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Fire Boost
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Fire Boost (Japanese: 生命の業火 Hellfire of Life) is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Fire Boost 1, Fire Boost 2, and Fire Boost 3 in order from lowest to highest. Units with a Fire Boost skill boost their Attack at the start of combat based on having more HP than their target; the size of the Attack boost is affected by the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Fire Boost 1) |
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Boosts user's Attack by +2 during combat. | User has at least 3 more HP remaining than the target | -- | Cost: 50 SP |
Heroes (Fire Boost 2) |
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Boosts user's Attack by +4 during combat. | User has at least 3 more HP remaining than the target | -- | Cost: 100 SP |
Heroes (Fire Boost 3) |
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Boosts user's Attack by +6 during combat. | User has at least 3 more HP remaining than the target | -- | Cost: 200 SP |
Availability
Heroes
Fire Boost 1
Units | Eliwood: Devoted Love • Geese: A Life at Sea • Lorenz: Highborn Heat • Luke: Rowdy Squire • Ross: His Father's Son • Xander: Student Swimmer (Rarity requirements vary per character) |
Tempest Trials+ | January 2019 (2nd): 6,000 points |
Sacred Seal Forge (Creation) | Requires 100 ![]() ![]() ![]() |
Fire Boost 2
Units | Eliwood: Devoted Love • Geese: A Life at Sea • Lorenz: Highborn Heat • Luke: Rowdy Squire • Ross: His Father's Son • Xander: Student Swimmer (Rarity requirements vary per character) |
Sacred Seal Forge (Enhancement) | Requires 200 ![]() ![]() ![]() |
Fire Boost 3
Units | Eliwood: Devoted Love • Geese: A Life at Sea • Lorenz: Highborn Heat • Luke: Rowdy Squire • Ross: His Father's Son • Xander: Student Swimmer (Rarity requirements vary per character) |
Sacred Seal Forge (Enhancement) | Requires 400 ![]() ![]() ![]() |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes (Fire Boost 1) |
At start of combat, if unit’s HP ≥ foe's HP+3, grants Atk+2 during combat. |
戦闘開始時、HPが敵より3以上高い時、 戦闘中、攻撃+2 |
Heroes (Fire Boost 2) |
At start of combat, if unit’s HP ≥ foe's HP+3, grants Atk+4 during combat. |
戦闘開始時、HPが敵より3以上高い時、 戦闘中、攻撃+4 |
Heroes (Fire Boost 3) |
At start of combat, if unit’s HP ≥ foe's HP+3, grants Atk+6 during combat. |
戦闘開始時、HPが敵より3以上高い時、 戦闘中、攻撃+6 |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Fire Boost |
-- |
Japanese |
生命の業火 |
Hellfire of Life |
Spanish |
Pirovitalidad |
Pyro-vitality |
French |
Boost ardent |
Blazing boost |
German |
Feuerschub |
Fire Drive |
Italian |
Impulso fuoco |
Fire impulse |
Portuguese (Brazil) |
Pirovital |
Pyro-vital |
Traditional Chinese |
生命業火 |
Living hellfire |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
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