Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! IMPORTANT: We have switched to a new Discord server due to the lack of contact or response from the server's administrator. Please click here to join. |
Attack/Resistance Gap
| ||||
|
Attack/Resistance Gap (Japanese: 攻撃魔防の大開放 Great Attack/Resistance Opening) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Atk/Res Gap 1, Atk/Res Gap 2 and Atk/Res Gap 3 in order from lowest to highest. Units with an Atk/Res Gap skill will boost the Attack and Resistance of the ally whose combined total in the two stats is the highest; the Attack and Resistance boosts increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Atk/Res Gap 1) |
![]() |
At start of user's phase, boosts the Attack and Resistance of ally with the highest combined Attack and Resistance by +1 each. | -- | -- | Cost: 50 SP |
Heroes (Atk/Res Gap 2) |
![]() |
At start of user's phase, boosts the Attack and Resistance of ally with the highest combined Attack and Resistance by +3 each. | -- | -- | Cost: 100 SP |
Heroes (Atk/Res Gap 3) |
![]() |
At start of user's phase, boosts the Attack and Resistance of ally with the highest combined Attack and Resistance by +5 each. | -- | -- | Cost: 200 SP |
Availability
Heroes
Units | Ilyana: Treat Harvester |
Trivia
Etymology and other languages
Names, etymology and in other regions | ||
---|---|---|
Language | Name | Definition, etymology and notes |
English |
Atk/Res Gap 1 |
|
Japanese |
攻撃魔防の大開放 |
Great Attack/Resistance Opening |