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Attack/Defense Near Save

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Attack/Defense Near Save

Is feh a d near save 1.png
Icon of the A/D Near Save 1 skill in Heroes.


If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally adjacent to unit, triggers [Savior] on unit.
If unit triggers Savior, grants Atk/Def+1 during combat.

Type(s)

Passive (Type C)

Game(s)

Heroes

Attack/Defense Near Save (Japanese: 鎧の護り手・近間 Armor Guardian · Close-Range) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are A/D Near Save 1, A/D Near Save 2, and A/D Near Save 3 in order from lowest to highest. When an enemy wielding a 1-range weapon skill attacks an ally within two spaces of a user of A/D Near Save, the Savior effect activates, allowing the user to engage in combat in that ally's place, and they receive a boost to their attack and defense during that combat.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(A/D Near Save 1)
Is feh a d near save 1.png User moves into ally's space and enters combat in that ally's place, receives +1 each to Attack and Defense during combat, and receives any after-combat effects. Enemy uses a sword, lance, axe, breath, or beast weapon skill, initiates combat against an ally within one space of user, and user can stand on that ally's space -- Cost: 100 SP
Does not activate if more than one character in range of the same ally can also activate a Near Save skill.
Heroes
(A/D Near Save 2)
Is feh a d near save 2.png User moves into ally's space and enters combat in that ally's place, receives +2 each to Attack and Defense during combat, and receives any after-combat effects. Enemy uses a sword, lance, axe, breath, or beast weapon skill, initiates combat against an ally within one space of user, and user can stand on that ally's space -- Cost: 200 SP
Does not activate if more than one character in range of the same ally can also activate a Near Save skill.
Heroes
(A/D Near Save 3)
Is feh a d near save 3.png User moves into ally's space and enters combat in that ally's place, receives +4 each to Attack and Defense during combat, and receives any after-combat effects. Enemy uses a sword, lance, axe, breath, or beast weapon skill, initiates combat against an ally within one space of user, and user can stand on that ally's space -- Cost: 300 SP
Does not activate if more than one character in range of the same ally can also activate a Near Save skill.

Availability

Heroes

Units Dedue: Dimitri's Vassal

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(A/D Near Save 1)
If a foe uses sword, lance, axe, dragonstone, or
beast damage and initiates combat against an
ally adjacent to unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Def+1
during combat.

【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.
周囲1マス以内の味方が、
剣、槍、斧、竜、獣の敵から攻撃された時、
スキル所持者は【護り手】を発動

スキル所持者が「護り手」を発動時、
戦闘中、攻撃、守備+1

【護り手】
攻撃された味方の代わりに、味方のマスで戦闘を行い、
戦闘後の効果を受ける。

下記の場合、「護り手」は発動しない
・味方がいる場所が自分が進入できない地形の時
・その戦闘で「護り手」を発動可能な味方が複数いる時
(「護り手」発動時、戦闘後移動スキルは無効)
Heroes
(A/D Near Save 2)
If a foe uses sword, lance, axe, dragonstone, or
beast damage and initiates combat against an
ally within 2 spaces of unit, triggers【Savior】
on unit.

If unit triggers Savior, grants Atk/Def+2
during combat.

【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.
周囲2マス以内の味方が、
剣、槍、斧、竜、獣の敵から攻撃された時、
スキル所持者は【護り手】を発動

スキル所持者が「護り手」を発動時、
戦闘中、攻撃、守備+2

【護り手】
攻撃された味方の代わりに、味方のマスで戦闘を行い、
戦闘後の効果を受ける。

下記の場合、「護り手」は発動しない
・味方がいる場所が自分が進入できない地形の時
・その戦闘で「護り手」を発動可能な味方が複数いる時
(「護り手」発動時、戦闘後移動スキルは無効)
Heroes
(A/D Near Save 3)
If a foe uses sword, lance, axe, dragonstone, or
beast damage and initiates combat against an
ally within 2 spaces of unit, triggers【Savior】
on unit.

If unit triggers Savior, grants Atk/Def+4
during combat.

【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.<br.
Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.
周囲2マス以内の味方が、
剣、槍、斧、竜、獣の敵から攻撃された時、
スキル所持者は【護り手】を発動

スキル所持者が「護り手」を発動時、
戦闘中、攻撃、守備+4

【護り手】
攻撃された味方の代わりに、味方のマスで戦闘を行い、
戦闘後の効果を受ける。

下記の場合、「護り手」は発動しない
・味方がいる場所が自分が進入できない地形の時
・その戦闘で「護り手」を発動可能な味方が複数いる時
(「護り手」発動時、戦闘後移動スキルは無効)

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Attack/Defense Near Save

Abbreviated as A/D Near Save.

Japanese

鎧の護り手・近間

Armor Guardian · Close-ranged

Spanish

Ayuda cerco Ataque/Defensa

Attack/Defense near aid; abbreviated as Ayuda cer. A/D.

French

Sauver près Attaque/Défense

Attack/Defense near save; abbreviated as Sauv. dist. A/D.

German

Angriff/Verteidigung Schutz nah

Attack/Defense near Protection; abbreviated as A/V Schutz nah.

Italian

Aiuto vicino Attacco/Difesa

Attack/Defense near aid; abbreviated as Aiuto vicin. A/D.

Portuguese

Ajuda perto Ataque/Defesa

Attack/Defense close aid; abbreviated as Ajuda perto A/D.

Traditional Chinese

鎧之守護人・近處

Guardian armor · near

Gallery

See also

Type C passive skills in Heroes
Debuffing skills Atk PloyAtk SmokeAtk/Def ReinAtk/Res ReinAtk/Spd ReinChaos NamedDef PloyDef SmokeGlarePanic PloyRes PloyRes SmokeSpd PloySpd Smoke
Experience-related skills Axe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skills Breath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skills Air OrdersArmor MarchArmored StrideA/D Near SaveA/R Far SaveD/R Near SaveEven TempestFlier GuidanceGround OrdersGuidanceOdd TempestSolitary Dream
Proximity skills Armor MarchArmored StrideAtk TacticAtk/Def GapAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/R Near SaveA/R Far SaveAtk/Res GapAtk/Res MenaceAtk/Res OathAtk/Res ReinAtk SmokeAtk/Spd GapAtk/Spd MenaceAtk/Spd OathAtk/Spd ReinBreath of LifeChaos NamedClose GuardDef TacticDef/Res GapDef/Res MenaceD/R Near SaveDef/Res OathDef/Res ReinDef SmokeDistant GuardDivine FangDomain of FlameDomain of IceDrive AtkDrive DefDrive ResDrive SpdEven RecoveryFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuman VirtueInevitable DeathInfantry FlashInf. HexbladeInfantry PulseInfantry RushJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdOdd RecoveryOrder's RestraintOstia's PulsePanic SmokePulse SmokeRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSolitary DreamSpd/Def GapSpd/Def OathSpd/Def ReinSpd/Res GapSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreaten Def/ResThreaten ResThreaten SpdThreat. Spd/DefWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat boosting skills Atk OpeningDef OpeningRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skills A/D Near SaveA/R Far SaveBreath of LifeD/R Near SaveEven Atk WaveEven Def WaveEven RecoveryEven Res WaveEven Spd WaveEven TempestFatal SmokeOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage Blow
Miscellaneous skills Divine FangTime's PulseUpheaval