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Attack/Resistance Ideal

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Attack/Resistance Ideal

Is feh atk res ideal 1.png
Icon of the Atk/Res Ideal 1 skill in Heroes.

Type(s)

Passive (Type A)

Game(s)

Heroes

Attack/Resistance Ideal (Japanese: 攻撃魔防の万全 Attack/Magic defense perfection) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Res Ideal 1, Atk/Res Ideal 2, Atk/Res Ideal 3, and Atk/Res Ideal 4 in order from lowest to highest. Atk/Res Ideal skills boost their user's Attack and Resistance during combat when their use is at full HP or has an active bonus; both stat boosts increase with the skill's tier, with the fourth tier offering an additional increase should both activation criteria be active at once.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Atk/Res Ideal 1)
Is feh atk res ideal 1.png Boosts user's Attack and Resistance by 3 each during combat. User's HP = 100% or user has a bonus active -- Cost: 60 SP
Heroes
(Atk/Res Ideal 2)
Is feh atk res ideal 2.png Boosts user's Attack and Resistance by 4 each during combat. User's HP = 100% or user has a bonus active -- Cost: 120 SP
Heroes
(Atk/Res Ideal 3)
Is feh atk res ideal 3.png Boosts user's Attack and Resistance by 5 each during combat. User's HP = 100% or user has a bonus active -- Cost: 240 SP
Heroes
(Atk/Res Ideal 4)
Is feh atk res ideal 4.png Boosts user's Attack and Resistance by 7 each during combat; additional +2 each if both potential activation criteria are active. User's HP = 100% or user has a bonus active -- Cost: 300 SP

Availability

Heroes

Units Ashera: Order Goddess

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Atk/Res Ideal 1)
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Atk/Res+3
to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
戦闘開始時、自身のHPが100%、または
【有利な状態】を受けている時、
戦闘中、攻撃、魔防+3

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)
Heroes
(Atk/Res Ideal 2)
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Atk/Res+4
to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
戦闘開始時、自身のHPが100%、または
【有利な状態】を受けている時、
戦闘中、攻撃、魔防+4

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)
Heroes
(Atk/Res Ideal 3)
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Atk/Res+5
to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
戦闘開始時、自身のHPが100%、または
【有利な状態】を受けている時、
戦闘中、攻撃、魔防+5

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)
Heroes
(Atk/Res Ideal 4)
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Atk/Res+7
to unit during combat. At start of combat, if
unit's HP = 100% and【Bonus】is active
on unit, grants an additional Atk/Res+2 to unit
during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
戦闘開始時、自身のHPが100%、または
【有利な状態】を受けている時、
戦闘中、攻撃、魔防+7

戦闘開始時、自身のHPが100%、かつ
【有利な状態】を受けている時、
戦闘中、さらに自分の攻撃、魔防+2

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Attack/Resistance Ideal

Abbreviated as Atk/Res Ideal.

Japanese

攻撃魔防の万全

Attack/Magic defense perfection

Spanish

Ataque/Resistencia ideal

Ideal Attack/Resistance; abbreviated as Ata/Res ideal in the European localization and as Atq./Res. ideal in the Latin American localization.

French

Idéal Attaque/Résistance

Attack/Resistance ideal; abbreviated as Idéal Atq/Rés.

German

Angriff/Resistenz-Ideal

Attack/Resistance Ideal; abbreviated as Agr./Res.-Ideal.

Italian

Attacco/Resistenza ideali

Ideal Attack/Resistance; abbreviated as Att/Res ideali.

Portuguese
(Brazil)

Ataque/Resistência ideal

Ideal Attack/Resistance; abbreviated as Atq./Res. ideal.

Traditional Chinese

攻擊魔防萬全

Thorough Attack/Magic defense

Type A passive skills in Heroes
Aether Raids skills AR-D Atk/DefAR-D Atk/ResAR-D Atk/SpdAR-D Def/ResAR-D Spd/DefAR-D Spd/ResAR-O Atk/DefAR-O Atk/SpdAR-O Spd/Res
Bonus damage skills Ashera's ChosenDragonskinDragoon ShieldGrani's ShieldIote's ShieldSvalinn Shield
Counter-attack skills Close CounterClose FoilClose ReversalClose WardDistant CounterDistant FoilDistant PressureDistant WardOstian Counter
Proximity skills Ashera's ChosenAtk/Def BondAtk/Def FormAtk/Def SoloAtk/Def UnityAtk/Res BondAtk/Res FormAtk/Res SoloAtk/Res UnityAtk/Spd BondAtk/Spd FormAtk/Spd SoloAtk/Spd UnityDef/Res BondDef/Res FormDef/Res SoloLaws of SacaeSorcery BladeSpd/Def BondSpd/Def FormSpd/Def SoloSpd/Res BondSpd/Res FormSpd/Res Solo
Stat boosting skills Attack +Attack/Def +Atk/Def CatchAtk/Def IdealAtk/Def PushAttack/ResAtk/Res CatchAtk/Res IdealAtk/Res PushAtk/SpdAtk/Spd CatchAtk/Spd IdealAtk/Spd PushB Duel CavalryB Duel FlyingB Duel InfantryBonus DoublerBrazen Atk/DefBrazen Atk/ResBrazen Atk/SpdBrazen Def/ResBrazen Spd/DefBrazen Spd/ResC Duel CavalryC Duel InfantryDefense +Def/Res CatchDef/Res IdealDef/ResDefiant AtkDefiant DefDefiant ResDefiant SpdDistant PressureDragoon ShieldEarth BoostFire BoostFortress DefFort. Def/ResFortress ResFuryG Duel CavalryG Duel FlyingG Duel InfantryHP +HP/AtkHP/DefHP/ResHP/SpdLife and DeathR Duel CavalryR Duel FlyingR Duel InfantryResistance +ScendscaleSpeed +Spd/DefSpd/ResTriangle AdeptWater BoostWind Boost
Turn-related skills Armored BlowBlade SessionBracing BlowBracing StanceClose DefClose FoilClose ReversalClose WardDarting BlowDarting BreathDarting StanceDeath BlowDistant DefDistant FoilDistant WardDragonskinFierce BreathFierce StanceKestrel StanceLaws of SacaeMirror ImpactMirror StanceMirror StrikeShield SessionSteady BlowSteady BreathSteady ImpactSteady PostureSteady StanceSturdy BlowSturdy ImpactSturdy StanceSurge SparrowSwift SparrowSwift StanceSwift StrikeWarding BlowWarding BreathWarding Stance
Miscellaneous skills Flashing BladeHeavy BladeMila's Turnwheel