto through their next action. If target's
Range = 1, target can move 1 space when
Canto triggers. If target's Range = 2, target's
action ends when Canto triggers.
自分の周囲2マス以内で、再移動を発動した
敵に【再移動制限】を付与

【再移動制限】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる効果を制限する状態異常
(敵の次回行動終了まで)

この状態異常を受けている敵の射程が1の時、
直後に移動できる距離を最大1に制限

この状態異常を受けている敵の射程が2の時、
再移動発動直後、行動を終了する
Heroes
(Canto Control 2)
If foe within 3 spaces of unit triggers Canto,
inflicts【Canto Control】on that foe.

【Canto Control】
Limits the number of spaces target can move
with Canto through their next action. If target's
Range = 1, target can move 1 space when
Canto triggers. If target's Range = 2, target's
action ends when Canto triggers.
自分の周囲3マス以内で、再移動を発動した
敵に【再移動制限】を付与

【再移動制限】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる効果を制限する状態異常
(敵の次回行動終了まで)

この状態異常を受けている敵の射程が1の時、
直後に移動できる距離を最大1に制限

この状態異常を受けている敵の射程が2の時、
再移動発動直後、行動を終了する
Heroes
(Canto Control 3)
If foe within 4 spaces of unit triggers Canto,
inflicts【Canto Control】on that foe.

【Canto Control】
Limits the number of spaces target can move
with Canto through their next action. If target's
Range = 1, target can move 1 space when
Canto triggers. If target's Range = 2, target's
action ends when Canto triggers.
自分の周囲4マス以内で、再移動を発動した
敵に【再移動制限】を付与

【再移動制限】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる効果を制限する状態異常
(敵の次回行動終了まで)

この状態異常を受けている敵の射程が1の時、
直後に移動できる距離を最大1に制限

この状態異常を受けている敵の射程が2の時、
再移動発動直後、行動を終了する

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Canto Control

--

Japanese

再移動制限

Move again restraint

Spanish

Movilidad limitado

Limited mobility; abbreviated as Movilidad limit.

French

Mobilité limitée

Limited mobility

German

Schrittlimit

Step Limit

Italian

Mobilità limitata

Limited mobility

Portuguese
(Brazil)

Mobilidade controlada

Controlled mobility; abbreviated as Mob. controlada.

Traditional Chinese

再移動限制

Move again restraint

Type C passive skills in Heroes
Debuffing skills Atk PloyAtk SmokeAtk/Def ReinAtk/Res ReinAtk/Spd ReinChaos NamedDef PloyDef SmokeGlarePanic PloyRes PloyRes SmokeSpd PloySpd Smoke
Experience-related skills Axe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skills Breath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skills Air OrdersArmor MarchArmored StrideAssault TroopA/D Near SaveA/R Near SaveA/R Far SaveCanto ControlD/R Far SaveD/R Near SaveEven TempestFlier GuidanceGround OrdersGuidanceOdd TempestOpening RetainerSolitary Dream
Proximity skills Armor MarchArmored StrideAtk TacticA/D Far SaveAtk/Def GapAtk/Def HoldAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/R Far SaveAtk/Res GapAtk/Res HoldAtk/Res MenaceA/R Near SaveAtk/Res OathAtk/Res ReinAtk SmokeAtk/Spd GapAtk/Spd MenaceAtk/Spd OathAtk/Spd ReinBreath of LifeChaos NamedClose GuardCross Spur AtkCross Spur ResDarkling GuardianDef TacticDef/Res GapDef/Res MenaceD/R Near SaveDef/Res OathDef/Res ReinDef SmokeDistant GuardDivine FangDomain of FlameDomain of IceDrive AtkDrive DefDrive ResDrive SpdEven RecoveryEverliving DomainFaith in HumanityFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersGoddess BearerHeir to LightHoly GroundHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuman VirtueInevitable DeathInfantry BreathInfantry FlashInf. HexbladeInf. Null FollowInfantry PulseInfantry RushInf. Spd TacticJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdOdd RecoveryOpened DomainOrder's RestraintOstia's PulsePanic SmokePulse SmokeRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSeveranceSolitary DreamSpd/Def GapSpd/Def HoldSpd/Def MenaceSpd/Def OathSpd/Def ReinSpd/Res GapSpd/Res HoldSpd/Res MenaceSpd/Res OathSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreat. Def/ResThreaten ResThreaten SpdThreat. Spd/DefThreat. Spd/ResWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat boosting skills All Together!Atk OpeningDef OpeningRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skills A/D Near SaveA/R Far SaveBreath of LifeD/R Near SaveEven Atk WaveEven Def WaveEven RecoveryEven Res WaveEven Spd WaveEven TempestFatal SmokeOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage Blow
Miscellaneous skills Blue FeudC FeudDivine FangGreen FeudImpenetrable DarkRed FeudTime's PulseUpheavalWorldbreaker