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Defense/Resistance Near Save

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Defense/Resistance Near Save

Is feh d r near save 1.png
Icon of the D/R Near Save 1 skill in Heroes.


If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally adjacent to unit, triggers [Savior] on unit.
If unit triggers Savior, grants Def/Res+1 during combat.

Type(s)

Passive (Type C)

Game(s)

Heroes

Defense/Resistance Near Save (Japanese: 盾の護り手・近間 Shield Guardian · Close-Range) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are D/R Near Save 1, D/R Near Save 2, and D/R Near Save 3 in order from lowest to highest. When an enemy wielding a 1-range weapon skill attacks an ally near a user of D/R Near Save, the Savior effect activates, allowing the user to engage in combat in that ally's place, and they receive a boost to their Defense and Resistance during that combat.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(D/R Near Save 1)
Is feh d r near save 1.png User moves into ally's space and enters combat in that ally's place, receives +1 each to Defense and Resistance during combat, and receives any after-combat effects. Enemy uses a sword, lance, axe, breath, or beast weapon skill, initiates combat against an ally within one space of user, and user can stand on that ally's space -- Cost: 100 SP
Does not activate if more than one character in range of the same ally can also activate a Near Save skill.
Heroes
(D/R Near Save 2)
Is feh d r near save 2.png User moves into ally's space and enters combat in that ally's place, receives +2 each to Defense and Resistance during combat, and receives any after-combat effects. Enemy uses a sword, lance, axe, breath, or beast weapon skill, initiates combat against an ally within two spaces of user, and user can stand on that ally's space -- Cost: 200 SP
Does not activate if more than one character in range of the same ally can also activate a Near Save skill.
Heroes
(D/R Near Save 3)
Is feh d r near save 3.png User moves into ally's space and enters combat in that ally's place, receives +4 each to Defense and Resistance during combat, and receives any after-combat effects. Enemy uses a sword, lance, axe, breath, or beast weapon skill, initiates combat against an ally within two spaces of user, and user can stand on that ally's space -- Cost: 300 SP
Does not activate if more than one character in range of the same ally can also activate a Near Save skill.

Availability

Heroes

Units Gustav: Majestic LoveIdunn: Divine DemonRhea: Immaculate One

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(D/R Near Save 1)
If a foe uses sword, lance, axe, dragonstone, or
beast damage and initiates combat against an
ally adjacent to unit, triggers【Savior】on unit.

If unit triggers Savior, grants Def/Res+1
during combat.

【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.
周囲1マス以内の味方が、
剣、槍、斧、竜、獣の敵から攻撃された時、
スキル所持者は【護り手】を発動

スキル所持者が「護り手」を発動時、
戦闘中、守備、魔防+1

【護り手】
攻撃された味方の代わりに、味方のマスで戦闘を行い、
戦闘後の効果を受ける。

下記の場合、「護り手」は発動しない
・味方がいる場所が自分が進入できない地形の時
・その戦闘で「護り手」を発動可能な味方が複数いる時
(「護り手」発動時、戦闘後移動スキルは無効)
Heroes
(D/R Near Save 2)
If a foe uses sword, lance, axe, dragonstone, or
beast damage and initiates combat against an
ally within 2 spaces of unit, triggers【Savior】
on unit.

If unit triggers Savior, grants Def/Res+2
during combat.

【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.
周囲2マス以内の味方が、
剣、槍、斧、竜、獣の敵から攻撃された時、
スキル所持者は【護り手】を発動

スキル所持者が「護り手」を発動時、
戦闘中、守備、魔防+2

【護り手】
攻撃された味方の代わりに、味方のマスで戦闘を行い、
戦闘後の効果を受ける。

下記の場合、「護り手」は発動しない
・味方がいる場所が自分が進入できない地形の時
・その戦闘で「護り手」を発動可能な味方が複数いる時
(「護り手」発動時、戦闘後移動スキルは無効)
Heroes
(D/R Near Save 3)
If a foe uses sword, lance, axe, dragonstone, or
beast damage and initiates combat against an
ally within 2 spaces of unit, triggers【Savior】
on unit.

If unit triggers Savior, grants Def/Res+4
during combat.

【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.
周囲2マス以内の味方が、
剣、槍、斧、竜、獣の敵から攻撃された時、
スキル所持者は【護り手】を発動

スキル所持者が「護り手」を発動時、
戦闘中、守備、魔防+4

【護り手】
攻撃された味方の代わりに、味方のマスで戦闘を行い、
戦闘後の効果を受ける。

下記の場合、「護り手」は発動しない
・味方がいる場所が自分が進入できない地形の時
・その戦闘で「護り手」を発動可能な味方が複数いる時
(「護り手」発動時、戦闘後移動スキルは無効)

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology, and notes
English

Defense/Resistance Near Save

Abbreviated as D/R Near Save.

Japanese

盾の護り手・近間

Shield Guardian · Close-Range

Spanish

Ayuda cerca Defensa/Resistencia

Defense/Resistance near aid; abbreviated as Ayuda cer. D/R.

French

Sauver près Défense/Résistance

Defense/Resistance near save; abbreviated as Sauv. pr. D/R.

German

Verteidigung/Resistenz Schutz nah

Defense/Resistance near Protection; abbreviated as V/R Schutz nah.

Italian

Aiuto vicino Difesa/Resistenza

Defense/Resistance near aid; abbreviated as Aiuto vicin. D/R.

Portuguese
(Brazil)

Ajuda perto Defesa/Resistência

Defense/Resistance near save; abbreviated as Ajuda perto D/R.

Traditional Chinese

盾之守護人・近處

Shield guardian · near

Gallery

See also

Type C passive skills in Heroes
Debuffing skills Atk PloyAtk SmokeAtk/Def ReinAtk/Res ReinAtk/Spd ReinChaos NamedDef PloyDef SmokeGlarePanic PloyRes PloyRes SmokeSpd PloySpd Smoke
Experience-related skills Axe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skills Breath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skills Air OrdersArmor MarchArmored StrideAssault TroopA/D Near SaveA/S Far SaveA/R Near SaveA/R Far SaveCanto ControlD/R Far SaveD/R Near SaveEven TempestFlier GuidanceGround OrdersGuidanceOdd TempestOpening RetainerSolitary Dream
Proximity skills Armor MarchArmored StrideAtk TacticA/D Far SaveAtk/Def GapAtk/Def HoldAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/S Far SaveA/R Far SaveAtk/Res GapAtk/Res HoldAtk/Res MenaceA/R Near SaveAtk/Res OathAtk/Res ReinAtk SmokeAtk/Spd GapAtk/Spd HoldAtk/Spd MenaceAtk/Spd OathAtk/Spd ReinBreath of LifeChaos NamedClose GuardCross Spur AtkCross Spur ResDarkling GuardianDef TacticDef/Res GapDef/Res HoldDef/Res MenaceD/R Near SaveDef/Res OathDef/Res ReinDef SmokeDistant GuardDivine FangDomain of FlameDomain of IceDrive AtkDrive DefDrive ResDrive SpdEven RecoveryEverliving DomainFaith in HumanityFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersGoddess BearerHeir to LightHoly GroundHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuman VirtueInevitable DeathInfantry BreathInfantry FlashInf. HexbladeInf. Null FollowInfantry PulseInfantry RushInf. Spd TacticJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdOdd RecoveryOpened DomainOrder's RestraintOstia's PulsePanic SmokePulse SmokeRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSeveranceSolitary DreamSpd/Def GapSpd/Def HoldSpd/Def MenaceSpd/Def OathSpd/Def ReinSpd/Res GapSpd/Res HoldSpd/Res MenaceSpd/Res OathSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreat. Def/ResThreaten ResThreaten SpdThreat. Spd/DefThreat. Spd/ResWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat-boosting skills All Together!Atk OpeningDef OpeningRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skills A/D Near SaveA/R Far SaveBreath of LifeD/R Near SaveEven Atk WaveEven Def WaveEven RecoveryEven Res WaveEven Spd WaveEven TempestFatal SmokeFuture-FocusedOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage Blow
Miscellaneous skills Blue FeudC FeudDivine FangGreen FeudImpenetrable DarkRed FeudTime's PulseUpheavalWorldbreaker