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Infantry Breath

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Infantry Breath

Is feh infantry breath 1.png
Icon of the Infantry Breath skill in Heroes.


Adjacent infantry allies gain: "If foe initiates combat, grants Special cooldown charge +1 per attack during combat. (Only highest value applied. Does not stack.)"

Type(s)

Passive (Type C)

Game(s)

Heroes

Infantry Breath (Japanese: 歩行の呼吸 Walking breath) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Infantry Breath 1, Infantry Breath 2, and Infantry Breath 3 in order from lowest to highest. Units with an Infantry Breath skill allows any adjacent allied infantry units to accelerate their special skill cooldown when targeted by an initiating enemy; the skill's higher tiers allow the allies' defenses to be boosted in addition to the special cooldown acceleration, with the third tier having a bigger defensive boost than the second.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Infantry Breath 1)
Is feh infantry breath 1.png Accelerates adjacent infantry allies' cooldown for special skills by 1 per attack. Foe initiates combat -- Cost: 60 SP
Heroes
(Infantry Breath 2)
Is feh infantry breath 2.png Boosts adjacent infantry allies' Defense and Resistance by 1 each and accelerates their cooldown for special skills by 1 per attack. Foe initiates combat -- Cost: 120 SP
Heroes
(Infantry Breath 3)
Is feh infantry breath 3.png Boosts adjacent infantry allies' Defense and Resistance by 2 each and accelerates their cooldown for special skills by 1 per attack. Foe initiates combat -- Cost: 240 SP

Availability

Heroes

Units Nah: Little Miss

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Infantry Breath 1)
Adjacent infantry allies gain: "If foe initiates
combat, grants Special cooldown charge +1
per attack during combat. (Only highest value
applied. Does not stack.)"
周囲1マスの歩行の味方は、
敵から攻撃された時、戦闘中、
奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)
Heroes
(Infantry Breath 2)
Adjacent infantry allies gain: "If foe initiates
combat, grants Def/Res+1 during combat and
Special cooldown charge +1 per attack. (Only
highest value applied. Does not stack.)"
周囲1マスの歩行の味方は、
敵から攻撃された時、戦闘中、守備、魔防+1かつ
奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)
Heroes
(Infantry Breath 3)
Adjacent infantry allies gain: "If foe initiates
combat, grants Def/Res+2 during combat and
Special cooldown charge +1 per attack. (Only
highest value applied. Does not stack.)"
周囲1マスの歩行の味方は、
敵から攻撃された時、戦闘中、守備、魔防+2かつ
奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Infantry Breath

--

Japanese

歩行の呼吸

Walking breath

Spanish
(Spain)

Aliento infantería

Infantry breath; abbreviated as Aliento infant.

Spanish
(Latin America)

Soplo infantería

Infantry breath

French

Souffle infanterie

Infantry breath; abbreviated as Souffle infant.

German

Infanterieatem

Infantry Breath

Italian

Soffio fanteria

Infantry breath

Portuguese
(Brazil)

Sopro infantaria

Infantry breath

Traditional Chinese

步行呼吸

Walking breath

Type C passive skills in Heroes
Debuffing skills Atk PloyAtk SmokeAtk/Def ReinAtk/Res ReinAtk/Spd ReinChaos NamedDef PloyDef SmokeGlarePanic PloyRes PloyRes SmokeSpd PloySpd Smoke
Experience-related skills Axe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skills Breath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skills Air OrdersArmor MarchArmored StrideAssault TroopA/D Near SaveA/R Near SaveA/R Far SaveCanto ControlD/R Far SaveD/R Near SaveEven TempestFlier GuidanceGround OrdersGuidanceOdd TempestOpening RetainerSolitary Dream
Proximity skills Armor MarchArmored StrideAtk TacticA/D Far SaveAtk/Def GapAtk/Def HoldAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/R Far SaveAtk/Res GapAtk/Res HoldAtk/Res MenaceA/R Near SaveAtk/Res OathAtk/Res ReinAtk SmokeAtk/Spd GapAtk/Spd HoldAtk/Spd MenaceAtk/Spd OathAtk/Spd ReinBreath of LifeChaos NamedClose GuardCross Spur AtkCross Spur ResDarkling GuardianDef TacticDef/Res GapDef/Res MenaceD/R Near SaveDef/Res OathDef/Res ReinDef SmokeDistant GuardDivine FangDomain of FlameDomain of IceDrive AtkDrive DefDrive ResDrive SpdEven RecoveryEverliving DomainFaith in HumanityFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersGoddess BearerHeir to LightHoly GroundHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuman VirtueInevitable DeathInfantry BreathInfantry FlashInf. HexbladeInf. Null FollowInfantry PulseInfantry RushInf. Spd TacticJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdOdd RecoveryOpened DomainOrder's RestraintOstia's PulsePanic SmokePulse SmokeRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSeveranceSolitary DreamSpd/Def GapSpd/Def HoldSpd/Def MenaceSpd/Def OathSpd/Def ReinSpd/Res GapSpd/Res HoldSpd/Res MenaceSpd/Res OathSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreat. Def/ResThreaten ResThreaten SpdThreat. Spd/DefThreat. Spd/ResWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat boosting skills All Together!Atk OpeningDef OpeningRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skills A/D Near SaveA/R Far SaveBreath of LifeD/R Near SaveEven Atk WaveEven Def WaveEven RecoveryEven Res WaveEven Spd WaveEven TempestFatal SmokeFuture-FocusedOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage Blow
Miscellaneous skills Blue FeudC FeudDivine FangGreen FeudImpenetrable DarkRed FeudTime's PulseUpheavalWorldbreaker