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Still Water
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Still Water (Japanese: 止水 Still water) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Still Water 1, Still Water 2, Still Water 3, and Still Water 4 in order from lowest to highest. Still Water boosts its user's attack and resistance but reduces their defense; the size of the attack and resistance boosts and defense drop increase with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
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Heroes (Still Water 1) |
A | Grants +3 each to attack and resistance, inflicts −3 defense. | 50 | -- | -- | ✓ | -- | |
Heroes (Still Water 2) |
A | Grants +4 each to attack and resistance, inflicts −4 defense. | 100 | Still Water 1 | -- | ✓ | -- | |
Heroes (Still Water 3) |
A | Grants +5 each to attack and resistance, inflicts −5 defense. | 200 | Still Water 2 | -- | ✓ | -- | |
Heroes (Still Water 4) |
A | Grants +7 each to attack and resistance, inflicts −5 defense. | 300 | Still Water 3 | -- | ✓ | -- |
Availability
Heroes
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes (Still Water 1) |
Grants Atk/Res+3.
Inflicts Def-3. |
攻撃、魔防+3 守備-3
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Heroes (Still Water 2) |
Grants Atk/Res+4.
Inflicts Def-4. |
攻撃、魔防+4 守備-4
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Heroes (Still Water 3) |
Grants Atk/Res+5.
Inflicts Def-5. |
攻撃、魔防+5 守備-5
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Heroes (Still Water 4) |
Grants Atk/Res+7.
Inflicts Def-5. |
攻撃、魔防+7 守備-5
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Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Still Water |
-- |
Japanese |
止水 |
Still water |
Spanish |
Agua en calma |
Calm water |
French |
Eau calme |
Calm water |
German |
Stille Wasser |
Still Water |
Italian |
Acqua cheta |
Quiet water |
Portuguese |
Água mansa |
Tranquil water |
Traditional Chinese |
止水 |
Still water |
Sacred Seal skills in Heroes | ||||||||||||||||||||
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