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Infantry Null Follow

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Infantry Null Follow

Is feh inf null follow 1.png
Icon of the Inf. Null Follow 1 skill in Heroes.

Type(s)

Passive (Type C)

First game

Heroes

Infantry Null Follow (Japanese: 歩行の見切り追撃 Infantry abandon pursuit) is a four-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Inf. Null Follow 1, Inf. Null Follow 2, Inf. Null Follow 3, and Inf. Null Follow 4 in order from lowest to highest. Infantry Null Follow grants its wielder's nearby allies a status that neutralizes effects guaranteeing their foe or denying them follow-up attacks; the second tier requires less HP to activate, the third affects a wider area, and the fourth additionally affects the user.

Data

Game Icon Type Effect SP cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
(Inf. Null Follow 1)
Is feh inf null follow 1.png C If user's HP ≥ 50% at start of turn, grants Null Follow-Up (If unit's speed > foe's speed during combat, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks for 1 turn) to adjacent infantry allies. 60 -- Infantry --
Heroes
(Inf. Null Follow 2)
Is feh inf null follow 2.png C At start of turn, grants Null Follow-Up (If unit's speed > foe's speed during combat, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks for 1 turn) to adjacent infantry allies. 120 Inf. Null Follow 1 Infantry --
Heroes
(Inf. Null Follow 3)
Is feh inf null follow 3.png C At start of turn, grants Null Follow-Up (If unit's speed > foe's speed during combat, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks for 1 turn) to infantry allies within 2 spaces of user. 240 Inf. Null Follow 2 Infantry --
Heroes
(Inf. Null Follow 4)
Is feh inf null follow 4.png C If user is within 2 spaces of an ally at start of turn, grants Null Follow-Up (If unit's speed > foe's speed during combat, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks for 1 turn) and "Unit can warp to space adjacent to any ally within 2 spaces of unit" to user for 1 turn.
At start of turn, grants Null Follow-Up to infantry allies within 2 spaces of user.
300 Inf. Null Follow 3 Infantry --

Availability

Heroes

Method Data
Inf. Null Follow 1 Inf. Null Follow 2 Inf. Null Follow 3 Inf. Null Follow 4
Unit (★★★★) Seadall: Misfortune-Teller Seadall: Misfortune-Teller
Unit (★★★★★) Celica: Valentia's HopeGregor: Swell SwordKvasir: Unknown FutureMarth: Of Beginnings Celica: Valentia's HopeGregor: Swell SwordKvasir: Unknown FutureMarth: Of Beginnings Celica: Valentia's HopeGregor: Swell SwordKvasir: Unknown FutureMarth: Of BeginningsSeadall: Misfortune-Teller Kvasir: Unknown FutureMarth: Of Beginnings

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Inf. Null Follow 1)
At start of turn, if unit's HP ≥ 50%, grants
【Null Follow-Up】to adjacent infantry allies.

【Null Follow-Up】
If unit's Spd > foe's Spd during combat,
neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks for 1 turn.
ターン開始時、自身のHPが50%以上なら、
周囲1マス以内の歩行の味方に
【見切り・追撃効果】を付与

【見切り・追撃効果】
戦闘中、速さが敵より1以上高い時、
敵の絶対追撃を無効、かつ、
自分の追撃不可を無効
(1ターン)
Heroes
(Inf. Null Follow 2)
At start of turn, grants【Null Follow-Up】
to adjacent infantry allies.

【Null Follow-Up】
If unit's Spd > foe's Spd during combat,
neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks for 1 turn.
ターン開始時、周囲1マス以内の歩行の味方に
【見切り・追撃効果】を付与

【見切り・追撃効果】
戦闘中、速さが敵より1以上高い時、
敵の絶対追撃を無効、かつ、
自分の追撃不可を無効
(1ターン)
Heroes
(Inf. Null Follow 3)
At start of turn, grants【Null Follow-Up】
to infantry allies within 2 spaces of unit.

【Null Follow-Up】
If unit's Spd > foe's Spd during combat,
neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks for 1 turn.
ターン開始時、周囲2マス以内の歩行の味方に
【見切り・追撃効果】を付与

【見切り・追撃効果】
戦闘中、速さが敵より1以上高い時、
敵の絶対追撃を無効、かつ、
自分の追撃不可を無効
(1ターン)
Heroes
(Inf. Null Follow 4)
At start of turn, if unit is within 2 spaces of an
ally, grants【Null Follow-Up】and the
following status to unit for 1 turn: "Unit can
move to a space adjacent to any ally within 2
spaces." At start of turn, grants【Null Follow-Up】
to infantry allies within 2 spaces of unit.

【Null Follow-Up】
If unit's Spd > foe's Spd during combat,
neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks for 1 turn.
ターン開始時、周囲2マス以内に味方がいる時、
自分に【見切り・追撃効果】、
「周囲2マス以内の味方の隣接マスに移動可能」を付与
(1ターン)

ターン開始時、周囲2マス以内の歩行の味方に
【見切り・追撃効果】を付与

【見切り・追撃効果】
戦闘中、速さが敵より1以上高い時、
敵の絶対追撃を無効、かつ、
自分の追撃不可を無効
(1ターン)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Infantry Null Follow

--

Japanese

歩行の見切り追撃

Infantry abandon pursuit

Spanish

Ataque doble nulo infantería

Infantry null double attack; abbreviated as At. doble nulo I.

French

Anti-double infanterie

Infantry anti-double; abbreviated as Anti-double inf.

German

Infanterie-Folge-Negation

Infantry Consequence Negation; abbreviated as Inf.-Folge-Neg.

Italian

Nega doppi Fanteria

Infantry negate double; abbreviated as Nega doppi Fa.

Portuguese

Ataque duplo nulo infantaria

Infantry null double attack; abbreviated as Atq. duplo nulo I.

Traditional Chinese

步行識破追擊

Infantry abandon pursuit

See also

Type C passive skills in Heroes
Debuffing skills Atk PloyAtk/Spd PloyAtk SmokeAtk/Def ReinAtk/Res PloyAtk/Res ReinAtk/Spd ReinA/S Rein SnapChaos NamedDef PloyDef SmokeDef/Res PloyDef/Res ReinGlarePanic PloyRes PloyRes SmokeSpd PloySpd SmokeSpd/Def ReinS/D Rein SnapSpd/Res CruxSpd/Res Rein
Experience-related skills Axe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skills Breath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skills Air OrdersArmor MarchArmored StrideAssault TroopA/D Near SaveA/R Far SaveA/R Near SaveA/S Far SaveA/S Near SaveCanto ControlD/R Far SaveD/R Near SaveEven TempestFanged TiesFetters of DromiFlier GuidanceGround OrdersGuidanceOdd TempestOpening RetainerSoaring GuidanceSolitary Dream
Proximity skills Alarm Atk/DefAlarm Atk/SpdAlarm Def/ResAlarm Spd/DefArmor MarchArmored StrideAtk TacticA/D Far SaveAtk/Def GapAtk/Def HoldAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/R Far SaveAtk/Res GapAtk/Res HoldAtk/Res MenaceA/R Near SaveAtk/Res OathAtk/Res ReinAtk SmokeA/S Far SaveAtk/Spd GapAtk/Spd HoldAtk/Spd MenaceA/S Near SaveAtk/Spd OathAtk/Spd PledgeAtk/Spd ReinA/S Rein SnapBern's New WayBreath of LifeChaos NamedClose GuardCross Spur AtkCross Spur SpdCross Spur ResDarkling DragonDarkling GuardianDeadly MiasmaDef TacticDef/Res GapDef/Res HoldDef/Res MenaceD/R Near SaveDef/Res OathDef/Res PledgeDef/Res ReinDef SmokeDistant GuardDivine FangDomain of FlameDomain of IceDragon MonarchDream DelivererDrive AtkDrive DefDrive ResDrive SpdEven RecoveryEverliving DomainFaith in HumanityFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGlittering AnimaGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersGoddess BearerHeart of CrimeaHeir to LightHoly GroundHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuman VirtueIncite Atk/ResIncite Atk/SpdInevitable DeathInfantry BreathInfantry FlashInf. HexbladeInf. Null FollowInfantry PulseInfantry RushInf. Spd TacticJoint Close GuardJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdOdd RecoveryOpened DomainOrder's RestraintOstia's PulsePanic SmokePulse SmokeRallying CryRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSeveranceSolitary DreamSpd/Def GapSpd/Def HoldSpd/Def MenaceSpd/Def OathSpd/Def ReinS/D Rein SnapSpd/Res GapSpd/Res HoldSpd/Res MenaceSpd/Res OathSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreat. Def/ResThreaten ResThreaten SpdThreat. Spd/DefThreat. Spd/ResWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat-boosting skills All Together!Atk OpeningDef OpeningInborn IdealismRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skills A/D Near SaveA/R Far SaveA/S Near SaveBreath of LifeD/R Near SaveEven Atk WaveEven Def WaveEven RecoveryEven Res WaveEven Spd WaveEven TempestFatal SmokeFuture-FocusedFuture-SightedOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage BlowTip the Scales!
Miscellaneous skills Blue FeudC FeudDivine FangFell ProtectionGreen FeudImpenetrable DarkImpenetrable VoidMending HeartPulse Up: BladesRed FeudTime's PulseUpheavalWorldbreaker