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Wings of Light
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Wings of Light (Japanese: 光輝く翼 Shining Wings) is a passive type C skill which debuted in Fire Emblem Heroes; Wings of Light comes in one tier. Wings of Light boosts the stats of Mythic Hero allies for the first five turns of a battle, increasing after each successive turn, if the user's team has no more than three Mythic Heroes on it including its user.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Wings of Light) |
C | If number of Mythic Heroes on team (including user) ≤ 3, on turns 1–5, grants +(2 + turn number) each to attack, speed, defense, and resistance to ally Mythic Heroes (excluding user) during combat. | 300 | -- | -- | ✗ | -- | |
Heroes (Wings of Light+) |
C | If the number of mythic heros on team (including user) ≤ 3, grants +(turn number + 3; maximum: 8) each to attack, speed, defense, and resistance and "user takes −30% damage (except from area-of-effect specials) to mythic hero allies (excluding user) during combat. Grants +4 each to attack, speed, defense, and resistance and +1 special cooldown charge per attack to allies within 3 rows or columns centered on user during combat. If there is a mythic hero ally on team (excluding user) or an ally within 3 rows or columns centered on user, grants +5 each to attack, speed, defense, and resistance to user, foe deals −30% damage (except with area-of-effect specials), and grants +1 special cooldown charge to user per attack during combat. |
300 | Wings of Light | -- | ✗ | -- |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Seiros: Saint of Legend |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Wings of Light) |
Grants Atk/Spd/Def/Res+2+X to ally Mythic
Heroes during combat in turns 1 through 5 (X = turn number). (Excludes unit.) (Effect only active if team includes three or fewer Mythic Heroes, including unit.) |
1~5ターン目の間、自分を除く味方の神階英雄は、
戦闘中、攻撃、速さ、守備、魔防+2+ターン数 (この効果は自軍の神階英雄(自分を含む)が 3体以下の時のみ有効) |
Heroes (Wings of Light+) |
If the number of Mythic Hero allies on team
≤ 3 (including unit), grants Atk/Spd/Def/Res+X (X = turn number + 3; max 8) and "reduces damage from attacks (excluding area-of-effect Specials) by 30%" to Mythic Hero allies (excluding unit) during their combat. Grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 (only highest value applied; does not stack) per attack to allies within 3 rows or 3 columns centered on unit during their combat. If there is a Mythic Hero ally on your team (excluding unit), or if there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 to unit, reduces damage from attacks during combat by 30% (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). |
自軍の神階英雄(自分を含む)が3体以下の時、
自分を除く神階英雄の味方は、 戦闘中、攻撃、速さ、守備、魔防が ターン数+3だけ増加(最大8)、かつ 攻撃を受けた時のダメージを30%軽減 (範囲奥義を除く) 自身を中心とした縦3列と横3列の味方は、 戦闘中、攻撃、速さ、守備、魔防+4、 奥義発動カウント変動量+1 (同系統効果複数時、最大値適用) 自分を除く神階英雄の味方がいる時、または、 自身を中心とした縦3列と横3列に味方がいる時、 戦闘中、自身の攻撃、速さ、守備、魔防+5、 攻撃を受けた時のダメージを30%軽減 (範囲奥義を除く)、 自身の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Wings of Light |
-- |
Japanese |
光輝く翼 |
Shining Wings |
Spanish |
Alas de luz |
Wings of light |
French |
Ailes de lumière |
Wings of light |
German |
Lichtschwingen |
Light Wings |
Italian |
Ali fulgide |
Shining wings |
Portuguese |
Asas da luz |
Wings of light |
Traditional Chinese |
燦爛光翼 |
Shining light wings |