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Attack/Resistance Ideal
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Attack/Resistance Ideal (Japanese: 攻撃魔防の万全 Attack/Magic defense perfection) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Res Ideal 1, Atk/Res Ideal 2, Atk/Res Ideal 3, and Atk/Res Ideal 4 in order from lowest to highest. Atk/Res Ideal skills boost their user's Attack and Resistance during combat when their use is at full HP or has an active bonus; both stat boosts increase with the skill's tier, with the fourth tier offering an additional increase should both activation criteria be active at once.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Atk/Res Ideal 1) |
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Boosts user's Attack and Resistance by 3 each during combat. | User's HP = 100% or user has a bonus active | -- | Cost: 60 SP |
Heroes (Atk/Res Ideal 2) |
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Boosts user's Attack and Resistance by 4 each during combat. | User's HP = 100% or user has a bonus active | -- | Cost: 120 SP |
Heroes (Atk/Res Ideal 3) |
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Boosts user's Attack and Resistance by 5 each during combat. | User's HP = 100% or user has a bonus active | -- | Cost: 240 SP |
Heroes (Atk/Res Ideal 4) |
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Boosts user's Attack and Resistance by 7 each during combat; additional +2 each if both potential activation criteria are active. | User's HP = 100% or user has a bonus active | -- | Cost: 300 SP |
Availability
Heroes
Units | Ashera: Order Goddess |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Res Ideal 1) |
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Res+3 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
戦闘開始時、自身のHPが100%、または 【有利な状態】を受けている時、 戦闘中、攻撃、魔防+3 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Heroes (Atk/Res Ideal 2) |
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Res+4 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
戦闘開始時、自身のHPが100%、または 【有利な状態】を受けている時、 戦闘中、攻撃、魔防+4 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Heroes (Atk/Res Ideal 3) |
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Res+5 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
戦闘開始時、自身のHPが100%、または 【有利な状態】を受けている時、 戦闘中、攻撃、魔防+5 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Heroes (Atk/Res Ideal 4) |
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Res+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Atk/Res+2 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
戦闘開始時、自身のHPが100%、または 【有利な状態】を受けている時、 戦闘中、攻撃、魔防+7 戦闘開始時、自身のHPが100%、かつ 【有利な状態】を受けている時、 戦闘中、さらに自分の攻撃、魔防+2 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology and notes |
English |
Attack/Resistance Ideal |
Abbreviated as Atk/Res Ideal. |
Japanese |
攻撃魔防の万全 |
Attack/Magic defense perfection |
Spanish |
Ataque/Resistencia ideal |
Ideal Attack/Resistance; abbreviated as Ata/Res ideal in the European localization and as Atq./Res. ideal in the Latin American localization. |
French |
Idéal Attaque/Résistance |
Attack/Resistance ideal; abbreviated as Idéal Atq/Rés. |
German |
Angriff/Resistenz-Ideal |
Attack/Resistance Ideal; abbreviated as Agr./Res.-Ideal. |
Italian |
Attacco/Resistenza ideali |
Ideal Attack/Resistance; abbreviated as Att/Res ideali. |
Portuguese (Brazil) |
Ataque/Resistência ideal |
Ideal Attack/Resistance; abbreviated as Atq./Res. ideal. |
Traditional Chinese |
攻擊魔防萬全 |
Thorough Attack/Magic defense |